Player 1 (): champu.js
vs
Player 2 (): mcgriedy-it.js

backpauseplayforward
[ [ [4,1], // coordinates player 1 [4,1], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "..1.......3....", "...............", ".......2.......", "...............", "...............", "3..............", "...............", ".....3.........", "........2......", "...3...........", "......2........", "...............", "...............", "......3........", "...............", ], [ [3,1], // coordinates player 1 [3,1], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "..1.......3....", "...............", ".......2.......", "...............", "...............", "3..............", "...............", ".....3.........", "........2......", "...3...........", "......2........", "...............", "...............", "......3........", "...............", ], [ [2,1], // coordinates player 1 [2,1], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "..1.......3....", "...............", ".......2.......", "...............", "...............", "3..............", "...............", ".....3.........", "........2......", "...3...........", "......2........", "...............", "...............", "......3........", "...............", ], [ [2,0], // coordinates player 1 [2,0], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "..1.......3....", "...............", ".......2.......", "...............", "...............", "3..............", "...............", ".....3.........", "........2......", "...3...........", "......2........", "...............", "...............", "......3........", "...............", ], [ [2,0], // coordinates player 1 [2,0], // coordinates player 2 [0.5,0.0,0.0], // item count player 1 [0.5,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "..........3....", "...............", ".......2.......", "...............", "...............", "3..............", "...............", ".....3.........", "........2......", "...3...........", "......2........", "...............", "...............", "......3........", "...............", ], [ [1,0], // coordinates player 1 [3,0], // coordinates player 2 [0.5,0.0,0.0], // item count player 1 [0.5,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "..........3....", "...............", ".......2.......", "...............", "...............", "3..............", "...............", ".....3.........", "........2......", "...3...........", "......2........", "...............", "...............", "......3........", "...............", ], [ [0,0], // coordinates player 1 [4,0], // coordinates player 2 [0.5,0.0,0.0], // item count player 1 [0.5,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "..........3....", "...............", ".......2.......", "...............", "...............", "3..............", "...............", ".....3.........", "........2......", "...3...........", "......2........", "...............", "...............", "......3........", "...............", ], [ [0,1], // coordinates player 1 [5,0], // coordinates player 2 [0.5,0.0,0.0], // item count player 1 [0.5,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "..........3....", "...............", ".......2.......", "...............", "...............", "3..............", "...............", ".....3.........", "........2......", "...3...........", "......2........", "...............", "...............", "......3........", "...............", ], [ [0,2], // coordinates player 1 [6,0], // coordinates player 2 [0.5,0.0,0.0], // item count player 1 [0.5,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "..........3....", "...............", ".......2.......", "...............", "...............", "3..............", "...............", ".....3.........", "........2......", "...3...........", "......2........", "...............", "...............", "......3........", "...............", ], [ [0,3], // coordinates player 1 [7,0], // coordinates player 2 [0.5,0.0,0.0], // item count player 1 [0.5,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "..........3....", "...............", ".......2.......", "...............", "...............", "3..............", "...............", ".....3.........", "........2......", "...3...........", "......2........", "...............", "...............", "......3........", "...............", ], [ [0,4], // coordinates player 1 [7,1], // coordinates player 2 [0.5,0.0,0.0], // item count player 1 [0.5,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "..........3....", "...............", ".......2.......", "...............", "...............", "3..............", "...............", ".....3.........", "........2......", "...3...........", "......2........", "...............", "...............", "......3........", "...............", ], [ [0,5], // coordinates player 1 [7,2], // coordinates player 2 [0.5,0.0,0.0], // item count player 1 [0.5,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "..........3....", "...............", ".......2.......", "...............", "...............", "3..............", "...............", ".....3.........", "........2......", "...3...........", "......2........", "...............", "...............", "......3........", "...............", ], [ [0,5], // coordinates player 1 [7,2], // coordinates player 2 [0.5,0.0,1.0], // item count player 1 [0.5,1.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "..........3....", "...............", "...............", "...............", "...............", "...............", "...............", ".....3.........", "........2......", "...3...........", "......2........", "...............", "...............", "......3........", "...............", ], [ [1,5], // coordinates player 1 [8,2], // coordinates player 2 [0.5,0.0,1.0], // item count player 1 [0.5,1.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "..........3....", "...............", "...............", "...............", "...............", "...............", "...............", ".....3.........", "........2......", "...3...........", "......2........", "...............", "...............", "......3........", "...............", ], [ [2,5], // coordinates player 1 [8,3], // coordinates player 2 [0.5,0.0,1.0], // item count player 1 [0.5,1.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "..........3....", "...............", "...............", "...............", "...............", "...............", "...............", ".....3.........", "........2......", "...3...........", "......2........", "...............", "...............", "......3........", "...............", ], [ [3,5], // coordinates player 1 [8,4], // coordinates player 2 [0.5,0.0,1.0], // item count player 1 [0.5,1.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "..........3....", "...............", "...............", "...............", "...............", "...............", "...............", ".....3.........", "........2......", "...3...........", "......2........", "...............", "...............", "......3........", "...............", ], [ [4,5], // coordinates player 1 [8,5], // coordinates player 2 [0.5,0.0,1.0], // item count player 1 [0.5,1.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "..........3....", "...............", "...............", "...............", "...............", "...............", "...............", ".....3.........", "........2......", "...3...........", "......2........", "...............", "...............", "......3........", "...............", ], [ [5,5], // coordinates player 1 [8,6], // coordinates player 2 [0.5,0.0,1.0], // item count player 1 [0.5,1.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "..........3....", "...............", "...............", "...............", "...............", "...............", "...............", ".....3.........", "........2......", "...3...........", "......2........", "...............", "...............", "......3........", "...............", ], [ [5,6], // coordinates player 1 [8,7], // coordinates player 2 [0.5,0.0,1.0], // item count player 1 [0.5,1.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "..........3....", "...............", "...............", "...............", "...............", "...............", "...............", ".....3.........", "........2......", "...3...........", "......2........", "...............", "...............", "......3........", "...............", ], [ [5,7], // coordinates player 1 [8,8], // coordinates player 2 [0.5,0.0,1.0], // item count player 1 [0.5,1.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "..........3....", "...............", "...............", "...............", "...............", "...............", "...............", ".....3.........", "........2......", "...3...........", "......2........", "...............", "...............", "......3........", "...............", ], [ [5,7], // coordinates player 1 [8,8], // coordinates player 2 [0.5,0.0,2.0], // item count player 1 [0.5,2.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "..........3....", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...3...........", "......2........", "...............", "...............", "......3........", "...............", ], [ [4,7], // coordinates player 1 [7,8], // coordinates player 2 [0.5,0.0,2.0], // item count player 1 [0.5,2.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "..........3....", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...3...........", "......2........", "...............", "...............", "......3........", "...............", ], [ [3,7], // coordinates player 1 [6,8], // coordinates player 2 [0.5,0.0,2.0], // item count player 1 [0.5,2.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "..........3....", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...3...........", "......2........", "...............", "...............", "......3........", "...............", ], [ [3,8], // coordinates player 1 [5,8], // coordinates player 2 [0.5,0.0,2.0], // item count player 1 [0.5,2.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "..........3....", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...3...........", "......2........", "...............", "...............", "......3........", "...............", ], [ [3,9], // coordinates player 1 [4,8], // coordinates player 2 [0.5,0.0,2.0], // item count player 1 [0.5,2.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "..........3....", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...3...........", "......2........", "...............", "...............", "......3........", "...............", ], [ [3,9], // coordinates player 1 [3,8], // coordinates player 2 [0.5,0.0,3.0], // item count player 1 [0.5,2.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "..........3....", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "......2........", "...............", "...............", "......3........", "...............", ], ["no winner"] ]