Player 1 (): Pterodact.js
vs
Player 2 (): Parfait.js

backpauseplayforward
[ [ [2,4], // coordinates player 1 [2,4], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "........", "........", ".3......", "..3.....", "....3..2", ".3....2.", "......32", "1.......", ], [ [2,3], // coordinates player 1 [2,3], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "........", "........", ".3......", "..3.....", "....3..2", ".3....2.", "......32", "1.......", ], [ [2,3], // coordinates player 1 [2,3], // coordinates player 2 [0.0,0.0,0.5], // item count player 1 [0.0,0.0,0.5], // item count player 2 [1,3,5], // item count in total (constant) "........", "........", ".3......", "........", "....3..2", ".3....2.", "......32", "1.......", ], [ [2,4], // coordinates player 1 [2,4], // coordinates player 2 [0.0,0.0,0.5], // item count player 1 [0.0,0.0,0.5], // item count player 2 [1,3,5], // item count in total (constant) "........", "........", ".3......", "........", "....3..2", ".3....2.", "......32", "1.......", ], [ [3,4], // coordinates player 1 [2,5], // coordinates player 2 [0.0,0.0,0.5], // item count player 1 [0.0,0.0,0.5], // item count player 2 [1,3,5], // item count in total (constant) "........", "........", ".3......", "........", "....3..2", ".3....2.", "......32", "1.......", ], [ [4,4], // coordinates player 1 [1,5], // coordinates player 2 [0.0,0.0,0.5], // item count player 1 [0.0,0.0,0.5], // item count player 2 [1,3,5], // item count in total (constant) "........", "........", ".3......", "........", "....3..2", ".3....2.", "......32", "1.......", ], [ [4,4], // coordinates player 1 [1,5], // coordinates player 2 [0.0,0.0,1.5], // item count player 1 [0.0,0.0,1.5], // item count player 2 [1,3,5], // item count in total (constant) "........", "........", ".3......", "........", ".......2", "......2.", "......32", "1.......", ], [ [4,5], // coordinates player 1 [1,6], // coordinates player 2 [0.0,0.0,1.5], // item count player 1 [0.0,0.0,1.5], // item count player 2 [1,3,5], // item count in total (constant) "........", "........", ".3......", "........", ".......2", "......2.", "......32", "1.......", ], [ [5,5], // coordinates player 1 [1,7], // coordinates player 2 [0.0,0.0,1.5], // item count player 1 [0.0,0.0,1.5], // item count player 2 [1,3,5], // item count in total (constant) "........", "........", ".3......", "........", ".......2", "......2.", "......32", "1.......", ], [ [6,5], // coordinates player 1 [0,7], // coordinates player 2 [0.0,0.0,1.5], // item count player 1 [0.0,0.0,1.5], // item count player 2 [1,3,5], // item count in total (constant) "........", "........", ".3......", "........", ".......2", "......2.", "......32", "1.......", ], [ [6,5], // coordinates player 1 [0,7], // coordinates player 2 [0.0,1.0,1.5], // item count player 1 [1.0,0.0,1.5], // item count player 2 [1,3,5], // item count in total (constant) "........", "........", ".3......", "........", ".......2", "........", "......32", "........", ], [ [6,6], // coordinates player 1 [0,6], // coordinates player 2 [0.0,1.0,1.5], // item count player 1 [1.0,0.0,1.5], // item count player 2 [1,3,5], // item count in total (constant) "........", "........", ".3......", "........", ".......2", "........", "......32", "........", ], [ [6,6], // coordinates player 1 [1,6], // coordinates player 2 [0.0,1.0,2.5], // item count player 1 [1.0,0.0,1.5], // item count player 2 [1,3,5], // item count in total (constant) "........", "........", ".3......", "........", ".......2", "........", ".......2", "........", ], [ [7,6], // coordinates player 1 [1,5], // coordinates player 2 [0.0,1.0,2.5], // item count player 1 [1.0,0.0,1.5], // item count player 2 [1,3,5], // item count in total (constant) "........", "........", ".3......", "........", ".......2", "........", ".......2", "........", ], [ [7,6], // coordinates player 1 [1,4], // coordinates player 2 [0.0,2.0,2.5], // item count player 1 [1.0,0.0,1.5], // item count player 2 [1,3,5], // item count in total (constant) "........", "........", ".3......", "........", ".......2", "........", "........", "........", ], [ [7,5], // coordinates player 1 [1,3], // coordinates player 2 [0.0,2.0,2.5], // item count player 1 [1.0,0.0,1.5], // item count player 2 [1,3,5], // item count in total (constant) "........", "........", ".3......", "........", ".......2", "........", "........", "........", ], [ [7,4], // coordinates player 1 [1,2], // coordinates player 2 [0.0,2.0,2.5], // item count player 1 [1.0,0.0,1.5], // item count player 2 [1,3,5], // item count in total (constant) "........", "........", ".3......", "........", ".......2", "........", "........", "........", ], [ [7,3], // coordinates player 1 [1,2], // coordinates player 2 [0.0,2.0,2.5], // item count player 1 [1.0,0.0,2.5], // item count player 2 [1,3,5], // item count in total (constant) "........", "........", "........", "........", ".......2", "........", "........", "........", ], ["no winner"] ]