Player 1 (): Bbot.js
vs
Player 2 (): DarkGalvanicPhoenix_B.js

backpauseplayforward
[ [ [4,1], // coordinates player 1 [4,1], // coordinates player 2 [0.0,0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0,0.0], // item count player 2 [1,3,5,7], // item count in total (constant) "22.44", "4331.", ".4344", ".2.43", ".3...", ], [ [4,0], // coordinates player 1 [3,1], // coordinates player 2 [0.0,0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0,0.0], // item count player 2 [1,3,5,7], // item count in total (constant) "22.44", "4331.", ".4344", ".2.43", ".3...", ], [ [4,0], // coordinates player 1 [3,1], // coordinates player 2 [0.0,0.0,0.0,1.0], // item count player 1 [1.0,0.0,0.0,0.0], // item count player 2 [1,3,5,7], // item count in total (constant) "22.4.", "433..", ".4344", ".2.43", ".3...", ], [ [3,0], // coordinates player 1 [2,1], // coordinates player 2 [0.0,0.0,0.0,1.0], // item count player 1 [1.0,0.0,0.0,0.0], // item count player 2 [1,3,5,7], // item count in total (constant) "22.4.", "433..", ".4344", ".2.43", ".3...", ], [ [3,0], // coordinates player 1 [1,1], // coordinates player 2 [0.0,0.0,0.0,2.0], // item count player 1 [1.0,0.0,0.0,0.0], // item count player 2 [1,3,5,7], // item count in total (constant) "22...", "433..", ".4344", ".2.43", ".3...", ], [ [3,1], // coordinates player 1 [1,0], // coordinates player 2 [0.0,0.0,0.0,2.0], // item count player 1 [1.0,0.0,0.0,0.0], // item count player 2 [1,3,5,7], // item count in total (constant) "22...", "433..", ".4344", ".2.43", ".3...", ], [ [3,2], // coordinates player 1 [1,0], // coordinates player 2 [0.0,0.0,0.0,2.0], // item count player 1 [1.0,1.0,0.0,0.0], // item count player 2 [1,3,5,7], // item count in total (constant) "2....", "433..", ".4344", ".2.43", ".3...", ], [ [3,2], // coordinates player 1 [0,0], // coordinates player 2 [0.0,0.0,0.0,3.0], // item count player 1 [1.0,1.0,0.0,0.0], // item count player 2 [1,3,5,7], // item count in total (constant) "2....", "433..", ".43.4", ".2.43", ".3...", ], [ [3,3], // coordinates player 1 [0,0], // coordinates player 2 [0.0,0.0,0.0,3.0], // item count player 1 [1.0,2.0,0.0,0.0], // item count player 2 [1,3,5,7], // item count in total (constant) ".....", "433..", ".43.4", ".2.43", ".3...", ], [ [3,3], // coordinates player 1 [1,0], // coordinates player 2 [0.0,0.0,0.0,4.0], // item count player 1 [1.0,2.0,0.0,0.0], // item count player 2 [1,3,5,7], // item count in total (constant) ".....", "433..", ".43.4", ".2..3", ".3...", ], [ [4,3], // coordinates player 1 [1,1], // coordinates player 2 [0.0,0.0,0.0,4.0], // item count player 1 [1.0,2.0,0.0,0.0], // item count player 2 [1,3,5,7], // item count in total (constant) ".....", "433..", ".43.4", ".2..3", ".3...", ], [ [4,3], // coordinates player 1 [1,1], // coordinates player 2 [0.0,0.0,1.0,4.0], // item count player 1 [1.0,2.0,1.0,0.0], // item count player 2 [1,3,5,7], // item count in total (constant) ".....", "4.3..", ".43.4", ".2...", ".3...", ], [ [3,3], // coordinates player 1 [2,1], // coordinates player 2 [0.0,0.0,1.0,4.0], // item count player 1 [1.0,2.0,1.0,0.0], // item count player 2 [1,3,5,7], // item count in total (constant) ".....", "4.3..", ".43.4", ".2...", ".3...", ], [ [2,3], // coordinates player 1 [2,1], // coordinates player 2 [0.0,0.0,1.0,4.0], // item count player 1 [1.0,2.0,2.0,0.0], // item count player 2 [1,3,5,7], // item count in total (constant) ".....", "4....", ".43.4", ".2...", ".3...", ], [ [1,3], // coordinates player 1 [2,2], // coordinates player 2 [0.0,0.0,1.0,4.0], // item count player 1 [1.0,2.0,2.0,0.0], // item count player 2 [1,3,5,7], // item count in total (constant) ".....", "4....", ".43.4", ".2...", ".3...", ], [ [1,4], // coordinates player 1 [2,2], // coordinates player 2 [0.0,0.0,1.0,4.0], // item count player 1 [1.0,2.0,3.0,0.0], // item count player 2 [1,3,5,7], // item count in total (constant) ".....", "4....", ".4..4", ".2...", ".3...", ], ["player 2 wins"] ]