Player 1 (): ARCHIMEDES.js
vs
Player 2 (): Lucyfire.js

backpauseplayforward
[ [ [0,5], // coordinates player 1 [0,5], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".........3.....", "...............", "...............", "...............", "1..............", ".2.............", "...............", "...............", "........3......", "...............", "..3............", "...............", "...............", ".3.........2..2", "..........3....", ], [ [0,4], // coordinates player 1 [0,4], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".........3.....", "...............", "...............", "...............", "1..............", ".2.............", "...............", "...............", "........3......", "...............", "..3............", "...............", "...............", ".3.........2..2", "..........3....", ], [ [0,4], // coordinates player 1 [0,4], // coordinates player 2 [0.5,0.0,0.0], // item count player 1 [0.5,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".........3.....", "...............", "...............", "...............", "...............", ".2.............", "...............", "...............", "........3......", "...............", "..3............", "...............", "...............", ".3.........2..2", "..........3....", ], [ [0,4], // coordinates player 1 [0,3], // coordinates player 2 [0.5,0.0,0.0], // item count player 1 [0.5,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".........3.....", "...............", "...............", "...............", "...............", ".2.............", "...............", "...............", "........3......", "...............", "..3............", "...............", "...............", ".3.........2..2", "..........3....", ], [ [0,4], // coordinates player 1 [0,2], // coordinates player 2 [0.5,0.0,0.0], // item count player 1 [0.5,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".........3.....", "...............", "...............", "...............", "...............", ".2.............", "...............", "...............", "........3......", "...............", "..3............", "...............", "...............", ".3.........2..2", "..........3....", ], [ [1,4], // coordinates player 1 [0,1], // coordinates player 2 [0.5,0.0,0.0], // item count player 1 [0.5,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".........3.....", "...............", "...............", "...............", "...............", ".2.............", "...............", "...............", "........3......", "...............", "..3............", "...............", "...............", ".3.........2..2", "..........3....", ], [ [1,5], // coordinates player 1 [0,2], // coordinates player 2 [0.5,0.0,0.0], // item count player 1 [0.5,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".........3.....", "...............", "...............", "...............", "...............", ".2.............", "...............", "...............", "........3......", "...............", "..3............", "...............", "...............", ".3.........2..2", "..........3....", ], [ [1,5], // coordinates player 1 [0,1], // coordinates player 2 [0.5,1.0,0.0], // item count player 1 [0.5,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".........3.....", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "........3......", "...............", "..3............", "...............", "...............", ".3.........2..2", "..........3....", ], [ [1,5], // coordinates player 1 [0,2], // coordinates player 2 [0.5,1.0,0.0], // item count player 1 [0.5,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".........3.....", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "........3......", "...............", "..3............", "...............", "...............", ".3.........2..2", "..........3....", ], [ [2,5], // coordinates player 1 [0,1], // coordinates player 2 [0.5,1.0,0.0], // item count player 1 [0.5,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".........3.....", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "........3......", "...............", "..3............", "...............", "...............", ".3.........2..2", "..........3....", ], [ [3,5], // coordinates player 1 [0,2], // coordinates player 2 [0.5,1.0,0.0], // item count player 1 [0.5,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".........3.....", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "........3......", "...............", "..3............", "...............", "...............", ".3.........2..2", "..........3....", ], [ [4,5], // coordinates player 1 [0,1], // coordinates player 2 [0.5,1.0,0.0], // item count player 1 [0.5,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".........3.....", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "........3......", "...............", "..3............", "...............", "...............", ".3.........2..2", "..........3....", ], [ [5,5], // coordinates player 1 [0,2], // coordinates player 2 [0.5,1.0,0.0], // item count player 1 [0.5,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".........3.....", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "........3......", "...............", "..3............", "...............", "...............", ".3.........2..2", "..........3....", ], [ [6,5], // coordinates player 1 [0,1], // coordinates player 2 [0.5,1.0,0.0], // item count player 1 [0.5,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".........3.....", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "........3......", "...............", "..3............", "...............", "...............", ".3.........2..2", "..........3....", ], [ [7,5], // coordinates player 1 [0,2], // coordinates player 2 [0.5,1.0,0.0], // item count player 1 [0.5,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".........3.....", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "........3......", "...............", "..3............", "...............", "...............", ".3.........2..2", "..........3....", ], [ [8,5], // coordinates player 1 [0,1], // coordinates player 2 [0.5,1.0,0.0], // item count player 1 [0.5,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".........3.....", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "........3......", "...............", "..3............", "...............", "...............", ".3.........2..2", "..........3....", ], [ [9,5], // coordinates player 1 [0,2], // coordinates player 2 [0.5,1.0,0.0], // item count player 1 [0.5,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".........3.....", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "........3......", "...............", "..3............", "...............", "...............", ".3.........2..2", "..........3....", ], [ [10,5], // coordinates player 1 [0,1], // coordinates player 2 [0.5,1.0,0.0], // item count player 1 [0.5,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".........3.....", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "........3......", "...............", "..3............", "...............", "...............", ".3.........2..2", "..........3....", ], [ [11,5], // coordinates player 1 [0,2], // coordinates player 2 [0.5,1.0,0.0], // item count player 1 [0.5,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".........3.....", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "........3......", "...............", "..3............", "...............", "...............", ".3.........2..2", "..........3....", ], [ [12,5], // coordinates player 1 [0,1], // coordinates player 2 [0.5,1.0,0.0], // item count player 1 [0.5,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".........3.....", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "........3......", "...............", "..3............", "...............", "...............", ".3.........2..2", "..........3....", ], [ [13,5], // coordinates player 1 [0,2], // coordinates player 2 [0.5,1.0,0.0], // item count player 1 [0.5,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".........3.....", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "........3......", "...............", "..3............", "...............", "...............", ".3.........2..2", "..........3....", ], [ [14,5], // coordinates player 1 [0,1], // coordinates player 2 [0.5,1.0,0.0], // item count player 1 [0.5,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".........3.....", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "........3......", "...............", "..3............", "...............", "...............", ".3.........2..2", "..........3....", ], [ [14,6], // coordinates player 1 [0,2], // coordinates player 2 [0.5,1.0,0.0], // item count player 1 [0.5,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".........3.....", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "........3......", "...............", "..3............", "...............", "...............", ".3.........2..2", "..........3....", ], [ [14,7], // coordinates player 1 [0,1], // coordinates player 2 [0.5,1.0,0.0], // item count player 1 [0.5,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".........3.....", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "........3......", "...............", "..3............", "...............", "...............", ".3.........2..2", "..........3....", ], [ [14,8], // coordinates player 1 [0,2], // coordinates player 2 [0.5,1.0,0.0], // item count player 1 [0.5,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".........3.....", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "........3......", "...............", "..3............", "...............", "...............", ".3.........2..2", "..........3....", ], [ [14,9], // coordinates player 1 [0,1], // coordinates player 2 [0.5,1.0,0.0], // item count player 1 [0.5,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".........3.....", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "........3......", "...............", "..3............", "...............", "...............", ".3.........2..2", "..........3....", ], [ [14,10], // coordinates player 1 [0,2], // coordinates player 2 [0.5,1.0,0.0], // item count player 1 [0.5,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".........3.....", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "........3......", "...............", "..3............", "...............", "...............", ".3.........2..2", "..........3....", ], [ [14,11], // coordinates player 1 [0,1], // coordinates player 2 [0.5,1.0,0.0], // item count player 1 [0.5,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".........3.....", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "........3......", "...............", "..3............", "...............", "...............", ".3.........2..2", "..........3....", ], [ [14,12], // coordinates player 1 [0,2], // coordinates player 2 [0.5,1.0,0.0], // item count player 1 [0.5,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".........3.....", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "........3......", "...............", "..3............", "...............", "...............", ".3.........2..2", "..........3....", ], [ [14,13], // coordinates player 1 [0,1], // coordinates player 2 [0.5,1.0,0.0], // item count player 1 [0.5,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".........3.....", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "........3......", "...............", "..3............", "...............", "...............", ".3.........2..2", "..........3....", ], [ [14,13], // coordinates player 1 [0,2], // coordinates player 2 [0.5,2.0,0.0], // item count player 1 [0.5,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".........3.....", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "........3......", "...............", "..3............", "...............", "...............", ".3.........2...", "..........3....", ], [ [14,13], // coordinates player 1 [0,1], // coordinates player 2 [0.5,2.0,0.0], // item count player 1 [0.5,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".........3.....", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "........3......", "...............", "..3............", "...............", "...............", ".3.........2...", "..........3....", ], [ [13,13], // coordinates player 1 [0,2], // coordinates player 2 [0.5,2.0,0.0], // item count player 1 [0.5,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".........3.....", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "........3......", "...............", "..3............", "...............", "...............", ".3.........2...", "..........3....", ], [ [12,13], // coordinates player 1 [0,1], // coordinates player 2 [0.5,2.0,0.0], // item count player 1 [0.5,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".........3.....", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "........3......", "...............", "..3............", "...............", "...............", ".3.........2...", "..........3....", ], [ [11,13], // coordinates player 1 [0,2], // coordinates player 2 [0.5,2.0,0.0], // item count player 1 [0.5,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".........3.....", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "........3......", "...............", "..3............", "...............", "...............", ".3.........2...", "..........3....", ], [ [11,13], // coordinates player 1 [0,1], // coordinates player 2 [0.5,3.0,0.0], // item count player 1 [0.5,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".........3.....", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "........3......", "...............", "..3............", "...............", "...............", ".3.............", "..........3....", ], [ [10,13], // coordinates player 1 [0,2], // coordinates player 2 [0.5,3.0,0.0], // item count player 1 [0.5,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".........3.....", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "........3......", "...............", "..3............", "...............", "...............", ".3.............", "..........3....", ], [ [9,13], // coordinates player 1 [0,1], // coordinates player 2 [0.5,3.0,0.0], // item count player 1 [0.5,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".........3.....", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "........3......", "...............", "..3............", "...............", "...............", ".3.............", "..........3....", ], [ [8,13], // coordinates player 1 [0,2], // coordinates player 2 [0.5,3.0,0.0], // item count player 1 [0.5,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".........3.....", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "........3......", "...............", "..3............", "...............", "...............", ".3.............", "..........3....", ], [ [8,12], // coordinates player 1 [0,1], // coordinates player 2 [0.5,3.0,0.0], // item count player 1 [0.5,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".........3.....", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "........3......", "...............", "..3............", "...............", "...............", ".3.............", "..........3....", ], [ [8,11], // coordinates player 1 [0,2], // coordinates player 2 [0.5,3.0,0.0], // item count player 1 [0.5,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".........3.....", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "........3......", "...............", "..3............", "...............", "...............", ".3.............", "..........3....", ], [ [8,10], // coordinates player 1 [0,1], // coordinates player 2 [0.5,3.0,0.0], // item count player 1 [0.5,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".........3.....", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "........3......", "...............", "..3............", "...............", "...............", ".3.............", "..........3....", ], [ [8,9], // coordinates player 1 [0,2], // coordinates player 2 [0.5,3.0,0.0], // item count player 1 [0.5,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".........3.....", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "........3......", "...............", "..3............", "...............", "...............", ".3.............", "..........3....", ], [ [8,8], // coordinates player 1 [0,1], // coordinates player 2 [0.5,3.0,0.0], // item count player 1 [0.5,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".........3.....", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "........3......", "...............", "..3............", "...............", "...............", ".3.............", "..........3....", ], [ [8,8], // coordinates player 1 [0,2], // coordinates player 2 [0.5,3.0,1.0], // item count player 1 [0.5,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".........3.....", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "..3............", "...............", "...............", ".3.............", "..........3....", ], [ [8,8], // coordinates player 1 [0,1], // coordinates player 2 [0.5,3.0,1.0], // item count player 1 [0.5,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".........3.....", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "..3............", "...............", "...............", ".3.............", "..........3....", ], [ [7,8], // coordinates player 1 [0,2], // coordinates player 2 [0.5,3.0,1.0], // item count player 1 [0.5,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".........3.....", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "..3............", "...............", "...............", ".3.............", "..........3....", ], [ [6,8], // coordinates player 1 [0,1], // coordinates player 2 [0.5,3.0,1.0], // item count player 1 [0.5,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".........3.....", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "..3............", "...............", "...............", ".3.............", "..........3....", ], [ [5,8], // coordinates player 1 [0,2], // coordinates player 2 [0.5,3.0,1.0], // item count player 1 [0.5,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".........3.....", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "..3............", "...............", "...............", ".3.............", "..........3....", ], [ [4,8], // coordinates player 1 [0,1], // coordinates player 2 [0.5,3.0,1.0], // item count player 1 [0.5,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".........3.....", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "..3............", "...............", "...............", ".3.............", "..........3....", ], [ [3,8], // coordinates player 1 [0,2], // coordinates player 2 [0.5,3.0,1.0], // item count player 1 [0.5,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".........3.....", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "..3............", "...............", "...............", ".3.............", "..........3....", ], [ [2,8], // coordinates player 1 [0,1], // coordinates player 2 [0.5,3.0,1.0], // item count player 1 [0.5,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".........3.....", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "..3............", "...............", "...............", ".3.............", "..........3....", ], [ [2,9], // coordinates player 1 [0,2], // coordinates player 2 [0.5,3.0,1.0], // item count player 1 [0.5,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".........3.....", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "..3............", "...............", "...............", ".3.............", "..........3....", ], [ [2,10], // coordinates player 1 [0,1], // coordinates player 2 [0.5,3.0,1.0], // item count player 1 [0.5,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".........3.....", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "..3............", "...............", "...............", ".3.............", "..........3....", ], [ [2,10], // coordinates player 1 [0,2], // coordinates player 2 [0.5,3.0,2.0], // item count player 1 [0.5,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".........3.....", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ".3.............", "..........3....", ], [ [2,10], // coordinates player 1 [0,1], // coordinates player 2 [0.5,3.0,2.0], // item count player 1 [0.5,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".........3.....", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ".3.............", "..........3....", ], [ [1,10], // coordinates player 1 [0,2], // coordinates player 2 [0.5,3.0,2.0], // item count player 1 [0.5,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".........3.....", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ".3.............", "..........3....", ], [ [1,11], // coordinates player 1 [0,1], // coordinates player 2 [0.5,3.0,2.0], // item count player 1 [0.5,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".........3.....", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ".3.............", "..........3....", ], [ [1,12], // coordinates player 1 [0,2], // coordinates player 2 [0.5,3.0,2.0], // item count player 1 [0.5,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".........3.....", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ".3.............", "..........3....", ], [ [1,13], // coordinates player 1 [0,1], // coordinates player 2 [0.5,3.0,2.0], // item count player 1 [0.5,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".........3.....", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ".3.............", "..........3....", ], [ [1,13], // coordinates player 1 [0,2], // coordinates player 2 [0.5,3.0,3.0], // item count player 1 [0.5,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".........3.....", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "..........3....", ], ["player 1 wins"] ]