Player 1 (): Darmagpi.lua
vs
Player 2 (): ron_yang_test4.js

backpauseplayforward
[ [ [0,8], // coordinates player 1 [0,8], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "..........", ".....3....", ".....3....", "...2......", "..........", ".3...1....", "..........", "........2.", "..3.......", ".......3.2", ], [ [0,8], // coordinates player 1 [0,8], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "..........", ".....3....", ".....3....", "...2......", "..........", ".3...1....", "..........", "........2.", "..3.......", ".......3.2", ], [ [0,8], // coordinates player 1 [0,8], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "..........", ".....3....", ".....3....", "...2......", "..........", ".3...1....", "..........", "........2.", "..3.......", ".......3.2", ], [ [0,8], // coordinates player 1 [0,8], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "..........", ".....3....", ".....3....", "...2......", "..........", ".3...1....", "..........", "........2.", "..3.......", ".......3.2", ], [ [0,8], // coordinates player 1 [0,8], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "..........", ".....3....", ".....3....", "...2......", "..........", ".3...1....", "..........", "........2.", "..3.......", ".......3.2", ], [ [0,8], // coordinates player 1 [0,8], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "..........", ".....3....", ".....3....", "...2......", "..........", ".3...1....", "..........", "........2.", "..3.......", ".......3.2", ], [ [0,8], // coordinates player 1 [0,8], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "..........", ".....3....", ".....3....", "...2......", "..........", ".3...1....", "..........", "........2.", "..3.......", ".......3.2", ], [ [0,8], // coordinates player 1 [0,8], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "..........", ".....3....", ".....3....", "...2......", "..........", ".3...1....", "..........", "........2.", "..3.......", ".......3.2", ], [ [0,8], // coordinates player 1 [0,8], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "..........", ".....3....", ".....3....", "...2......", "..........", ".3...1....", "..........", "........2.", "..3.......", ".......3.2", ], [ [0,8], // coordinates player 1 [0,8], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "..........", ".....3....", ".....3....", "...2......", "..........", ".3...1....", "..........", "........2.", "..3.......", ".......3.2", ], ["no winner (game aborted)"] ]