Player 1 (): Shrek is Life.lua
vs
Player 2 (): bruteforceNearestTSPA.js

backpauseplayforward
[ [ [8,6], // coordinates player 1 [8,6], // coordinates player 2 [0.0,0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0,0.0], // item count player 2 [1,3,5,7], // item count in total (constant) "2..4.....", ".23...3..", "......4..", "......1..", "....42..3", ".3..44..4", "......3..", ".........", "...4.....", ], [ [8,6], // coordinates player 1 [8,6], // coordinates player 2 [0.0,0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0,0.0], // item count player 2 [1,3,5,7], // item count in total (constant) "2..4.....", ".23...3..", "......4..", "......1..", "....42..3", ".3..44..4", "......3..", ".........", "...4.....", ], [ [8,6], // coordinates player 1 [8,6], // coordinates player 2 [0.0,0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0,0.0], // item count player 2 [1,3,5,7], // item count in total (constant) "2..4.....", ".23...3..", "......4..", "......1..", "....42..3", ".3..44..4", "......3..", ".........", "...4.....", ], [ [8,6], // coordinates player 1 [8,6], // coordinates player 2 [0.0,0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0,0.0], // item count player 2 [1,3,5,7], // item count in total (constant) "2..4.....", ".23...3..", "......4..", "......1..", "....42..3", ".3..44..4", "......3..", ".........", "...4.....", ], [ [8,6], // coordinates player 1 [8,6], // coordinates player 2 [0.0,0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0,0.0], // item count player 2 [1,3,5,7], // item count in total (constant) "2..4.....", ".23...3..", "......4..", "......1..", "....42..3", ".3..44..4", "......3..", ".........", "...4.....", ], [ [8,6], // coordinates player 1 [8,6], // coordinates player 2 [0.0,0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0,0.0], // item count player 2 [1,3,5,7], // item count in total (constant) "2..4.....", ".23...3..", "......4..", "......1..", "....42..3", ".3..44..4", "......3..", ".........", "...4.....", ], [ [8,6], // coordinates player 1 [8,6], // coordinates player 2 [0.0,0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0,0.0], // item count player 2 [1,3,5,7], // item count in total (constant) "2..4.....", ".23...3..", "......4..", "......1..", "....42..3", ".3..44..4", "......3..", ".........", "...4.....", ], [ [8,6], // coordinates player 1 [8,6], // coordinates player 2 [0.0,0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0,0.0], // item count player 2 [1,3,5,7], // item count in total (constant) "2..4.....", ".23...3..", "......4..", "......1..", "....42..3", ".3..44..4", "......3..", ".........", "...4.....", ], [ [8,6], // coordinates player 1 [8,6], // coordinates player 2 [0.0,0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0,0.0], // item count player 2 [1,3,5,7], // item count in total (constant) "2..4.....", ".23...3..", "......4..", "......1..", "....42..3", ".3..44..4", "......3..", ".........", "...4.....", ], [ [8,6], // coordinates player 1 [8,6], // coordinates player 2 [0.0,0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0,0.0], // item count player 2 [1,3,5,7], // item count in total (constant) "2..4.....", ".23...3..", "......4..", "......1..", "....42..3", ".3..44..4", "......3..", ".........", "...4.....", ], ["no winner (game aborted)"] ]