Player 1 (): Nearest.js
vs
Player 2 (): bruteforceNearestTSPA.js

backpauseplayforward
[ [ [8,0], // coordinates player 1 [8,0], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "32........", "..........", "...1......", "..........", "..3.......", "..........", "..........", "32...3....", ".3........", "2.........", ], [ [8,1], // coordinates player 1 [8,0], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "32........", "..........", "...1......", "..........", "..3.......", "..........", "..........", "32...3....", ".3........", "2.........", ], [ [8,2], // coordinates player 1 [8,0], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "32........", "..........", "...1......", "..........", "..3.......", "..........", "..........", "32...3....", ".3........", "2.........", ], [ [8,2], // coordinates player 1 [8,0], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "32........", "..........", "...1......", "..........", "..3.......", "..........", "..........", "32...3....", ".3........", "2.........", ], ["player 2 wins (opponent threw an exception)"] ]