Player 1 (): violencia1.0.js
vs
Player 2 (): Misco Jones.js

backpauseplayforward
[ [ [3,7], // coordinates player 1 [3,7], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".......3....", "............", "......2.....", ".3....3.2...", "....3.......", "............", "........3...", "..1.........", "............", ".2..........", "............", "............", ], [ [2,7], // coordinates player 1 [3,7], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".......3....", "............", "......2.....", ".3....3.2...", "....3.......", "............", "........3...", "..1.........", "............", ".2..........", "............", "............", ], [ [2,7], // coordinates player 1 [3,7], // coordinates player 2 [1.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".......3....", "............", "......2.....", ".3....3.2...", "....3.......", "............", "........3...", "............", "............", ".2..........", "............", "............", ], [ [1,7], // coordinates player 1 [3,7], // coordinates player 2 [1.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".......3....", "............", "......2.....", ".3....3.2...", "....3.......", "............", "........3...", "............", "............", ".2..........", "............", "............", ], [ [1,8], // coordinates player 1 [3,7], // coordinates player 2 [1.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".......3....", "............", "......2.....", ".3....3.2...", "....3.......", "............", "........3...", "............", "............", ".2..........", "............", "............", ], [ [1,9], // coordinates player 1 [3,7], // coordinates player 2 [1.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".......3....", "............", "......2.....", ".3....3.2...", "....3.......", "............", "........3...", "............", "............", ".2..........", "............", "............", ], [ [1,9], // coordinates player 1 [3,7], // coordinates player 2 [1.0,1.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".......3....", "............", "......2.....", ".3....3.2...", "....3.......", "............", "........3...", "............", "............", "............", "............", "............", ], [ [1,9], // coordinates player 1 [3,7], // coordinates player 2 [1.0,1.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".......3....", "............", "......2.....", ".3....3.2...", "....3.......", "............", "........3...", "............", "............", "............", "............", "............", ], [ [1,9], // coordinates player 1 [3,7], // coordinates player 2 [1.0,1.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".......3....", "............", "......2.....", ".3....3.2...", "....3.......", "............", "........3...", "............", "............", "............", "............", "............", ], [ [1,9], // coordinates player 1 [3,7], // coordinates player 2 [1.0,1.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".......3....", "............", "......2.....", ".3....3.2...", "....3.......", "............", "........3...", "............", "............", "............", "............", "............", ], [ [1,9], // coordinates player 1 [3,7], // coordinates player 2 [1.0,1.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".......3....", "............", "......2.....", ".3....3.2...", "....3.......", "............", "........3...", "............", "............", "............", "............", "............", ], [ [1,9], // coordinates player 1 [3,7], // coordinates player 2 [1.0,1.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".......3....", "............", "......2.....", ".3....3.2...", "....3.......", "............", "........3...", "............", "............", "............", "............", "............", ], [ [1,9], // coordinates player 1 [3,7], // coordinates player 2 [1.0,1.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".......3....", "............", "......2.....", ".3....3.2...", "....3.......", "............", "........3...", "............", "............", "............", "............", "............", ], [ [1,9], // coordinates player 1 [3,7], // coordinates player 2 [1.0,1.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".......3....", "............", "......2.....", ".3....3.2...", "....3.......", "............", "........3...", "............", "............", "............", "............", "............", ], [ [1,9], // coordinates player 1 [3,7], // coordinates player 2 [1.0,1.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".......3....", "............", "......2.....", ".3....3.2...", "....3.......", "............", "........3...", "............", "............", "............", "............", "............", ], [ [1,9], // coordinates player 1 [3,7], // coordinates player 2 [1.0,1.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".......3....", "............", "......2.....", ".3....3.2...", "....3.......", "............", "........3...", "............", "............", "............", "............", "............", ], ["no winner (game aborted)"] ]