Player 1 (): Scarness.lua
vs
Player 2 (): Bot A.js

backpauseplayforward
[ [ [5,3], // coordinates player 1 [5,3], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "2.2...3.", "........", "..1.....", ".3......", "....2...", ".3......", "........", "3......3", ], [ [4,3], // coordinates player 1 [5,4], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "2.2...3.", "........", "..1.....", ".3......", "....2...", ".3......", "........", "3......3", ], [ [4,4], // coordinates player 1 [4,4], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "2.2...3.", "........", "..1.....", ".3......", "....2...", ".3......", "........", "3......3", ], [ [4,4], // coordinates player 1 [4,4], // coordinates player 2 [0.0,0.5,0.0], // item count player 1 [0.0,0.5,0.0], // item count player 2 [1,3,5], // item count in total (constant) "2.2...3.", "........", "..1.....", ".3......", "........", ".3......", "........", "3......3", ], [ [3,4], // coordinates player 1 [4,3], // coordinates player 2 [0.0,0.5,0.0], // item count player 1 [0.0,0.5,0.0], // item count player 2 [1,3,5], // item count in total (constant) "2.2...3.", "........", "..1.....", ".3......", "........", ".3......", "........", "3......3", ], [ [2,4], // coordinates player 1 [4,2], // coordinates player 2 [0.0,0.5,0.0], // item count player 1 [0.0,0.5,0.0], // item count player 2 [1,3,5], // item count in total (constant) "2.2...3.", "........", "..1.....", ".3......", "........", ".3......", "........", "3......3", ], [ [1,4], // coordinates player 1 [3,2], // coordinates player 2 [0.0,0.5,0.0], // item count player 1 [0.0,0.5,0.0], // item count player 2 [1,3,5], // item count in total (constant) "2.2...3.", "........", "..1.....", ".3......", "........", ".3......", "........", "3......3", ], [ [1,5], // coordinates player 1 [2,2], // coordinates player 2 [0.0,0.5,0.0], // item count player 1 [0.0,0.5,0.0], // item count player 2 [1,3,5], // item count in total (constant) "2.2...3.", "........", "..1.....", ".3......", "........", ".3......", "........", "3......3", ], [ [1,5], // coordinates player 1 [2,2], // coordinates player 2 [0.0,0.5,1.0], // item count player 1 [1.0,0.5,0.0], // item count player 2 [1,3,5], // item count in total (constant) "2.2...3.", "........", "........", ".3......", "........", "........", "........", "3......3", ], [ [0,5], // coordinates player 1 [1,2], // coordinates player 2 [0.0,0.5,1.0], // item count player 1 [1.0,0.5,0.0], // item count player 2 [1,3,5], // item count in total (constant) "2.2...3.", "........", "........", ".3......", "........", "........", "........", "3......3", ], [ [0,4], // coordinates player 1 [1,3], // coordinates player 2 [0.0,0.5,1.0], // item count player 1 [1.0,0.5,0.0], // item count player 2 [1,3,5], // item count in total (constant) "2.2...3.", "........", "........", ".3......", "........", "........", "........", "3......3", ], [ [0,3], // coordinates player 1 [1,3], // coordinates player 2 [0.0,0.5,1.0], // item count player 1 [1.0,0.5,1.0], // item count player 2 [1,3,5], // item count in total (constant) "2.2...3.", "........", "........", "........", "........", "........", "........", "3......3", ], [ [0,2], // coordinates player 1 [0,3], // coordinates player 2 [0.0,0.5,1.0], // item count player 1 [1.0,0.5,1.0], // item count player 2 [1,3,5], // item count in total (constant) "2.2...3.", "........", "........", "........", "........", "........", "........", "3......3", ], [ [0,1], // coordinates player 1 [0,2], // coordinates player 2 [0.0,0.5,1.0], // item count player 1 [1.0,0.5,1.0], // item count player 2 [1,3,5], // item count in total (constant) "2.2...3.", "........", "........", "........", "........", "........", "........", "3......3", ], [ [0,0], // coordinates player 1 [0,1], // coordinates player 2 [0.0,0.5,1.0], // item count player 1 [1.0,0.5,1.0], // item count player 2 [1,3,5], // item count in total (constant) "2.2...3.", "........", "........", "........", "........", "........", "........", "3......3", ], [ [0,0], // coordinates player 1 [0,0], // coordinates player 2 [0.0,1.5,1.0], // item count player 1 [1.0,0.5,1.0], // item count player 2 [1,3,5], // item count in total (constant) "..2...3.", "........", "........", "........", "........", "........", "........", "3......3", ], [ [1,0], // coordinates player 1 [1,0], // coordinates player 2 [0.0,1.5,1.0], // item count player 1 [1.0,0.5,1.0], // item count player 2 [1,3,5], // item count in total (constant) "..2...3.", "........", "........", "........", "........", "........", "........", "3......3", ], [ [2,0], // coordinates player 1 [2,0], // coordinates player 2 [0.0,1.5,1.0], // item count player 1 [1.0,0.5,1.0], // item count player 2 [1,3,5], // item count in total (constant) "..2...3.", "........", "........", "........", "........", "........", "........", "3......3", ], [ [2,0], // coordinates player 1 [2,0], // coordinates player 2 [0.0,2.0,1.0], // item count player 1 [1.0,1.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "......3.", "........", "........", "........", "........", "........", "........", "3......3", ], [ [3,0], // coordinates player 1 [3,0], // coordinates player 2 [0.0,2.0,1.0], // item count player 1 [1.0,1.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "......3.", "........", "........", "........", "........", "........", "........", "3......3", ], [ [4,0], // coordinates player 1 [4,0], // coordinates player 2 [0.0,2.0,1.0], // item count player 1 [1.0,1.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "......3.", "........", "........", "........", "........", "........", "........", "3......3", ], [ [5,0], // coordinates player 1 [5,0], // coordinates player 2 [0.0,2.0,1.0], // item count player 1 [1.0,1.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "......3.", "........", "........", "........", "........", "........", "........", "3......3", ], [ [6,0], // coordinates player 1 [6,0], // coordinates player 2 [0.0,2.0,1.0], // item count player 1 [1.0,1.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "......3.", "........", "........", "........", "........", "........", "........", "3......3", ], [ [6,0], // coordinates player 1 [6,0], // coordinates player 2 [0.0,2.0,1.5], // item count player 1 [1.0,1.0,1.5], // item count player 2 [1,3,5], // item count in total (constant) "........", "........", "........", "........", "........", "........", "........", "3......3", ], [ [7,0], // coordinates player 1 [6,0], // coordinates player 2 [0.0,2.0,1.5], // item count player 1 [1.0,1.0,1.5], // item count player 2 [1,3,5], // item count in total (constant) "........", "........", "........", "........", "........", "........", "........", "3......3", ], [ [7,0], // coordinates player 1 [6,0], // coordinates player 2 [0.0,2.0,1.5], // item count player 1 [1.0,1.0,1.5], // item count player 2 [1,3,5], // item count in total (constant) "........", "........", "........", "........", "........", "........", "........", "3......3", ], [ [7,0], // coordinates player 1 [6,0], // coordinates player 2 [0.0,2.0,1.5], // item count player 1 [1.0,1.0,1.5], // item count player 2 [1,3,5], // item count in total (constant) "........", "........", "........", "........", "........", "........", "........", "3......3", ], [ [7,0], // coordinates player 1 [6,0], // coordinates player 2 [0.0,2.0,1.5], // item count player 1 [1.0,1.0,1.5], // item count player 2 [1,3,5], // item count in total (constant) "........", "........", "........", "........", "........", "........", "........", "3......3", ], [ [7,0], // coordinates player 1 [6,0], // coordinates player 2 [0.0,2.0,1.5], // item count player 1 [1.0,1.0,1.5], // item count player 2 [1,3,5], // item count in total (constant) "........", "........", "........", "........", "........", "........", "........", "3......3", ], [ [7,0], // coordinates player 1 [6,0], // coordinates player 2 [0.0,2.0,1.5], // item count player 1 [1.0,1.0,1.5], // item count player 2 [1,3,5], // item count in total (constant) "........", "........", "........", "........", "........", "........", "........", "3......3", ], [ [7,0], // coordinates player 1 [6,0], // coordinates player 2 [0.0,2.0,1.5], // item count player 1 [1.0,1.0,1.5], // item count player 2 [1,3,5], // item count in total (constant) "........", "........", "........", "........", "........", "........", "........", "3......3", ], [ [7,0], // coordinates player 1 [6,0], // coordinates player 2 [0.0,2.0,1.5], // item count player 1 [1.0,1.0,1.5], // item count player 2 [1,3,5], // item count in total (constant) "........", "........", "........", "........", "........", "........", "........", "3......3", ], [ [7,0], // coordinates player 1 [6,0], // coordinates player 2 [0.0,2.0,1.5], // item count player 1 [1.0,1.0,1.5], // item count player 2 [1,3,5], // item count in total (constant) "........", "........", "........", "........", "........", "........", "........", "3......3", ], [ [7,0], // coordinates player 1 [6,0], // coordinates player 2 [0.0,2.0,1.5], // item count player 1 [1.0,1.0,1.5], // item count player 2 [1,3,5], // item count in total (constant) "........", "........", "........", "........", "........", "........", "........", "3......3", ], ["no winner (game aborted)"] ]