Player 1 (): BitBot v. "Exodus".js
vs
Player 2 (): Ood.js

backpauseplayforward
[ [ [1,9], // coordinates player 1 [1,9], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".............", ".............", ".............", ".............", ".31..........", ".3...........", ".............", ".......3.2...", "........2...2", ".............", ".............", "........3....", ".........3...", ], [ [1,8], // coordinates player 1 [1,8], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".............", ".............", ".............", ".............", ".31..........", ".3...........", ".............", ".......3.2...", "........2...2", ".............", ".............", "........3....", ".........3...", ], [ [1,7], // coordinates player 1 [1,7], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".............", ".............", ".............", ".............", ".31..........", ".3...........", ".............", ".......3.2...", "........2...2", ".............", ".............", "........3....", ".........3...", ], [ [1,6], // coordinates player 1 [1,6], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".............", ".............", ".............", ".............", ".31..........", ".3...........", ".............", ".......3.2...", "........2...2", ".............", ".............", "........3....", ".........3...", ], [ [1,5], // coordinates player 1 [1,5], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".............", ".............", ".............", ".............", ".31..........", ".3...........", ".............", ".......3.2...", "........2...2", ".............", ".............", "........3....", ".........3...", ], [ [1,5], // coordinates player 1 [1,5], // coordinates player 2 [0.0,0.0,0.5], // item count player 1 [0.0,0.0,0.5], // item count player 2 [1,3,5], // item count in total (constant) ".............", ".............", ".............", ".............", ".31..........", ".............", ".............", ".......3.2...", "........2...2", ".............", ".............", "........3....", ".........3...", ], [ [1,4], // coordinates player 1 [1,4], // coordinates player 2 [0.0,0.0,0.5], // item count player 1 [0.0,0.0,0.5], // item count player 2 [1,3,5], // item count in total (constant) ".............", ".............", ".............", ".............", ".31..........", ".............", ".............", ".......3.2...", "........2...2", ".............", ".............", "........3....", ".........3...", ], [ [1,4], // coordinates player 1 [1,4], // coordinates player 2 [0.0,0.0,1.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) ".............", ".............", ".............", ".............", "..1..........", ".............", ".............", ".......3.2...", "........2...2", ".............", ".............", "........3....", ".........3...", ], [ [2,4], // coordinates player 1 [2,4], // coordinates player 2 [0.0,0.0,1.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) ".............", ".............", ".............", ".............", "..1..........", ".............", ".............", ".......3.2...", "........2...2", ".............", ".............", "........3....", ".........3...", ], [ [2,4], // coordinates player 1 [2,4], // coordinates player 2 [0.5,0.0,1.0], // item count player 1 [0.5,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) ".............", ".............", ".............", ".............", ".............", ".............", ".............", ".......3.2...", "........2...2", ".............", ".............", "........3....", ".........3...", ], [ [3,4], // coordinates player 1 [3,4], // coordinates player 2 [0.5,0.0,1.0], // item count player 1 [0.5,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) ".............", ".............", ".............", ".............", ".............", ".............", ".............", ".......3.2...", "........2...2", ".............", ".............", "........3....", ".........3...", ], [ [4,4], // coordinates player 1 [4,4], // coordinates player 2 [0.5,0.0,1.0], // item count player 1 [0.5,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) ".............", ".............", ".............", ".............", ".............", ".............", ".............", ".......3.2...", "........2...2", ".............", ".............", "........3....", ".........3...", ], [ [5,4], // coordinates player 1 [5,4], // coordinates player 2 [0.5,0.0,1.0], // item count player 1 [0.5,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) ".............", ".............", ".............", ".............", ".............", ".............", ".............", ".......3.2...", "........2...2", ".............", ".............", "........3....", ".........3...", ], [ [6,4], // coordinates player 1 [6,4], // coordinates player 2 [0.5,0.0,1.0], // item count player 1 [0.5,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) ".............", ".............", ".............", ".............", ".............", ".............", ".............", ".......3.2...", "........2...2", ".............", ".............", "........3....", ".........3...", ], [ [7,4], // coordinates player 1 [7,4], // coordinates player 2 [0.5,0.0,1.0], // item count player 1 [0.5,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) ".............", ".............", ".............", ".............", ".............", ".............", ".............", ".......3.2...", "........2...2", ".............", ".............", "........3....", ".........3...", ], [ [7,5], // coordinates player 1 [7,5], // coordinates player 2 [0.5,0.0,1.0], // item count player 1 [0.5,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) ".............", ".............", ".............", ".............", ".............", ".............", ".............", ".......3.2...", "........2...2", ".............", ".............", "........3....", ".........3...", ], [ [7,6], // coordinates player 1 [7,6], // coordinates player 2 [0.5,0.0,1.0], // item count player 1 [0.5,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) ".............", ".............", ".............", ".............", ".............", ".............", ".............", ".......3.2...", "........2...2", ".............", ".............", "........3....", ".........3...", ], [ [7,7], // coordinates player 1 [7,7], // coordinates player 2 [0.5,0.0,1.0], // item count player 1 [0.5,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) ".............", ".............", ".............", ".............", ".............", ".............", ".............", ".......3.2...", "........2...2", ".............", ".............", "........3....", ".........3...", ], [ [7,7], // coordinates player 1 [7,7], // coordinates player 2 [0.5,0.0,1.5], // item count player 1 [0.5,0.0,1.5], // item count player 2 [1,3,5], // item count in total (constant) ".............", ".............", ".............", ".............", ".............", ".............", ".............", ".........2...", "........2...2", ".............", ".............", "........3....", ".........3...", ], [ [8,7], // coordinates player 1 [8,7], // coordinates player 2 [0.5,0.0,1.5], // item count player 1 [0.5,0.0,1.5], // item count player 2 [1,3,5], // item count in total (constant) ".............", ".............", ".............", ".............", ".............", ".............", ".............", ".........2...", "........2...2", ".............", ".............", "........3....", ".........3...", ], [ [8,8], // coordinates player 1 [8,8], // coordinates player 2 [0.5,0.0,1.5], // item count player 1 [0.5,0.0,1.5], // item count player 2 [1,3,5], // item count in total (constant) ".............", ".............", ".............", ".............", ".............", ".............", ".............", ".........2...", "........2...2", ".............", ".............", "........3....", ".........3...", ], [ [8,8], // coordinates player 1 [8,8], // coordinates player 2 [0.5,0.5,1.5], // item count player 1 [0.5,0.5,1.5], // item count player 2 [1,3,5], // item count in total (constant) ".............", ".............", ".............", ".............", ".............", ".............", ".............", ".........2...", "............2", ".............", ".............", "........3....", ".........3...", ], [ [8,9], // coordinates player 1 [9,8], // coordinates player 2 [0.5,0.5,1.5], // item count player 1 [0.5,0.5,1.5], // item count player 2 [1,3,5], // item count in total (constant) ".............", ".............", ".............", ".............", ".............", ".............", ".............", ".........2...", "............2", ".............", ".............", "........3....", ".........3...", ], [ [8,10], // coordinates player 1 [9,7], // coordinates player 2 [0.5,0.5,1.5], // item count player 1 [0.5,0.5,1.5], // item count player 2 [1,3,5], // item count in total (constant) ".............", ".............", ".............", ".............", ".............", ".............", ".............", ".........2...", "............2", ".............", ".............", "........3....", ".........3...", ], [ [8,11], // coordinates player 1 [9,7], // coordinates player 2 [0.5,0.5,1.5], // item count player 1 [0.5,1.5,1.5], // item count player 2 [1,3,5], // item count in total (constant) ".............", ".............", ".............", ".............", ".............", ".............", ".............", ".............", "............2", ".............", ".............", "........3....", ".........3...", ], [ [8,11], // coordinates player 1 [10,7], // coordinates player 2 [0.5,0.5,2.5], // item count player 1 [0.5,1.5,1.5], // item count player 2 [1,3,5], // item count in total (constant) ".............", ".............", ".............", ".............", ".............", ".............", ".............", ".............", "............2", ".............", ".............", ".............", ".........3...", ], [ [9,11], // coordinates player 1 [11,7], // coordinates player 2 [0.5,0.5,2.5], // item count player 1 [0.5,1.5,1.5], // item count player 2 [1,3,5], // item count in total (constant) ".............", ".............", ".............", ".............", ".............", ".............", ".............", ".............", "............2", ".............", ".............", ".............", ".........3...", ], [ [9,12], // coordinates player 1 [12,7], // coordinates player 2 [0.5,0.5,2.5], // item count player 1 [0.5,1.5,1.5], // item count player 2 [1,3,5], // item count in total (constant) ".............", ".............", ".............", ".............", ".............", ".............", ".............", ".............", "............2", ".............", ".............", ".............", ".........3...", ], [ [9,12], // coordinates player 1 [12,8], // coordinates player 2 [0.5,0.5,3.5], // item count player 1 [0.5,1.5,1.5], // item count player 2 [1,3,5], // item count in total (constant) ".............", ".............", ".............", ".............", ".............", ".............", ".............", ".............", "............2", ".............", ".............", ".............", ".............", ], [ [9,11], // coordinates player 1 [12,8], // coordinates player 2 [0.5,0.5,3.5], // item count player 1 [0.5,2.5,1.5], // item count player 2 [1,3,5], // item count in total (constant) ".............", ".............", ".............", ".............", ".............", ".............", ".............", ".............", ".............", ".............", ".............", ".............", ".............", ], ["no winner"] ]