Player 1 (): Nearest v6.js
vs
Player 2 (): rybot3.js

backpauseplayforward
[ [ [0,0], // coordinates player 1 [0,0], // coordinates player 2 [0.0,0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0,0.0], // item count player 2 [1,3,5,7], // item count in total (constant) "....4.43.", ".....2..4", "4...3....", "....3....", "4.1.....4", ".........", "...3.....", "..42...3.", "...2.....", ], [ [0,1], // coordinates player 1 [1,0], // coordinates player 2 [0.0,0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0,0.0], // item count player 2 [1,3,5,7], // item count in total (constant) "....4.43.", ".....2..4", "4...3....", "....3....", "4.1.....4", ".........", "...3.....", "..42...3.", "...2.....", ], [ [0,2], // coordinates player 1 [2,0], // coordinates player 2 [0.0,0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0,0.0], // item count player 2 [1,3,5,7], // item count in total (constant) "....4.43.", ".....2..4", "4...3....", "....3....", "4.1.....4", ".........", "...3.....", "..42...3.", "...2.....", ], [ [0,2], // coordinates player 1 [2,1], // coordinates player 2 [0.0,0.0,0.0,1.0], // item count player 1 [0.0,0.0,0.0,0.0], // item count player 2 [1,3,5,7], // item count in total (constant) "....4.43.", ".....2..4", "....3....", "....3....", "4.1.....4", ".........", "...3.....", "..42...3.", "...2.....", ], [ [0,1], // coordinates player 1 [2,2], // coordinates player 2 [0.0,0.0,0.0,1.0], // item count player 1 [0.0,0.0,0.0,0.0], // item count player 2 [1,3,5,7], // item count in total (constant) "....4.43.", ".....2..4", "....3....", "....3....", "4.1.....4", ".........", "...3.....", "..42...3.", "...2.....", ], [ [0,0], // coordinates player 1 [2,3], // coordinates player 2 [0.0,0.0,0.0,1.0], // item count player 1 [0.0,0.0,0.0,0.0], // item count player 2 [1,3,5,7], // item count in total (constant) "....4.43.", ".....2..4", "....3....", "....3....", "4.1.....4", ".........", "...3.....", "..42...3.", "...2.....", ], [ [1,0], // coordinates player 1 [2,4], // coordinates player 2 [0.0,0.0,0.0,1.0], // item count player 1 [0.0,0.0,0.0,0.0], // item count player 2 [1,3,5,7], // item count in total (constant) "....4.43.", ".....2..4", "....3....", "....3....", "4.1.....4", ".........", "...3.....", "..42...3.", "...2.....", ], [ [2,0], // coordinates player 1 [2,4], // coordinates player 2 [0.0,0.0,0.0,1.0], // item count player 1 [1.0,0.0,0.0,0.0], // item count player 2 [1,3,5,7], // item count in total (constant) "....4.43.", ".....2..4", "....3....", "....3....", "4.......4", ".........", "...3.....", "..42...3.", "...2.....", ], [ [3,0], // coordinates player 1 [3,4], // coordinates player 2 [0.0,0.0,0.0,1.0], // item count player 1 [1.0,0.0,0.0,0.0], // item count player 2 [1,3,5,7], // item count in total (constant) "....4.43.", ".....2..4", "....3....", "....3....", "4.......4", ".........", "...3.....", "..42...3.", "...2.....", ], [ [4,0], // coordinates player 1 [3,5], // coordinates player 2 [0.0,0.0,0.0,1.0], // item count player 1 [1.0,0.0,0.0,0.0], // item count player 2 [1,3,5,7], // item count in total (constant) "....4.43.", ".....2..4", "....3....", "....3....", "4.......4", ".........", "...3.....", "..42...3.", "...2.....", ], [ [4,0], // coordinates player 1 [3,6], // coordinates player 2 [0.0,0.0,0.0,2.0], // item count player 1 [1.0,0.0,0.0,0.0], // item count player 2 [1,3,5,7], // item count in total (constant) "......43.", ".....2..4", "....3....", "....3....", "4.......4", ".........", "...3.....", "..42...3.", "...2.....", ], [ [5,0], // coordinates player 1 [3,6], // coordinates player 2 [0.0,0.0,0.0,2.0], // item count player 1 [1.0,0.0,1.0,0.0], // item count player 2 [1,3,5,7], // item count in total (constant) "......43.", ".....2..4", "....3....", "....3....", "4.......4", ".........", ".........", "..42...3.", "...2.....", ], [ [6,0], // coordinates player 1 [3,7], // coordinates player 2 [0.0,0.0,0.0,2.0], // item count player 1 [1.0,0.0,1.0,0.0], // item count player 2 [1,3,5,7], // item count in total (constant) "......43.", ".....2..4", "....3....", "....3....", "4.......4", ".........", ".........", "..42...3.", "...2.....", ], [ [6,0], // coordinates player 1 [3,7], // coordinates player 2 [0.0,0.0,0.0,3.0], // item count player 1 [1.0,1.0,1.0,0.0], // item count player 2 [1,3,5,7], // item count in total (constant) ".......3.", ".....2..4", "....3....", "....3....", "4.......4", ".........", ".........", "..4....3.", "...2.....", ], [ [7,0], // coordinates player 1 [3,8], // coordinates player 2 [0.0,0.0,0.0,3.0], // item count player 1 [1.0,1.0,1.0,0.0], // item count player 2 [1,3,5,7], // item count in total (constant) ".......3.", ".....2..4", "....3....", "....3....", "4.......4", ".........", ".........", "..4....3.", "...2.....", ], [ [7,0], // coordinates player 1 [3,8], // coordinates player 2 [0.0,0.0,1.0,3.0], // item count player 1 [1.0,2.0,1.0,0.0], // item count player 2 [1,3,5,7], // item count in total (constant) ".........", ".....2..4", "....3....", "....3....", "4.......4", ".........", ".........", "..4....3.", ".........", ], [ [7,0], // coordinates player 1 [3,8], // coordinates player 2 [0.0,0.0,1.0,3.0], // item count player 1 [1.0,2.0,1.0,0.0], // item count player 2 [1,3,5,7], // item count in total (constant) ".........", ".....2..4", "....3....", "....3....", "4.......4", ".........", ".........", "..4....3.", ".........", ], ["player 1 wins (opponent threw an exception)"] ]