Player 1 (): NimBot.js
vs
Player 2 (): this one shouldn't e-mail.js

backpauseplayforward
[ [ [0,6], // coordinates player 1 [0,6], // coordinates player 2 [0.0,0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0,0.0], // item count player 2 [1,3,5,7], // item count in total (constant) "........1", ".........", "...4.4...", ".3.......", "4...34...", "3..3.4...", "........2", "...2...2.", "..4....43", ], [ [0,5], // coordinates player 1 [0,6], // coordinates player 2 [0.0,0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0,0.0], // item count player 2 [1,3,5,7], // item count in total (constant) "........1", ".........", "...4.4...", ".3.......", "4...34...", "3..3.4...", "........2", "...2...2.", "..4....43", ], [ [0,5], // coordinates player 1 [0,6], // coordinates player 2 [0.0,0.0,1.0,0.0], // item count player 1 [0.0,0.0,0.0,0.0], // item count player 2 [1,3,5,7], // item count in total (constant) "........1", ".........", "...4.4...", ".3.......", "4...34...", "...3.4...", "........2", "...2...2.", "..4....43", ], [ [0,5], // coordinates player 1 [0,6], // coordinates player 2 [0.0,0.0,1.0,0.0], // item count player 1 [0.0,0.0,0.0,0.0], // item count player 2 [1,3,5,7], // item count in total (constant) "........1", ".........", "...4.4...", ".3.......", "4...34...", "...3.4...", "........2", "...2...2.", "..4....43", ], [ [0,5], // coordinates player 1 [0,6], // coordinates player 2 [0.0,0.0,1.0,0.0], // item count player 1 [0.0,0.0,0.0,0.0], // item count player 2 [1,3,5,7], // item count in total (constant) "........1", ".........", "...4.4...", ".3.......", "4...34...", "...3.4...", "........2", "...2...2.", "..4....43", ], [ [0,5], // coordinates player 1 [0,6], // coordinates player 2 [0.0,0.0,1.0,0.0], // item count player 1 [0.0,0.0,0.0,0.0], // item count player 2 [1,3,5,7], // item count in total (constant) "........1", ".........", "...4.4...", ".3.......", "4...34...", "...3.4...", "........2", "...2...2.", "..4....43", ], [ [0,5], // coordinates player 1 [0,6], // coordinates player 2 [0.0,0.0,1.0,0.0], // item count player 1 [0.0,0.0,0.0,0.0], // item count player 2 [1,3,5,7], // item count in total (constant) "........1", ".........", "...4.4...", ".3.......", "4...34...", "...3.4...", "........2", "...2...2.", "..4....43", ], [ [0,5], // coordinates player 1 [0,6], // coordinates player 2 [0.0,0.0,1.0,0.0], // item count player 1 [0.0,0.0,0.0,0.0], // item count player 2 [1,3,5,7], // item count in total (constant) "........1", ".........", "...4.4...", ".3.......", "4...34...", "...3.4...", "........2", "...2...2.", "..4....43", ], [ [0,5], // coordinates player 1 [0,6], // coordinates player 2 [0.0,0.0,1.0,0.0], // item count player 1 [0.0,0.0,0.0,0.0], // item count player 2 [1,3,5,7], // item count in total (constant) "........1", ".........", "...4.4...", ".3.......", "4...34...", "...3.4...", "........2", "...2...2.", "..4....43", ], [ [0,5], // coordinates player 1 [0,6], // coordinates player 2 [0.0,0.0,1.0,0.0], // item count player 1 [0.0,0.0,0.0,0.0], // item count player 2 [1,3,5,7], // item count in total (constant) "........1", ".........", "...4.4...", ".3.......", "4...34...", "...3.4...", "........2", "...2...2.", "..4....43", ], [ [0,5], // coordinates player 1 [0,6], // coordinates player 2 [0.0,0.0,1.0,0.0], // item count player 1 [0.0,0.0,0.0,0.0], // item count player 2 [1,3,5,7], // item count in total (constant) "........1", ".........", "...4.4...", ".3.......", "4...34...", "...3.4...", "........2", "...2...2.", "..4....43", ], [ [0,5], // coordinates player 1 [0,6], // coordinates player 2 [0.0,0.0,1.0,0.0], // item count player 1 [0.0,0.0,0.0,0.0], // item count player 2 [1,3,5,7], // item count in total (constant) "........1", ".........", "...4.4...", ".3.......", "4...34...", "...3.4...", "........2", "...2...2.", "..4....43", ], ["no winner (game aborted)"] ]