Player 1 (): Prioritizer.lua
vs
Player 2 (): limebronze.js

backpauseplayforward
[ [ [1,1], // coordinates player 1 [1,1], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "....3", "1..2.", ".33..", "...3.", "2..23", ], [ [0,1], // coordinates player 1 [0,1], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "....3", "1..2.", ".33..", "...3.", "2..23", ], [ [0,1], // coordinates player 1 [0,1], // coordinates player 2 [0.5,0.0,0.0], // item count player 1 [0.5,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "....3", "...2.", ".33..", "...3.", "2..23", ], [ [1,1], // coordinates player 1 [1,1], // coordinates player 2 [0.5,0.0,0.0], // item count player 1 [0.5,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "....3", "...2.", ".33..", "...3.", "2..23", ], [ [2,1], // coordinates player 1 [1,2], // coordinates player 2 [0.5,0.0,0.0], // item count player 1 [0.5,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "....3", "...2.", ".33..", "...3.", "2..23", ], [ [3,1], // coordinates player 1 [1,2], // coordinates player 2 [0.5,0.0,0.0], // item count player 1 [0.5,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "....3", "...2.", "..3..", "...3.", "2..23", ], [ [3,1], // coordinates player 1 [2,2], // coordinates player 2 [0.5,1.0,0.0], // item count player 1 [0.5,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "....3", ".....", "..3..", "...3.", "2..23", ], [ [2,1], // coordinates player 1 [2,2], // coordinates player 2 [0.5,1.0,0.0], // item count player 1 [0.5,0.0,2.0], // item count player 2 [1,3,5], // item count in total (constant) "....3", ".....", ".....", "...3.", "2..23", ], [ [3,1], // coordinates player 1 [3,2], // coordinates player 2 [0.5,1.0,0.0], // item count player 1 [0.5,0.0,2.0], // item count player 2 [1,3,5], // item count in total (constant) "....3", ".....", ".....", "...3.", "2..23", ], [ [4,1], // coordinates player 1 [3,3], // coordinates player 2 [0.5,1.0,0.0], // item count player 1 [0.5,0.0,2.0], // item count player 2 [1,3,5], // item count in total (constant) "....3", ".....", ".....", "...3.", "2..23", ], [ [4,0], // coordinates player 1 [3,3], // coordinates player 2 [0.5,1.0,0.0], // item count player 1 [0.5,0.0,3.0], // item count player 2 [1,3,5], // item count in total (constant) "....3", ".....", ".....", ".....", "2..23", ], [ [4,1], // coordinates player 1 [3,4], // coordinates player 2 [0.5,1.0,0.0], // item count player 1 [0.5,0.0,3.0], // item count player 2 [1,3,5], // item count in total (constant) "....3", ".....", ".....", ".....", "2..23", ], [ [4,2], // coordinates player 1 [3,4], // coordinates player 2 [0.5,1.0,0.0], // item count player 1 [0.5,1.0,3.0], // item count player 2 [1,3,5], // item count in total (constant) "....3", ".....", ".....", ".....", "2...3", ], [ [4,1], // coordinates player 1 [2,4], // coordinates player 2 [0.5,1.0,0.0], // item count player 1 [0.5,1.0,3.0], // item count player 2 [1,3,5], // item count in total (constant) "....3", ".....", ".....", ".....", "2...3", ], [ [4,2], // coordinates player 1 [1,4], // coordinates player 2 [0.5,1.0,0.0], // item count player 1 [0.5,1.0,3.0], // item count player 2 [1,3,5], // item count in total (constant) "....3", ".....", ".....", ".....", "2...3", ], [ [4,1], // coordinates player 1 [0,4], // coordinates player 2 [0.5,1.0,0.0], // item count player 1 [0.5,1.0,3.0], // item count player 2 [1,3,5], // item count in total (constant) "....3", ".....", ".....", ".....", "2...3", ], [ [4,2], // coordinates player 1 [0,4], // coordinates player 2 [0.5,1.0,0.0], // item count player 1 [0.5,2.0,3.0], // item count player 2 [1,3,5], // item count in total (constant) "....3", ".....", ".....", ".....", "....3", ], ["player 2 wins"] ]