Player 1 (): SlipperyNipple.js
vs
Player 2 (): anom.js

backpauseplayforward
[ [ [3,8], // coordinates player 1 [3,8], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "....2..........", "...............", "...............", ".........3.....", "...............", ".......2.2.....", "...3...........", "....3..3.......", "...............", "...............", "...........3...", "....1..........", "...............", "...............", "...............", ], [ [4,8], // coordinates player 1 [3,7], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "....2..........", "...............", "...............", ".........3.....", "...............", ".......2.2.....", "...3...........", "....3..3.......", "...............", "...............", "...........3...", "....1..........", "...............", "...............", "...............", ], [ [5,8], // coordinates player 1 [3,6], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "....2..........", "...............", "...............", ".........3.....", "...............", ".......2.2.....", "...3...........", "....3..3.......", "...............", "...............", "...........3...", "....1..........", "...............", "...............", "...............", ], [ [5,7], // coordinates player 1 [3,5], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "....2..........", "...............", "...............", ".........3.....", "...............", ".......2.2.....", "...3...........", "....3..3.......", "...............", "...............", "...........3...", "....1..........", "...............", "...............", "...............", ], [ [6,7], // coordinates player 1 [3,4], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "....2..........", "...............", "...............", ".........3.....", "...............", ".......2.2.....", "...3...........", "....3..3.......", "...............", "...............", "...........3...", "....1..........", "...............", "...............", "...............", ], [ [6,6], // coordinates player 1 [3,3], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "....2..........", "...............", "...............", ".........3.....", "...............", ".......2.2.....", "...3...........", "....3..3.......", "...............", "...............", "...........3...", "....1..........", "...............", "...............", "...............", ], [ [7,6], // coordinates player 1 [3,2], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "....2..........", "...............", "...............", ".........3.....", "...............", ".......2.2.....", "...3...........", "....3..3.......", "...............", "...............", "...........3...", "....1..........", "...............", "...............", "...............", ], [ [7,7], // coordinates player 1 [3,1], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "....2..........", "...............", "...............", ".........3.....", "...............", ".......2.2.....", "...3...........", "....3..3.......", "...............", "...............", "...........3...", "....1..........", "...............", "...............", "...............", ], [ [7,7], // coordinates player 1 [3,0], // coordinates player 2 [0.0,0.0,1.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "....2..........", "...............", "...............", ".........3.....", "...............", ".......2.2.....", "...3...........", "....3..........", "...............", "...............", "...........3...", "....1..........", "...............", "...............", "...............", ], [ [7,6], // coordinates player 1 [3,0], // coordinates player 2 [0.0,0.0,1.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "....2..........", "...............", "...............", ".........3.....", "...............", ".......2.2.....", "...3...........", "....3..........", "...............", "...............", "...........3...", "....1..........", "...............", "...............", "...............", ], [ [6,6], // coordinates player 1 [3,0], // coordinates player 2 [0.0,0.0,1.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "....2..........", "...............", "...............", ".........3.....", "...............", ".......2.2.....", "...3...........", "....3..........", "...............", "...............", "...........3...", "....1..........", "...............", "...............", "...............", ], [ [7,6], // coordinates player 1 [3,0], // coordinates player 2 [0.0,0.0,1.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "....2..........", "...............", "...............", ".........3.....", "...............", ".......2.2.....", "...3...........", "....3..........", "...............", "...............", "...........3...", "....1..........", "...............", "...............", "...............", ], [ [7,5], // coordinates player 1 [3,0], // coordinates player 2 [0.0,0.0,1.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "....2..........", "...............", "...............", ".........3.....", "...............", ".......2.2.....", "...3...........", "....3..........", "...............", "...............", "...........3...", "....1..........", "...............", "...............", "...............", ], [ [7,5], // coordinates player 1 [3,0], // coordinates player 2 [0.0,1.0,1.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "....2..........", "...............", "...............", ".........3.....", "...............", ".........2.....", "...3...........", "....3..........", "...............", "...............", "...........3...", "....1..........", "...............", "...............", "...............", ], [ [8,5], // coordinates player 1 [3,0], // coordinates player 2 [0.0,1.0,1.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "....2..........", "...............", "...............", ".........3.....", "...............", ".........2.....", "...3...........", "....3..........", "...............", "...............", "...........3...", "....1..........", "...............", "...............", "...............", ], [ [9,5], // coordinates player 1 [3,0], // coordinates player 2 [0.0,1.0,1.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "....2..........", "...............", "...............", ".........3.....", "...............", ".........2.....", "...3...........", "....3..........", "...............", "...............", "...........3...", "....1..........", "...............", "...............", "...............", ], [ [9,5], // coordinates player 1 [3,0], // coordinates player 2 [0.0,2.0,1.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "....2..........", "...............", "...............", ".........3.....", "...............", "...............", "...3...........", "....3..........", "...............", "...............", "...........3...", "....1..........", "...............", "...............", "...............", ], [ [10,5], // coordinates player 1 [3,0], // coordinates player 2 [0.0,2.0,1.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "....2..........", "...............", "...............", ".........3.....", "...............", "...............", "...3...........", "....3..........", "...............", "...............", "...........3...", "....1..........", "...............", "...............", "...............", ], [ [10,4], // coordinates player 1 [3,0], // coordinates player 2 [0.0,2.0,1.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "....2..........", "...............", "...............", ".........3.....", "...............", "...............", "...3...........", "....3..........", "...............", "...............", "...........3...", "....1..........", "...............", "...............", "...............", ], [ [11,4], // coordinates player 1 [3,0], // coordinates player 2 [0.0,2.0,1.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "....2..........", "...............", "...............", ".........3.....", "...............", "...............", "...3...........", "....3..........", "...............", "...............", "...........3...", "....1..........", "...............", "...............", "...............", ], [ [10,4], // coordinates player 1 [3,0], // coordinates player 2 [0.0,2.0,1.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "....2..........", "...............", "...............", ".........3.....", "...............", "...............", "...3...........", "....3..........", "...............", "...............", "...........3...", "....1..........", "...............", "...............", "...............", ], [ [11,4], // coordinates player 1 [3,0], // coordinates player 2 [0.0,2.0,1.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "....2..........", "...............", "...............", ".........3.....", "...............", "...............", "...3...........", "....3..........", "...............", "...............", "...........3...", "....1..........", "...............", "...............", "...............", ], [ [12,4], // coordinates player 1 [3,0], // coordinates player 2 [0.0,2.0,1.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "....2..........", "...............", "...............", ".........3.....", "...............", "...............", "...3...........", "....3..........", "...............", "...............", "...........3...", "....1..........", "...............", "...............", "...............", ], [ [11,4], // coordinates player 1 [3,0], // coordinates player 2 [0.0,2.0,1.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "....2..........", "...............", "...............", ".........3.....", "...............", "...............", "...3...........", "....3..........", "...............", "...............", "...........3...", "....1..........", "...............", "...............", "...............", ], [ [10,4], // coordinates player 1 [3,0], // coordinates player 2 [0.0,2.0,1.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "....2..........", "...............", "...............", ".........3.....", "...............", "...............", "...3...........", "....3..........", "...............", "...............", "...........3...", "....1..........", "...............", "...............", "...............", ], [ [9,4], // coordinates player 1 [3,0], // coordinates player 2 [0.0,2.0,1.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "....2..........", "...............", "...............", ".........3.....", "...............", "...............", "...3...........", "....3..........", "...............", "...............", "...........3...", "....1..........", "...............", "...............", "...............", ], [ [9,5], // coordinates player 1 [3,0], // coordinates player 2 [0.0,2.0,1.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "....2..........", "...............", "...............", ".........3.....", "...............", "...............", "...3...........", "....3..........", "...............", "...............", "...........3...", "....1..........", "...............", "...............", "...............", ], [ [8,5], // coordinates player 1 [3,0], // coordinates player 2 [0.0,2.0,1.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "....2..........", "...............", "...............", ".........3.....", "...............", "...............", "...3...........", "....3..........", "...............", "...............", "...........3...", "....1..........", "...............", "...............", "...............", ], [ [8,4], // coordinates player 1 [3,0], // coordinates player 2 [0.0,2.0,1.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "....2..........", "...............", "...............", ".........3.....", "...............", "...............", "...3...........", "....3..........", "...............", "...............", "...........3...", "....1..........", "...............", "...............", "...............", ], [ [7,4], // coordinates player 1 [3,0], // coordinates player 2 [0.0,2.0,1.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "....2..........", "...............", "...............", ".........3.....", "...............", "...............", "...3...........", "....3..........", "...............", "...............", "...........3...", "....1..........", "...............", "...............", "...............", ], [ [7,5], // coordinates player 1 [3,0], // coordinates player 2 [0.0,2.0,1.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "....2..........", "...............", "...............", ".........3.....", "...............", "...............", "...3...........", "....3..........", "...............", "...............", "...........3...", "....1..........", "...............", "...............", "...............", ], [ [7,4], // coordinates player 1 [3,0], // coordinates player 2 [0.0,2.0,1.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "....2..........", "...............", "...............", ".........3.....", "...............", "...............", "...3...........", "....3..........", "...............", "...............", "...........3...", "....1..........", "...............", "...............", "...............", ], [ [7,3], // coordinates player 1 [3,0], // coordinates player 2 [0.0,2.0,1.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "....2..........", "...............", "...............", ".........3.....", "...............", "...............", "...3...........", "....3..........", "...............", "...............", "...........3...", "....1..........", "...............", "...............", "...............", ], [ [7,4], // coordinates player 1 [3,0], // coordinates player 2 [0.0,2.0,1.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "....2..........", "...............", "...............", ".........3.....", "...............", "...............", "...3...........", "....3..........", "...............", "...............", "...........3...", "....1..........", "...............", "...............", "...............", ], [ [7,4], // coordinates player 1 [3,0], // coordinates player 2 [0.0,2.0,1.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "....2..........", "...............", "...............", ".........3.....", "...............", "...............", "...3...........", "....3..........", "...............", "...............", "...........3...", "....1..........", "...............", "...............", "...............", ], ["no winner (game aborted)"] ]