Player 1 (): bitbot.js
vs
Player 2 (): EUCLID-ATO.js

backpauseplayforward
[ [ [13,10], // coordinates player 1 [13,10], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "........3.....", "..............", "..3...........", ".............3", "2.............", "..............", "..............", "..............", "..............", "..............", ".3......2.1...", "..............", ".............3", "........2.....", ], [ [13,11], // coordinates player 1 [13,11], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "........3.....", "..............", "..3...........", ".............3", "2.............", "..............", "..............", "..............", "..............", "..............", ".3......2.1...", "..............", ".............3", "........2.....", ], [ [13,12], // coordinates player 1 [13,12], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "........3.....", "..............", "..3...........", ".............3", "2.............", "..............", "..............", "..............", "..............", "..............", ".3......2.1...", "..............", ".............3", "........2.....", ], [ [13,12], // coordinates player 1 [13,12], // coordinates player 2 [0.0,0.0,0.5], // item count player 1 [0.0,0.0,0.5], // item count player 2 [1,3,5], // item count in total (constant) "........3.....", "..............", "..3...........", ".............3", "2.............", "..............", "..............", "..............", "..............", "..............", ".3......2.1...", "..............", "..............", "........2.....", ], [ [12,12], // coordinates player 1 [12,12], // coordinates player 2 [0.0,0.0,0.5], // item count player 1 [0.0,0.0,0.5], // item count player 2 [1,3,5], // item count in total (constant) "........3.....", "..............", "..3...........", ".............3", "2.............", "..............", "..............", "..............", "..............", "..............", ".3......2.1...", "..............", "..............", "........2.....", ], [ [12,11], // coordinates player 1 [11,12], // coordinates player 2 [0.0,0.0,0.5], // item count player 1 [0.0,0.0,0.5], // item count player 2 [1,3,5], // item count in total (constant) "........3.....", "..............", "..3...........", ".............3", "2.............", "..............", "..............", "..............", "..............", "..............", ".3......2.1...", "..............", "..............", "........2.....", ], [ [11,11], // coordinates player 1 [10,12], // coordinates player 2 [0.0,0.0,0.5], // item count player 1 [0.0,0.0,0.5], // item count player 2 [1,3,5], // item count in total (constant) "........3.....", "..............", "..3...........", ".............3", "2.............", "..............", "..............", "..............", "..............", "..............", ".3......2.1...", "..............", "..............", "........2.....", ], [ [11,10], // coordinates player 1 [9,12], // coordinates player 2 [0.0,0.0,0.5], // item count player 1 [0.0,0.0,0.5], // item count player 2 [1,3,5], // item count in total (constant) "........3.....", "..............", "..3...........", ".............3", "2.............", "..............", "..............", "..............", "..............", "..............", ".3......2.1...", "..............", "..............", "........2.....", ], [ [10,10], // coordinates player 1 [8,12], // coordinates player 2 [0.0,0.0,0.5], // item count player 1 [0.0,0.0,0.5], // item count player 2 [1,3,5], // item count in total (constant) "........3.....", "..............", "..3...........", ".............3", "2.............", "..............", "..............", "..............", "..............", "..............", ".3......2.1...", "..............", "..............", "........2.....", ], [ [10,10], // coordinates player 1 [7,12], // coordinates player 2 [1.0,0.0,0.5], // item count player 1 [0.0,0.0,0.5], // item count player 2 [1,3,5], // item count in total (constant) "........3.....", "..............", "..3...........", ".............3", "2.............", "..............", "..............", "..............", "..............", "..............", ".3......2.....", "..............", "..............", "........2.....", ], [ [9,10], // coordinates player 1 [6,12], // coordinates player 2 [1.0,0.0,0.5], // item count player 1 [0.0,0.0,0.5], // item count player 2 [1,3,5], // item count in total (constant) "........3.....", "..............", "..3...........", ".............3", "2.............", "..............", "..............", "..............", "..............", "..............", ".3......2.....", "..............", "..............", "........2.....", ], [ [8,10], // coordinates player 1 [5,12], // coordinates player 2 [1.0,0.0,0.5], // item count player 1 [0.0,0.0,0.5], // item count player 2 [1,3,5], // item count in total (constant) "........3.....", "..............", "..3...........", ".............3", "2.............", "..............", "..............", "..............", "..............", "..............", ".3......2.....", "..............", "..............", "........2.....", ], [ [8,10], // coordinates player 1 [4,12], // coordinates player 2 [1.0,1.0,0.5], // item count player 1 [0.0,0.0,0.5], // item count player 2 [1,3,5], // item count in total (constant) "........3.....", "..............", "..3...........", ".............3", "2.............", "..............", "..............", "..............", "..............", "..............", ".3............", "..............", "..............", "........2.....", ], [ [8,11], // coordinates player 1 [3,12], // coordinates player 2 [1.0,1.0,0.5], // item count player 1 [0.0,0.0,0.5], // item count player 2 [1,3,5], // item count in total (constant) "........3.....", "..............", "..3...........", ".............3", "2.............", "..............", "..............", "..............", "..............", "..............", ".3............", "..............", "..............", "........2.....", ], [ [8,12], // coordinates player 1 [2,12], // coordinates player 2 [1.0,1.0,0.5], // item count player 1 [0.0,0.0,0.5], // item count player 2 [1,3,5], // item count in total (constant) "........3.....", "..............", "..3...........", ".............3", "2.............", "..............", "..............", "..............", "..............", "..............", ".3............", "..............", "..............", "........2.....", ], [ [8,13], // coordinates player 1 [1,12], // coordinates player 2 [1.0,1.0,0.5], // item count player 1 [0.0,0.0,0.5], // item count player 2 [1,3,5], // item count in total (constant) "........3.....", "..............", "..3...........", ".............3", "2.............", "..............", "..............", "..............", "..............", "..............", ".3............", "..............", "..............", "........2.....", ], [ [8,13], // coordinates player 1 [0,12], // coordinates player 2 [1.0,2.0,0.5], // item count player 1 [0.0,0.0,0.5], // item count player 2 [1,3,5], // item count in total (constant) "........3.....", "..............", "..3...........", ".............3", "2.............", "..............", "..............", "..............", "..............", "..............", ".3............", "..............", "..............", "..............", ], ["player 1 wins"] ]