Player 1 (): dance of the cosmos.js
vs
Player 2 (): DreDayBot2.js

backpauseplayforward
[ [ [1,6], // coordinates player 1 [1,6], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "........3...", "...........2", "............", "............", "............", "..........3.", "............", "..........2.", "............", ".....3..3..2", "1...........", "......3.....", ], [ [0,6], // coordinates player 1 [0,6], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "........3...", "...........2", "............", "............", "............", "..........3.", "............", "..........2.", "............", ".....3..3..2", "1...........", "......3.....", ], [ [0,7], // coordinates player 1 [0,7], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "........3...", "...........2", "............", "............", "............", "..........3.", "............", "..........2.", "............", ".....3..3..2", "1...........", "......3.....", ], [ [0,8], // coordinates player 1 [0,8], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "........3...", "...........2", "............", "............", "............", "..........3.", "............", "..........2.", "............", ".....3..3..2", "1...........", "......3.....", ], [ [0,9], // coordinates player 1 [0,9], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "........3...", "...........2", "............", "............", "............", "..........3.", "............", "..........2.", "............", ".....3..3..2", "1...........", "......3.....", ], [ [0,10], // coordinates player 1 [0,10], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "........3...", "...........2", "............", "............", "............", "..........3.", "............", "..........2.", "............", ".....3..3..2", "1...........", "......3.....", ], [ [0,10], // coordinates player 1 [0,10], // coordinates player 2 [0.5,0.0,0.0], // item count player 1 [0.5,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "........3...", "...........2", "............", "............", "............", "..........3.", "............", "..........2.", "............", ".....3..3..2", "............", "......3.....", ], [ [1,10], // coordinates player 1 [1,10], // coordinates player 2 [0.5,0.0,0.0], // item count player 1 [0.5,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "........3...", "...........2", "............", "............", "............", "..........3.", "............", "..........2.", "............", ".....3..3..2", "............", "......3.....", ], [ [2,10], // coordinates player 1 [2,10], // coordinates player 2 [0.5,0.0,0.0], // item count player 1 [0.5,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "........3...", "...........2", "............", "............", "............", "..........3.", "............", "..........2.", "............", ".....3..3..2", "............", "......3.....", ], [ [3,10], // coordinates player 1 [3,10], // coordinates player 2 [0.5,0.0,0.0], // item count player 1 [0.5,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "........3...", "...........2", "............", "............", "............", "..........3.", "............", "..........2.", "............", ".....3..3..2", "............", "......3.....", ], [ [4,10], // coordinates player 1 [4,10], // coordinates player 2 [0.5,0.0,0.0], // item count player 1 [0.5,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "........3...", "...........2", "............", "............", "............", "..........3.", "............", "..........2.", "............", ".....3..3..2", "............", "......3.....", ], [ [5,10], // coordinates player 1 [5,10], // coordinates player 2 [0.5,0.0,0.0], // item count player 1 [0.5,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "........3...", "...........2", "............", "............", "............", "..........3.", "............", "..........2.", "............", ".....3..3..2", "............", "......3.....", ], [ [6,10], // coordinates player 1 [5,9], // coordinates player 2 [0.5,0.0,0.0], // item count player 1 [0.5,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "........3...", "...........2", "............", "............", "............", "..........3.", "............", "..........2.", "............", ".....3..3..2", "............", "......3.....", ], [ [6,10], // coordinates player 1 [5,9], // coordinates player 2 [0.5,0.0,0.0], // item count player 1 [0.5,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "........3...", "...........2", "............", "............", "............", "..........3.", "............", "..........2.", "............", ".....3..3..2", "............", "......3.....", ], ["player 1 wins (opponent return no move or an invalid move)"] ]