Player 1 (): door.js
vs
Player 2 (): DONTCALLMENYMPHADORA.js

backpauseplayforward
[ [ [1,8], // coordinates player 1 [1,8], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "............2..", "...............", "...............", "...............", "...............", "..1..2.....3...", "...............", ".........3.....", ".....3........3", "........3......", "...............", "...............", "...............", "...............", "...........2...", ], [ [1,7], // coordinates player 1 [1,7], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "............2..", "...............", "...............", "...............", "...............", "..1..2.....3...", "...............", ".........3.....", ".....3........3", "........3......", "...............", "...............", "...............", "...............", "...........2...", ], [ [1,6], // coordinates player 1 [0,7], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "............2..", "...............", "...............", "...............", "...............", "..1..2.....3...", "...............", ".........3.....", ".....3........3", "........3......", "...............", "...............", "...............", "...............", "...........2...", ], [ [0,6], // coordinates player 1 [1,7], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "............2..", "...............", "...............", "...............", "...............", "..1..2.....3...", "...............", ".........3.....", ".....3........3", "........3......", "...............", "...............", "...............", "...............", "...........2...", ], [ [0,6], // coordinates player 1 [1,6], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "............2..", "...............", "...............", "...............", "...............", "..1..2.....3...", "...............", ".........3.....", ".....3........3", "........3......", "...............", "...............", "...............", "...............", "...........2...", ], [ [1,6], // coordinates player 1 [1,7], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "............2..", "...............", "...............", "...............", "...............", "..1..2.....3...", "...............", ".........3.....", ".....3........3", "........3......", "...............", "...............", "...............", "...............", "...........2...", ], [ [2,6], // coordinates player 1 [0,7], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "............2..", "...............", "...............", "...............", "...............", "..1..2.....3...", "...............", ".........3.....", ".....3........3", "........3......", "...............", "...............", "...............", "...............", "...........2...", ], [ [2,5], // coordinates player 1 [0,6], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "............2..", "...............", "...............", "...............", "...............", "..1..2.....3...", "...............", ".........3.....", ".....3........3", "........3......", "...............", "...............", "...............", "...............", "...........2...", ], [ [2,5], // coordinates player 1 [1,6], // coordinates player 2 [1.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "............2..", "...............", "...............", "...............", "...............", ".....2.....3...", "...............", ".........3.....", ".....3........3", "........3......", "...............", "...............", "...............", "...............", "...........2...", ], [ [3,5], // coordinates player 1 [1,7], // coordinates player 2 [1.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "............2..", "...............", "...............", "...............", "...............", ".....2.....3...", "...............", ".........3.....", ".....3........3", "........3......", "...............", "...............", "...............", "...............", "...........2...", ], [ [3,6], // coordinates player 1 [0,7], // coordinates player 2 [1.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "............2..", "...............", "...............", "...............", "...............", ".....2.....3...", "...............", ".........3.....", ".....3........3", "........3......", "...............", "...............", "...............", "...............", "...........2...", ], [ [2,6], // coordinates player 1 [0,6], // coordinates player 2 [1.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "............2..", "...............", "...............", "...............", "...............", ".....2.....3...", "...............", ".........3.....", ".....3........3", "........3......", "...............", "...............", "...............", "...............", "...........2...", ], [ [3,6], // coordinates player 1 [0,6], // coordinates player 2 [1.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "............2..", "...............", "...............", "...............", "...............", ".....2.....3...", "...............", ".........3.....", ".....3........3", "........3......", "...............", "...............", "...............", "...............", "...........2...", ], [ [3,5], // coordinates player 1 [0,6], // coordinates player 2 [1.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "............2..", "...............", "...............", "...............", "...............", ".....2.....3...", "...............", ".........3.....", ".....3........3", "........3......", "...............", "...............", "...............", "...............", "...........2...", ], [ [3,4], // coordinates player 1 [0,7], // coordinates player 2 [1.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "............2..", "...............", "...............", "...............", "...............", ".....2.....3...", "...............", ".........3.....", ".....3........3", "........3......", "...............", "...............", "...............", "...............", "...........2...", ], [ [4,4], // coordinates player 1 [0,7], // coordinates player 2 [1.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "............2..", "...............", "...............", "...............", "...............", ".....2.....3...", "...............", ".........3.....", ".....3........3", "........3......", "...............", "...............", "...............", "...............", "...........2...", ], [ [4,5], // coordinates player 1 [0,6], // coordinates player 2 [1.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "............2..", "...............", "...............", "...............", "...............", ".....2.....3...", "...............", ".........3.....", ".....3........3", "........3......", "...............", "...............", "...............", "...............", "...........2...", ], [ [3,5], // coordinates player 1 [0,6], // coordinates player 2 [1.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "............2..", "...............", "...............", "...............", "...............", ".....2.....3...", "...............", ".........3.....", ".....3........3", "........3......", "...............", "...............", "...............", "...............", "...........2...", ], [ [2,5], // coordinates player 1 [1,6], // coordinates player 2 [1.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "............2..", "...............", "...............", "...............", "...............", ".....2.....3...", "...............", ".........3.....", ".....3........3", "........3......", "...............", "...............", "...............", "...............", "...........2...", ], [ [3,5], // coordinates player 1 [1,5], // coordinates player 2 [1.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "............2..", "...............", "...............", "...............", "...............", ".....2.....3...", "...............", ".........3.....", ".....3........3", "........3......", "...............", "...............", "...............", "...............", "...........2...", ], [ [3,6], // coordinates player 1 [1,6], // coordinates player 2 [1.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "............2..", "...............", "...............", "...............", "...............", ".....2.....3...", "...............", ".........3.....", ".....3........3", "........3......", "...............", "...............", "...............", "...............", "...........2...", ], [ [2,6], // coordinates player 1 [1,7], // coordinates player 2 [1.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "............2..", "...............", "...............", "...............", "...............", ".....2.....3...", "...............", ".........3.....", ".....3........3", "........3......", "...............", "...............", "...............", "...............", "...........2...", ], [ [3,6], // coordinates player 1 [1,8], // coordinates player 2 [1.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "............2..", "...............", "...............", "...............", "...............", ".....2.....3...", "...............", ".........3.....", ".....3........3", "........3......", "...............", "...............", "...............", "...............", "...........2...", ], [ [3,5], // coordinates player 1 [1,9], // coordinates player 2 [1.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "............2..", "...............", "...............", "...............", "...............", ".....2.....3...", "...............", ".........3.....", ".....3........3", "........3......", "...............", "...............", "...............", "...............", "...........2...", ], [ [2,5], // coordinates player 1 [1,8], // coordinates player 2 [1.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "............2..", "...............", "...............", "...............", "...............", ".....2.....3...", "...............", ".........3.....", ".....3........3", "........3......", "...............", "...............", "...............", "...............", "...........2...", ], [ [2,6], // coordinates player 1 [1,7], // coordinates player 2 [1.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "............2..", "...............", "...............", "...............", "...............", ".....2.....3...", "...............", ".........3.....", ".....3........3", "........3......", "...............", "...............", "...............", "...............", "...........2...", ], [ [2,7], // coordinates player 1 [0,7], // coordinates player 2 [1.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "............2..", "...............", "...............", "...............", "...............", ".....2.....3...", "...............", ".........3.....", ".....3........3", "........3......", "...............", "...............", "...............", "...............", "...........2...", ], [ [2,6], // coordinates player 1 [0,8], // coordinates player 2 [1.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "............2..", "...............", "...............", "...............", "...............", ".....2.....3...", "...............", ".........3.....", ".....3........3", "........3......", "...............", "...............", "...............", "...............", "...........2...", ], [ [2,7], // coordinates player 1 [0,7], // coordinates player 2 [1.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "............2..", "...............", "...............", "...............", "...............", ".....2.....3...", "...............", ".........3.....", ".....3........3", "........3......", "...............", "...............", "...............", "...............", "...........2...", ], [ [2,6], // coordinates player 1 [1,7], // coordinates player 2 [1.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "............2..", "...............", "...............", "...............", "...............", ".....2.....3...", "...............", ".........3.....", ".....3........3", "........3......", "...............", "...............", "...............", "...............", "...........2...", ], [ [3,6], // coordinates player 1 [2,7], // coordinates player 2 [1.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "............2..", "...............", "...............", "...............", "...............", ".....2.....3...", "...............", ".........3.....", ".....3........3", "........3......", "...............", "...............", "...............", "...............", "...........2...", ], [ [3,5], // coordinates player 1 [1,7], // coordinates player 2 [1.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "............2..", "...............", "...............", "...............", "...............", ".....2.....3...", "...............", ".........3.....", ".....3........3", "........3......", "...............", "...............", "...............", "...............", "...........2...", ], [ [2,5], // coordinates player 1 [1,6], // coordinates player 2 [1.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "............2..", "...............", "...............", "...............", "...............", ".....2.....3...", "...............", ".........3.....", ".....3........3", "........3......", "...............", "...............", "...............", "...............", "...........2...", ], [ [2,6], // coordinates player 1 [1,7], // coordinates player 2 [1.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "............2..", "...............", "...............", "...............", "...............", ".....2.....3...", "...............", ".........3.....", ".....3........3", "........3......", "...............", "...............", "...............", "...............", "...........2...", ], [ [2,6], // coordinates player 1 [1,7], // coordinates player 2 [1.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "............2..", "...............", "...............", "...............", "...............", ".....2.....3...", "...............", ".........3.....", ".....3........3", "........3......", "...............", "...............", "...............", "...............", "...........2...", ], ["no winner (game aborted)"] ]