Player 1 (): Proc One H2.js
vs
Player 2 (): FruitPrometheus_v5.5.js

backpauseplayforward
[ [ [1,3], // coordinates player 1 [1,3], // coordinates player 2 [0.0,0.0,0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0,0.0,0.0], // item count player 2 [1,3,5,7,9], // item count in total (constant) "31..32..", "3...5.3.", "......4.", "4.5..5.4", ".45.....", "55.2.55.", "..4.4.4.", ".5.2.3..", ], [ [1,2], // coordinates player 1 [1,2], // coordinates player 2 [0.0,0.0,0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0,0.0,0.0], // item count player 2 [1,3,5,7,9], // item count in total (constant) "31..32..", "3...5.3.", "......4.", "4.5..5.4", ".45.....", "55.2.55.", "..4.4.4.", ".5.2.3..", ], [ [1,1], // coordinates player 1 [1,1], // coordinates player 2 [0.0,0.0,0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0,0.0,0.0], // item count player 2 [1,3,5,7,9], // item count in total (constant) "31..32..", "3...5.3.", "......4.", "4.5..5.4", ".45.....", "55.2.55.", "..4.4.4.", ".5.2.3..", ], [ [1,0], // coordinates player 1 [1,0], // coordinates player 2 [0.0,0.0,0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0,0.0,0.0], // item count player 2 [1,3,5,7,9], // item count in total (constant) "31..32..", "3...5.3.", "......4.", "4.5..5.4", ".45.....", "55.2.55.", "..4.4.4.", ".5.2.3..", ], [ [1,0], // coordinates player 1 [1,0], // coordinates player 2 [0.5,0.0,0.0,0.0,0.0], // item count player 1 [0.5,0.0,0.0,0.0,0.0], // item count player 2 [1,3,5,7,9], // item count in total (constant) "3...32..", "3...5.3.", "......4.", "4.5..5.4", ".45.....", "55.2.55.", "..4.4.4.", ".5.2.3..", ], [ [0,0], // coordinates player 1 [2,0], // coordinates player 2 [0.5,0.0,0.0,0.0,0.0], // item count player 1 [0.5,0.0,0.0,0.0,0.0], // item count player 2 [1,3,5,7,9], // item count in total (constant) "3...32..", "3...5.3.", "......4.", "4.5..5.4", ".45.....", "55.2.55.", "..4.4.4.", ".5.2.3..", ], [ [0,1], // coordinates player 1 [3,0], // coordinates player 2 [0.5,0.0,0.0,0.0,0.0], // item count player 1 [0.5,0.0,0.0,0.0,0.0], // item count player 2 [1,3,5,7,9], // item count in total (constant) "3...32..", "3...5.3.", "......4.", "4.5..5.4", ".45.....", "55.2.55.", "..4.4.4.", ".5.2.3..", ], [ [0,1], // coordinates player 1 [4,0], // coordinates player 2 [0.5,0.0,1.0,0.0,0.0], // item count player 1 [0.5,0.0,0.0,0.0,0.0], // item count player 2 [1,3,5,7,9], // item count in total (constant) "3...32..", "....5.3.", "......4.", "4.5..5.4", ".45.....", "55.2.55.", "..4.4.4.", ".5.2.3..", ], [ [0,0], // coordinates player 1 [4,0], // coordinates player 2 [0.5,0.0,1.0,0.0,0.0], // item count player 1 [0.5,0.0,1.0,0.0,0.0], // item count player 2 [1,3,5,7,9], // item count in total (constant) "3....2..", "....5.3.", "......4.", "4.5..5.4", ".45.....", "55.2.55.", "..4.4.4.", ".5.2.3..", ], [ [0,0], // coordinates player 1 [5,0], // coordinates player 2 [0.5,0.0,2.0,0.0,0.0], // item count player 1 [0.5,0.0,1.0,0.0,0.0], // item count player 2 [1,3,5,7,9], // item count in total (constant) ".....2..", "....5.3.", "......4.", "4.5..5.4", ".45.....", "55.2.55.", "..4.4.4.", ".5.2.3..", ], [ [0,1], // coordinates player 1 [5,0], // coordinates player 2 [0.5,0.0,2.0,0.0,0.0], // item count player 1 [0.5,1.0,1.0,0.0,0.0], // item count player 2 [1,3,5,7,9], // item count in total (constant) "........", "....5.3.", "......4.", "4.5..5.4", ".45.....", "55.2.55.", "..4.4.4.", ".5.2.3..", ], [ [1,1], // coordinates player 1 [4,0], // coordinates player 2 [0.5,0.0,2.0,0.0,0.0], // item count player 1 [0.5,1.0,1.0,0.0,0.0], // item count player 2 [1,3,5,7,9], // item count in total (constant) "........", "....5.3.", "......4.", "4.5..5.4", ".45.....", "55.2.55.", "..4.4.4.", ".5.2.3..", ], [ [2,1], // coordinates player 1 [3,0], // coordinates player 2 [0.5,0.0,2.0,0.0,0.0], // item count player 1 [0.5,1.0,1.0,0.0,0.0], // item count player 2 [1,3,5,7,9], // item count in total (constant) "........", "....5.3.", "......4.", "4.5..5.4", ".45.....", "55.2.55.", "..4.4.4.", ".5.2.3..", ], [ [3,1], // coordinates player 1 [3,1], // coordinates player 2 [0.5,0.0,2.0,0.0,0.0], // item count player 1 [0.5,1.0,1.0,0.0,0.0], // item count player 2 [1,3,5,7,9], // item count in total (constant) "........", "....5.3.", "......4.", "4.5..5.4", ".45.....", "55.2.55.", "..4.4.4.", ".5.2.3..", ], [ [4,1], // coordinates player 1 [3,2], // coordinates player 2 [0.5,0.0,2.0,0.0,0.0], // item count player 1 [0.5,1.0,1.0,0.0,0.0], // item count player 2 [1,3,5,7,9], // item count in total (constant) "........", "....5.3.", "......4.", "4.5..5.4", ".45.....", "55.2.55.", "..4.4.4.", ".5.2.3..", ], [ [5,1], // coordinates player 1 [3,3], // coordinates player 2 [0.5,0.0,2.0,0.0,0.0], // item count player 1 [0.5,1.0,1.0,0.0,0.0], // item count player 2 [1,3,5,7,9], // item count in total (constant) "........", "....5.3.", "......4.", "4.5..5.4", ".45.....", "55.2.55.", "..4.4.4.", ".5.2.3..", ], [ [6,1], // coordinates player 1 [3,4], // coordinates player 2 [0.5,0.0,2.0,0.0,0.0], // item count player 1 [0.5,1.0,1.0,0.0,0.0], // item count player 2 [1,3,5,7,9], // item count in total (constant) "........", "....5.3.", "......4.", "4.5..5.4", ".45.....", "55.2.55.", "..4.4.4.", ".5.2.3..", ], [ [6,1], // coordinates player 1 [3,5], // coordinates player 2 [0.5,0.0,3.0,0.0,0.0], // item count player 1 [0.5,1.0,1.0,0.0,0.0], // item count player 2 [1,3,5,7,9], // item count in total (constant) "........", "....5...", "......4.", "4.5..5.4", ".45.....", "55.2.55.", "..4.4.4.", ".5.2.3..", ], [ [6,2], // coordinates player 1 [3,5], // coordinates player 2 [0.5,0.0,3.0,0.0,0.0], // item count player 1 [0.5,2.0,1.0,0.0,0.0], // item count player 2 [1,3,5,7,9], // item count in total (constant) "........", "....5...", "......4.", "4.5..5.4", ".45.....", "55...55.", "..4.4.4.", ".5.2.3..", ], [ [6,2], // coordinates player 1 [3,5], // coordinates player 2 [0.5,0.0,3.0,0.0,0.0], // item count player 1 [0.5,2.0,1.0,0.0,0.0], // item count player 2 [1,3,5,7,9], // item count in total (constant) "........", "....5...", "......4.", "4.5..5.4", ".45.....", "55...55.", "..4.4.4.", ".5.2.3..", ], ["player 2 wins (opponent timed out)"] ]