Player 1 (): sba simplex A.lua
vs
Player 2 (): Spicebot Aura.js

backpauseplayforward
[ [ [13,10], // coordinates player 1 [13,10], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...........3.1.", ".............3.", "...3...........", "...............", "......2........", "...............", "...3.......2...", ".............3.", "...............", "...............", "...............", "...............", "...............", "........2......", "...............", ], [ [13,9], // coordinates player 1 [13,9], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...........3.1.", ".............3.", "...3...........", "...............", "......2........", "...............", "...3.......2...", ".............3.", "...............", "...............", "...............", "...............", "...............", "........2......", "...............", ], [ [13,8], // coordinates player 1 [13,8], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...........3.1.", ".............3.", "...3...........", "...............", "......2........", "...............", "...3.......2...", ".............3.", "...............", "...............", "...............", "...............", "...............", "........2......", "...............", ], [ [13,7], // coordinates player 1 [13,7], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...........3.1.", ".............3.", "...3...........", "...............", "......2........", "...............", "...3.......2...", ".............3.", "...............", "...............", "...............", "...............", "...............", "........2......", "...............", ], [ [13,7], // coordinates player 1 [13,7], // coordinates player 2 [0.0,0.0,0.5], // item count player 1 [0.0,0.0,0.5], // item count player 2 [1,3,5], // item count in total (constant) "...........3.1.", ".............3.", "...3...........", "...............", "......2........", "...............", "...3.......2...", "...............", "...............", "...............", "...............", "...............", "...............", "........2......", "...............", ], [ [13,6], // coordinates player 1 [13,6], // coordinates player 2 [0.0,0.0,0.5], // item count player 1 [0.0,0.0,0.5], // item count player 2 [1,3,5], // item count in total (constant) "...........3.1.", ".............3.", "...3...........", "...............", "......2........", "...............", "...3.......2...", "...............", "...............", "...............", "...............", "...............", "...............", "........2......", "...............", ], [ [13,5], // coordinates player 1 [12,6], // coordinates player 2 [0.0,0.0,0.5], // item count player 1 [0.0,0.0,0.5], // item count player 2 [1,3,5], // item count in total (constant) "...........3.1.", ".............3.", "...3...........", "...............", "......2........", "...............", "...3.......2...", "...............", "...............", "...............", "...............", "...............", "...............", "........2......", "...............", ], [ [13,4], // coordinates player 1 [11,6], // coordinates player 2 [0.0,0.0,0.5], // item count player 1 [0.0,0.0,0.5], // item count player 2 [1,3,5], // item count in total (constant) "...........3.1.", ".............3.", "...3...........", "...............", "......2........", "...............", "...3.......2...", "...............", "...............", "...............", "...............", "...............", "...............", "........2......", "...............", ], [ [13,3], // coordinates player 1 [11,6], // coordinates player 2 [0.0,0.0,0.5], // item count player 1 [0.0,1.0,0.5], // item count player 2 [1,3,5], // item count in total (constant) "...........3.1.", ".............3.", "...3...........", "...............", "......2........", "...............", "...3...........", "...............", "...............", "...............", "...............", "...............", "...............", "........2......", "...............", ], [ [13,2], // coordinates player 1 [10,6], // coordinates player 2 [0.0,0.0,0.5], // item count player 1 [0.0,1.0,0.5], // item count player 2 [1,3,5], // item count in total (constant) "...........3.1.", ".............3.", "...3...........", "...............", "......2........", "...............", "...3...........", "...............", "...............", "...............", "...............", "...............", "...............", "........2......", "...............", ], [ [13,1], // coordinates player 1 [9,6], // coordinates player 2 [0.0,0.0,0.5], // item count player 1 [0.0,1.0,0.5], // item count player 2 [1,3,5], // item count in total (constant) "...........3.1.", ".............3.", "...3...........", "...............", "......2........", "...............", "...3...........", "...............", "...............", "...............", "...............", "...............", "...............", "........2......", "...............", ], [ [13,1], // coordinates player 1 [8,6], // coordinates player 2 [0.0,0.0,1.5], // item count player 1 [0.0,1.0,0.5], // item count player 2 [1,3,5], // item count in total (constant) "...........3.1.", "...............", "...3...........", "...............", "......2........", "...............", "...3...........", "...............", "...............", "...............", "...............", "...............", "...............", "........2......", "...............", ], [ [13,0], // coordinates player 1 [7,6], // coordinates player 2 [0.0,0.0,1.5], // item count player 1 [0.0,1.0,0.5], // item count player 2 [1,3,5], // item count in total (constant) "...........3.1.", "...............", "...3...........", "...............", "......2........", "...............", "...3...........", "...............", "...............", "...............", "...............", "...............", "...............", "........2......", "...............", ], [ [13,0], // coordinates player 1 [6,6], // coordinates player 2 [1.0,0.0,1.5], // item count player 1 [0.0,1.0,0.5], // item count player 2 [1,3,5], // item count in total (constant) "...........3...", "...............", "...3...........", "...............", "......2........", "...............", "...3...........", "...............", "...............", "...............", "...............", "...............", "...............", "........2......", "...............", ], [ [12,0], // coordinates player 1 [6,5], // coordinates player 2 [1.0,0.0,1.5], // item count player 1 [0.0,1.0,0.5], // item count player 2 [1,3,5], // item count in total (constant) "...........3...", "...............", "...3...........", "...............", "......2........", "...............", "...3...........", "...............", "...............", "...............", "...............", "...............", "...............", "........2......", "...............", ], [ [11,0], // coordinates player 1 [6,4], // coordinates player 2 [1.0,0.0,1.5], // item count player 1 [0.0,1.0,0.5], // item count player 2 [1,3,5], // item count in total (constant) "...........3...", "...............", "...3...........", "...............", "......2........", "...............", "...3...........", "...............", "...............", "...............", "...............", "...............", "...............", "........2......", "...............", ], [ [11,0], // coordinates player 1 [6,4], // coordinates player 2 [1.0,0.0,2.5], // item count player 1 [0.0,2.0,0.5], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...3...........", "...............", "...............", "...............", "...3...........", "...............", "...............", "...............", "...............", "...............", "...............", "........2......", "...............", ], [ [10,0], // coordinates player 1 [5,4], // coordinates player 2 [1.0,0.0,2.5], // item count player 1 [0.0,2.0,0.5], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...3...........", "...............", "...............", "...............", "...3...........", "...............", "...............", "...............", "...............", "...............", "...............", "........2......", "...............", ], [ [9,0], // coordinates player 1 [4,4], // coordinates player 2 [1.0,0.0,2.5], // item count player 1 [0.0,2.0,0.5], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...3...........", "...............", "...............", "...............", "...3...........", "...............", "...............", "...............", "...............", "...............", "...............", "........2......", "...............", ], [ [8,0], // coordinates player 1 [3,4], // coordinates player 2 [1.0,0.0,2.5], // item count player 1 [0.0,2.0,0.5], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...3...........", "...............", "...............", "...............", "...3...........", "...............", "...............", "...............", "...............", "...............", "...............", "........2......", "...............", ], [ [7,0], // coordinates player 1 [3,5], // coordinates player 2 [1.0,0.0,2.5], // item count player 1 [0.0,2.0,0.5], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...3...........", "...............", "...............", "...............", "...3...........", "...............", "...............", "...............", "...............", "...............", "...............", "........2......", "...............", ], [ [6,0], // coordinates player 1 [3,6], // coordinates player 2 [1.0,0.0,2.5], // item count player 1 [0.0,2.0,0.5], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...3...........", "...............", "...............", "...............", "...3...........", "...............", "...............", "...............", "...............", "...............", "...............", "........2......", "...............", ], [ [5,0], // coordinates player 1 [3,6], // coordinates player 2 [1.0,0.0,2.5], // item count player 1 [0.0,2.0,1.5], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...3...........", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "........2......", "...............", ], [ [4,0], // coordinates player 1 [3,5], // coordinates player 2 [1.0,0.0,2.5], // item count player 1 [0.0,2.0,1.5], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...3...........", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "........2......", "...............", ], [ [3,0], // coordinates player 1 [3,4], // coordinates player 2 [1.0,0.0,2.5], // item count player 1 [0.0,2.0,1.5], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...3...........", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "........2......", "...............", ], [ [3,1], // coordinates player 1 [3,3], // coordinates player 2 [1.0,0.0,2.5], // item count player 1 [0.0,2.0,1.5], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...3...........", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "........2......", "...............", ], [ [3,2], // coordinates player 1 [3,2], // coordinates player 2 [1.0,0.0,2.5], // item count player 1 [0.0,2.0,1.5], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...3...........", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "........2......", "...............", ], [ [3,2], // coordinates player 1 [3,2], // coordinates player 2 [1.0,0.0,3.0], // item count player 1 [0.0,2.0,2.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "........2......", "...............", ], ["player 1 wins"] ]