Player 1 (): toaster_annihilator.js
vs
Player 2 (): test1.js

backpauseplayforward
[ [ [4,3], // coordinates player 1 [4,3], // coordinates player 2 [0.0,0.0,0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0,0.0,0.0], // item count player 2 [1,3,5,7,9], // item count in total (constant) ".........4....", "..........5...", "...55...3.....", "4.............", "...5.....4....", ".....3........", "...........35.", ".......1..4...", "...4.5..5.....", "..2.....4.....", "...........2..", "..............", "5.........4..2", "...3...5...3..", ], [ [4,3], // coordinates player 1 [4,3], // coordinates player 2 [0.0,0.0,0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0,0.0,0.0], // item count player 2 [1,3,5,7,9], // item count in total (constant) ".........4....", "..........5...", "...55...3.....", "4.............", "...5.....4....", ".....3........", "...........35.", ".......1..4...", "...4.5..5.....", "..2.....4.....", "...........2..", "..............", "5.........4..2", "...3...5...3..", ], ["player 2 wins (opponent timed out)"] ]