Player 1 (): Gutmann Swipe 2.js
vs
Player 2 (): rybot3.js

backpauseplayforward
[ [ [0,2], // coordinates player 1 [0,2], // coordinates player 2 [0.0,0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0,0.0], // item count player 2 [1,3,5,7], // item count in total (constant) "34244", "2.1..", "...43", "4..43", "234.3", ], [ [0,1], // coordinates player 1 [0,3], // coordinates player 2 [0.0,0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0,0.0], // item count player 2 [1,3,5,7], // item count in total (constant) "34244", "2.1..", "...43", "4..43", "234.3", ], [ [0,1], // coordinates player 1 [0,3], // coordinates player 2 [0.0,1.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0,1.0], // item count player 2 [1,3,5,7], // item count in total (constant) "34244", "..1..", "...43", "...43", "234.3", ], [ [0,0], // coordinates player 1 [0,4], // coordinates player 2 [0.0,1.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0,1.0], // item count player 2 [1,3,5,7], // item count in total (constant) "34244", "..1..", "...43", "...43", "234.3", ], [ [0,0], // coordinates player 1 [0,4], // coordinates player 2 [0.0,1.0,1.0,0.0], // item count player 1 [0.0,1.0,0.0,1.0], // item count player 2 [1,3,5,7], // item count in total (constant) ".4244", "..1..", "...43", "...43", ".34.3", ], [ [0,0], // coordinates player 1 [0,4], // coordinates player 2 [0.0,1.0,1.0,0.0], // item count player 1 [0.0,1.0,0.0,1.0], // item count player 2 [1,3,5,7], // item count in total (constant) ".4244", "..1..", "...43", "...43", ".34.3", ], ["player 1 wins (opponent threw an exception)"] ]