Player 1 (): fuckjsV.0.2.js
vs
Player 2 (): Lucyfire.js

backpauseplayforward
[ [ [6,8], // coordinates player 1 [6,8], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "........3.....", ".....3.....2..", "..32..........", ".........1....", "..............", "............3.", "..............", "..............", "..............", "..............", "..............", ".......2......", ".....3........", "..............", ], [ [7,8], // coordinates player 1 [6,7], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "........3.....", ".....3.....2..", "..32..........", ".........1....", "..............", "............3.", "..............", "..............", "..............", "..............", "..............", ".......2......", ".....3........", "..............", ], [ [8,8], // coordinates player 1 [6,6], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "........3.....", ".....3.....2..", "..32..........", ".........1....", "..............", "............3.", "..............", "..............", "..............", "..............", "..............", ".......2......", ".....3........", "..............", ], [ [9,8], // coordinates player 1 [6,5], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "........3.....", ".....3.....2..", "..32..........", ".........1....", "..............", "............3.", "..............", "..............", "..............", "..............", "..............", ".......2......", ".....3........", "..............", ], [ [10,8], // coordinates player 1 [7,5], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "........3.....", ".....3.....2..", "..32..........", ".........1....", "..............", "............3.", "..............", "..............", "..............", "..............", "..............", ".......2......", ".....3........", "..............", ], [ [11,8], // coordinates player 1 [8,5], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "........3.....", ".....3.....2..", "..32..........", ".........1....", "..............", "............3.", "..............", "..............", "..............", "..............", "..............", ".......2......", ".....3........", "..............", ], [ [12,8], // coordinates player 1 [9,5], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "........3.....", ".....3.....2..", "..32..........", ".........1....", "..............", "............3.", "..............", "..............", "..............", "..............", "..............", ".......2......", ".....3........", "..............", ], [ [13,8], // coordinates player 1 [9,4], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "........3.....", ".....3.....2..", "..32..........", ".........1....", "..............", "............3.", "..............", "..............", "..............", "..............", "..............", ".......2......", ".....3........", "..............", ], [ [13,8], // coordinates player 1 [9,3], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "........3.....", ".....3.....2..", "..32..........", ".........1....", "..............", "............3.", "..............", "..............", "..............", "..............", "..............", ".......2......", ".....3........", "..............", ], [ [13,8], // coordinates player 1 [9,3], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [1.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "........3.....", ".....3.....2..", "..32..........", "..............", "..............", "............3.", "..............", "..............", "..............", "..............", "..............", ".......2......", ".....3........", "..............", ], [ [12,8], // coordinates player 1 [9,2], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [1.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "........3.....", ".....3.....2..", "..32..........", "..............", "..............", "............3.", "..............", "..............", "..............", "..............", "..............", ".......2......", ".....3........", "..............", ], [ [11,8], // coordinates player 1 [8,2], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [1.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "........3.....", ".....3.....2..", "..32..........", "..............", "..............", "............3.", "..............", "..............", "..............", "..............", "..............", ".......2......", ".....3........", "..............", ], [ [10,8], // coordinates player 1 [8,1], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [1.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "........3.....", ".....3.....2..", "..32..........", "..............", "..............", "............3.", "..............", "..............", "..............", "..............", "..............", ".......2......", ".....3........", "..............", ], [ [9,8], // coordinates player 1 [8,0], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [1.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "........3.....", ".....3.....2..", "..32..........", "..............", "..............", "............3.", "..............", "..............", "..............", "..............", "..............", ".......2......", ".....3........", "..............", ], [ [8,8], // coordinates player 1 [8,0], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [1.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "..............", ".....3.....2..", "..32..........", "..............", "..............", "............3.", "..............", "..............", "..............", "..............", "..............", ".......2......", ".....3........", "..............", ], [ [7,8], // coordinates player 1 [8,1], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [1.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "..............", ".....3.....2..", "..32..........", "..............", "..............", "............3.", "..............", "..............", "..............", "..............", "..............", ".......2......", ".....3........", "..............", ], [ [6,8], // coordinates player 1 [9,1], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [1.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "..............", ".....3.....2..", "..32..........", "..............", "..............", "............3.", "..............", "..............", "..............", "..............", "..............", ".......2......", ".....3........", "..............", ], [ [5,8], // coordinates player 1 [10,1], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [1.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "..............", ".....3.....2..", "..32..........", "..............", "..............", "............3.", "..............", "..............", "..............", "..............", "..............", ".......2......", ".....3........", "..............", ], [ [4,8], // coordinates player 1 [11,1], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [1.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "..............", ".....3.....2..", "..32..........", "..............", "..............", "............3.", "..............", "..............", "..............", "..............", "..............", ".......2......", ".....3........", "..............", ], [ [3,8], // coordinates player 1 [11,1], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [1.0,1.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "..............", ".....3........", "..32..........", "..............", "..............", "............3.", "..............", "..............", "..............", "..............", "..............", ".......2......", ".....3........", "..............", ], [ [2,8], // coordinates player 1 [10,1], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [1.0,1.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "..............", ".....3........", "..32..........", "..............", "..............", "............3.", "..............", "..............", "..............", "..............", "..............", ".......2......", ".....3........", "..............", ], [ [1,8], // coordinates player 1 [9,1], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [1.0,1.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "..............", ".....3........", "..32..........", "..............", "..............", "............3.", "..............", "..............", "..............", "..............", "..............", ".......2......", ".....3........", "..............", ], [ [0,8], // coordinates player 1 [8,1], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [1.0,1.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "..............", ".....3........", "..32..........", "..............", "..............", "............3.", "..............", "..............", "..............", "..............", "..............", ".......2......", ".....3........", "..............", ], [ [0,8], // coordinates player 1 [7,1], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [1.0,1.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "..............", ".....3........", "..32..........", "..............", "..............", "............3.", "..............", "..............", "..............", "..............", "..............", ".......2......", ".....3........", "..............", ], [ [1,8], // coordinates player 1 [6,1], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [1.0,1.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "..............", ".....3........", "..32..........", "..............", "..............", "............3.", "..............", "..............", "..............", "..............", "..............", ".......2......", ".....3........", "..............", ], [ [2,8], // coordinates player 1 [5,1], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [1.0,1.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "..............", ".....3........", "..32..........", "..............", "..............", "............3.", "..............", "..............", "..............", "..............", "..............", ".......2......", ".....3........", "..............", ], [ [3,8], // coordinates player 1 [5,1], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [1.0,1.0,2.0], // item count player 2 [1,3,5], // item count in total (constant) "..............", "..............", "..32..........", "..............", "..............", "............3.", "..............", "..............", "..............", "..............", "..............", ".......2......", ".....3........", "..............", ], [ [4,8], // coordinates player 1 [5,2], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [1.0,1.0,2.0], // item count player 2 [1,3,5], // item count in total (constant) "..............", "..............", "..32..........", "..............", "..............", "............3.", "..............", "..............", "..............", "..............", "..............", ".......2......", ".....3........", "..............", ], [ [5,8], // coordinates player 1 [4,2], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [1.0,1.0,2.0], // item count player 2 [1,3,5], // item count in total (constant) "..............", "..............", "..32..........", "..............", "..............", "............3.", "..............", "..............", "..............", "..............", "..............", ".......2......", ".....3........", "..............", ], [ [6,8], // coordinates player 1 [3,2], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [1.0,1.0,2.0], // item count player 2 [1,3,5], // item count in total (constant) "..............", "..............", "..32..........", "..............", "..............", "............3.", "..............", "..............", "..............", "..............", "..............", ".......2......", ".....3........", "..............", ], [ [7,8], // coordinates player 1 [3,2], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [1.0,2.0,2.0], // item count player 2 [1,3,5], // item count in total (constant) "..............", "..............", "..3...........", "..............", "..............", "............3.", "..............", "..............", "..............", "..............", "..............", ".......2......", ".....3........", "..............", ], ["player 2 wins"] ]