Player 1 (): dance of the cosmos.js
vs
Player 2 (): bhima-cluster.js

backpauseplayforward
[ [ [7,2], // coordinates player 1 [7,2], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".....2......", "..........2.", ".....31...3.", "............", "............", "............", "............", "............", "............", "........2...", "3...........", "........3.3.", ], [ [6,2], // coordinates player 1 [8,2], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".....2......", "..........2.", ".....31...3.", "............", "............", "............", "............", "............", "............", "........2...", "3...........", "........3.3.", ], [ [6,2], // coordinates player 1 [9,2], // coordinates player 2 [1.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".....2......", "..........2.", ".....3....3.", "............", "............", "............", "............", "............", "............", "........2...", "3...........", "........3.3.", ], [ [5,2], // coordinates player 1 [10,2], // coordinates player 2 [1.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".....2......", "..........2.", ".....3....3.", "............", "............", "............", "............", "............", "............", "........2...", "3...........", "........3.3.", ], [ [5,2], // coordinates player 1 [10,2], // coordinates player 2 [1.0,0.0,1.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) ".....2......", "..........2.", "............", "............", "............", "............", "............", "............", "............", "........2...", "3...........", "........3.3.", ], [ [5,1], // coordinates player 1 [9,2], // coordinates player 2 [1.0,0.0,1.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) ".....2......", "..........2.", "............", "............", "............", "............", "............", "............", "............", "........2...", "3...........", "........3.3.", ], [ [5,0], // coordinates player 1 [8,2], // coordinates player 2 [1.0,0.0,1.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) ".....2......", "..........2.", "............", "............", "............", "............", "............", "............", "............", "........2...", "3...........", "........3.3.", ], [ [5,0], // coordinates player 1 [8,3], // coordinates player 2 [1.0,1.0,1.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "............", "..........2.", "............", "............", "............", "............", "............", "............", "............", "........2...", "3...........", "........3.3.", ], [ [6,0], // coordinates player 1 [8,4], // coordinates player 2 [1.0,1.0,1.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "............", "..........2.", "............", "............", "............", "............", "............", "............", "............", "........2...", "3...........", "........3.3.", ], [ [7,0], // coordinates player 1 [8,5], // coordinates player 2 [1.0,1.0,1.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "............", "..........2.", "............", "............", "............", "............", "............", "............", "............", "........2...", "3...........", "........3.3.", ], [ [8,0], // coordinates player 1 [8,6], // coordinates player 2 [1.0,1.0,1.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "............", "..........2.", "............", "............", "............", "............", "............", "............", "............", "........2...", "3...........", "........3.3.", ], [ [9,0], // coordinates player 1 [8,7], // coordinates player 2 [1.0,1.0,1.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "............", "..........2.", "............", "............", "............", "............", "............", "............", "............", "........2...", "3...........", "........3.3.", ], [ [10,0], // coordinates player 1 [8,8], // coordinates player 2 [1.0,1.0,1.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "............", "..........2.", "............", "............", "............", "............", "............", "............", "............", "........2...", "3...........", "........3.3.", ], [ [10,1], // coordinates player 1 [8,9], // coordinates player 2 [1.0,1.0,1.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "............", "..........2.", "............", "............", "............", "............", "............", "............", "............", "........2...", "3...........", "........3.3.", ], [ [10,1], // coordinates player 1 [8,9], // coordinates player 2 [1.0,2.0,1.0], // item count player 1 [0.0,1.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "............", "............", "............", "............", "............", "............", "............", "............", "............", "............", "3...........", "........3.3.", ], ["player 1 wins"] ]