Player 1 (): bednarbot_v1.2b.js
vs
Player 2 (): steel_man_1.js

backpauseplayforward
[ [ [4,5], // coordinates player 1 [4,5], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "......3...2...2", "........3......", "...............", "...............", ".....1.........", "...............", ".....3.........", "...............", "...............", "..3............", ".....2.........", "..3............", "...............", "...............", "...............", ], [ [5,5], // coordinates player 1 [4,4], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "......3...2...2", "........3......", "...............", "...............", ".....1.........", "...............", ".....3.........", "...............", "...............", "..3............", ".....2.........", "..3............", "...............", "...............", "...............", ], [ [5,4], // coordinates player 1 [5,4], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "......3...2...2", "........3......", "...............", "...............", ".....1.........", "...............", ".....3.........", "...............", "...............", "..3............", ".....2.........", "..3............", "...............", "...............", "...............", ], [ [5,4], // coordinates player 1 [5,4], // coordinates player 2 [0.5,0.0,0.0], // item count player 1 [0.5,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "......3...2...2", "........3......", "...............", "...............", "...............", "...............", ".....3.........", "...............", "...............", "..3............", ".....2.........", "..3............", "...............", "...............", "...............", ], [ [5,5], // coordinates player 1 [5,5], // coordinates player 2 [0.5,0.0,0.0], // item count player 1 [0.5,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "......3...2...2", "........3......", "...............", "...............", "...............", "...............", ".....3.........", "...............", "...............", "..3............", ".....2.........", "..3............", "...............", "...............", "...............", ], [ [5,6], // coordinates player 1 [5,6], // coordinates player 2 [0.5,0.0,0.0], // item count player 1 [0.5,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "......3...2...2", "........3......", "...............", "...............", "...............", "...............", ".....3.........", "...............", "...............", "..3............", ".....2.........", "..3............", "...............", "...............", "...............", ], [ [5,6], // coordinates player 1 [5,6], // coordinates player 2 [0.5,0.0,0.5], // item count player 1 [0.5,0.0,0.5], // item count player 2 [1,3,5], // item count in total (constant) "......3...2...2", "........3......", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "..3............", ".....2.........", "..3............", "...............", "...............", "...............", ], [ [5,7], // coordinates player 1 [5,7], // coordinates player 2 [0.5,0.0,0.5], // item count player 1 [0.5,0.0,0.5], // item count player 2 [1,3,5], // item count in total (constant) "......3...2...2", "........3......", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "..3............", ".....2.........", "..3............", "...............", "...............", "...............", ], [ [5,8], // coordinates player 1 [5,8], // coordinates player 2 [0.5,0.0,0.5], // item count player 1 [0.5,0.0,0.5], // item count player 2 [1,3,5], // item count in total (constant) "......3...2...2", "........3......", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "..3............", ".....2.........", "..3............", "...............", "...............", "...............", ], [ [5,9], // coordinates player 1 [5,9], // coordinates player 2 [0.5,0.0,0.5], // item count player 1 [0.5,0.0,0.5], // item count player 2 [1,3,5], // item count in total (constant) "......3...2...2", "........3......", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "..3............", ".....2.........", "..3............", "...............", "...............", "...............", ], [ [5,10], // coordinates player 1 [5,10], // coordinates player 2 [0.5,0.0,0.5], // item count player 1 [0.5,0.0,0.5], // item count player 2 [1,3,5], // item count in total (constant) "......3...2...2", "........3......", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "..3............", ".....2.........", "..3............", "...............", "...............", "...............", ], [ [5,10], // coordinates player 1 [5,10], // coordinates player 2 [0.5,0.5,0.5], // item count player 1 [0.5,0.5,0.5], // item count player 2 [1,3,5], // item count in total (constant) "......3...2...2", "........3......", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "..3............", "...............", "..3............", "...............", "...............", "...............", ], [ [4,10], // coordinates player 1 [4,10], // coordinates player 2 [0.5,0.5,0.5], // item count player 1 [0.5,0.5,0.5], // item count player 2 [1,3,5], // item count in total (constant) "......3...2...2", "........3......", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "..3............", "...............", "..3............", "...............", "...............", "...............", ], [ [3,10], // coordinates player 1 [3,10], // coordinates player 2 [0.5,0.5,0.5], // item count player 1 [0.5,0.5,0.5], // item count player 2 [1,3,5], // item count in total (constant) "......3...2...2", "........3......", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "..3............", "...............", "..3............", "...............", "...............", "...............", ], [ [2,10], // coordinates player 1 [2,10], // coordinates player 2 [0.5,0.5,0.5], // item count player 1 [0.5,0.5,0.5], // item count player 2 [1,3,5], // item count in total (constant) "......3...2...2", "........3......", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "..3............", "...............", "..3............", "...............", "...............", "...............", ], [ [2,9], // coordinates player 1 [2,9], // coordinates player 2 [0.5,0.5,0.5], // item count player 1 [0.5,0.5,0.5], // item count player 2 [1,3,5], // item count in total (constant) "......3...2...2", "........3......", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "..3............", "...............", "..3............", "...............", "...............", "...............", ], [ [2,9], // coordinates player 1 [2,9], // coordinates player 2 [0.5,0.5,1.0], // item count player 1 [0.5,0.5,1.0], // item count player 2 [1,3,5], // item count in total (constant) "......3...2...2", "........3......", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "..3............", "...............", "...............", "...............", ], [ [2,10], // coordinates player 1 [2,10], // coordinates player 2 [0.5,0.5,1.0], // item count player 1 [0.5,0.5,1.0], // item count player 2 [1,3,5], // item count in total (constant) "......3...2...2", "........3......", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "..3............", "...............", "...............", "...............", ], [ [2,11], // coordinates player 1 [2,11], // coordinates player 2 [0.5,0.5,1.0], // item count player 1 [0.5,0.5,1.0], // item count player 2 [1,3,5], // item count in total (constant) "......3...2...2", "........3......", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "..3............", "...............", "...............", "...............", ], [ [2,11], // coordinates player 1 [2,11], // coordinates player 2 [0.5,0.5,1.5], // item count player 1 [0.5,0.5,1.5], // item count player 2 [1,3,5], // item count in total (constant) "......3...2...2", "........3......", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ], [ [3,11], // coordinates player 1 [3,11], // coordinates player 2 [0.5,0.5,1.5], // item count player 1 [0.5,0.5,1.5], // item count player 2 [1,3,5], // item count in total (constant) "......3...2...2", "........3......", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ], [ [4,11], // coordinates player 1 [4,11], // coordinates player 2 [0.5,0.5,1.5], // item count player 1 [0.5,0.5,1.5], // item count player 2 [1,3,5], // item count in total (constant) "......3...2...2", "........3......", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ], [ [5,11], // coordinates player 1 [4,10], // coordinates player 2 [0.5,0.5,1.5], // item count player 1 [0.5,0.5,1.5], // item count player 2 [1,3,5], // item count in total (constant) "......3...2...2", "........3......", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ], [ [6,11], // coordinates player 1 [5,10], // coordinates player 2 [0.5,0.5,1.5], // item count player 1 [0.5,0.5,1.5], // item count player 2 [1,3,5], // item count in total (constant) "......3...2...2", "........3......", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ], [ [6,10], // coordinates player 1 [5,9], // coordinates player 2 [0.5,0.5,1.5], // item count player 1 [0.5,0.5,1.5], // item count player 2 [1,3,5], // item count in total (constant) "......3...2...2", "........3......", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ], [ [6,9], // coordinates player 1 [5,8], // coordinates player 2 [0.5,0.5,1.5], // item count player 1 [0.5,0.5,1.5], // item count player 2 [1,3,5], // item count in total (constant) "......3...2...2", "........3......", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ], [ [6,8], // coordinates player 1 [6,8], // coordinates player 2 [0.5,0.5,1.5], // item count player 1 [0.5,0.5,1.5], // item count player 2 [1,3,5], // item count in total (constant) "......3...2...2", "........3......", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ], [ [6,7], // coordinates player 1 [6,7], // coordinates player 2 [0.5,0.5,1.5], // item count player 1 [0.5,0.5,1.5], // item count player 2 [1,3,5], // item count in total (constant) "......3...2...2", "........3......", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ], [ [6,6], // coordinates player 1 [6,6], // coordinates player 2 [0.5,0.5,1.5], // item count player 1 [0.5,0.5,1.5], // item count player 2 [1,3,5], // item count in total (constant) "......3...2...2", "........3......", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ], [ [6,5], // coordinates player 1 [6,5], // coordinates player 2 [0.5,0.5,1.5], // item count player 1 [0.5,0.5,1.5], // item count player 2 [1,3,5], // item count in total (constant) "......3...2...2", "........3......", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ], [ [6,4], // coordinates player 1 [6,4], // coordinates player 2 [0.5,0.5,1.5], // item count player 1 [0.5,0.5,1.5], // item count player 2 [1,3,5], // item count in total (constant) "......3...2...2", "........3......", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ], [ [6,3], // coordinates player 1 [6,3], // coordinates player 2 [0.5,0.5,1.5], // item count player 1 [0.5,0.5,1.5], // item count player 2 [1,3,5], // item count in total (constant) "......3...2...2", "........3......", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ], [ [6,2], // coordinates player 1 [6,2], // coordinates player 2 [0.5,0.5,1.5], // item count player 1 [0.5,0.5,1.5], // item count player 2 [1,3,5], // item count in total (constant) "......3...2...2", "........3......", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ], [ [6,1], // coordinates player 1 [6,1], // coordinates player 2 [0.5,0.5,1.5], // item count player 1 [0.5,0.5,1.5], // item count player 2 [1,3,5], // item count in total (constant) "......3...2...2", "........3......", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ], [ [6,0], // coordinates player 1 [6,0], // coordinates player 2 [0.5,0.5,1.5], // item count player 1 [0.5,0.5,1.5], // item count player 2 [1,3,5], // item count in total (constant) "......3...2...2", "........3......", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ], [ [6,0], // coordinates player 1 [6,0], // coordinates player 2 [0.5,0.5,2.0], // item count player 1 [0.5,0.5,2.0], // item count player 2 [1,3,5], // item count in total (constant) "..........2...2", "........3......", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ], [ [7,0], // coordinates player 1 [7,0], // coordinates player 2 [0.5,0.5,2.0], // item count player 1 [0.5,0.5,2.0], // item count player 2 [1,3,5], // item count in total (constant) "..........2...2", "........3......", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ], [ [8,0], // coordinates player 1 [8,0], // coordinates player 2 [0.5,0.5,2.0], // item count player 1 [0.5,0.5,2.0], // item count player 2 [1,3,5], // item count in total (constant) "..........2...2", "........3......", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ], [ [8,1], // coordinates player 1 [9,0], // coordinates player 2 [0.5,0.5,2.0], // item count player 1 [0.5,0.5,2.0], // item count player 2 [1,3,5], // item count in total (constant) "..........2...2", "........3......", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ], [ [8,1], // coordinates player 1 [10,0], // coordinates player 2 [0.5,0.5,3.0], // item count player 1 [0.5,0.5,2.0], // item count player 2 [1,3,5], // item count in total (constant) "..........2...2", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ], [ [9,1], // coordinates player 1 [10,0], // coordinates player 2 [0.5,0.5,3.0], // item count player 1 [0.5,1.5,2.0], // item count player 2 [1,3,5], // item count in total (constant) "..............2", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ], [ [10,1], // coordinates player 1 [11,0], // coordinates player 2 [0.5,0.5,3.0], // item count player 1 [0.5,1.5,2.0], // item count player 2 [1,3,5], // item count in total (constant) "..............2", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ], [ [11,1], // coordinates player 1 [12,0], // coordinates player 2 [0.5,0.5,3.0], // item count player 1 [0.5,1.5,2.0], // item count player 2 [1,3,5], // item count in total (constant) "..............2", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ], [ [12,1], // coordinates player 1 [13,0], // coordinates player 2 [0.5,0.5,3.0], // item count player 1 [0.5,1.5,2.0], // item count player 2 [1,3,5], // item count in total (constant) "..............2", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ], [ [13,1], // coordinates player 1 [14,0], // coordinates player 2 [0.5,0.5,3.0], // item count player 1 [0.5,1.5,2.0], // item count player 2 [1,3,5], // item count in total (constant) "..............2", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ], [ [14,1], // coordinates player 1 [14,0], // coordinates player 2 [0.5,0.5,3.0], // item count player 1 [0.5,2.5,2.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ], ["no winner"] ]