Player 1 (): test1.js
vs
Player 2 (): toaster_annihilator.js

backpauseplayforward
[ [ [3,6], // coordinates player 1 [3,6], // coordinates player 2 [0.0,0.0,0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0,0.0,0.0], // item count player 2 [1,3,5,7,9], // item count in total (constant) "........5....3", "....1.35..2...", "..............", "..2.....5...5.", ".....4....5...", "........5.4..4", "..............", "2......5.4....", "..............", ".3.........4.5", "..........3...", "..............", ".........3....", ".4......5...4.", ], [ [3,6], // coordinates player 1 [3,6], // coordinates player 2 [0.0,0.0,0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0,0.0,0.0], // item count player 2 [1,3,5,7,9], // item count in total (constant) "........5....3", "....1.35..2...", "..............", "..2.....5...5.", ".....4....5...", "........5.4..4", "..............", "2......5.4....", "..............", ".3.........4.5", "..........3...", "..............", ".........3....", ".4......5...4.", ], ["player 1 wins (opponent timed out)"] ]