Player 1 (): bitbot.js
vs
Player 2 (): Bot A.js

backpauseplayforward
[ [ [4,14], // coordinates player 1 [4,14], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...3...........", "...............", "...............", "...............", "..1...2..2.....", "...............", "...............", "...............", "...............", "......2........", ".........3.....", ".......3.......", ".3.............", ".....3.........", "...............", ], [ [5,14], // coordinates player 1 [4,13], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...3...........", "...............", "...............", "...............", "..1...2..2.....", "...............", "...............", "...............", "...............", "......2........", ".........3.....", ".......3.......", ".3.............", ".....3.........", "...............", ], [ [5,13], // coordinates player 1 [5,13], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...3...........", "...............", "...............", "...............", "..1...2..2.....", "...............", "...............", "...............", "...............", "......2........", ".........3.....", ".......3.......", ".3.............", ".....3.........", "...............", ], [ [5,13], // coordinates player 1 [5,13], // coordinates player 2 [0.0,0.0,0.5], // item count player 1 [0.0,0.0,0.5], // item count player 2 [1,3,5], // item count in total (constant) "...3...........", "...............", "...............", "...............", "..1...2..2.....", "...............", "...............", "...............", "...............", "......2........", ".........3.....", ".......3.......", ".3.............", "...............", "...............", ], [ [6,13], // coordinates player 1 [5,12], // coordinates player 2 [0.0,0.0,0.5], // item count player 1 [0.0,0.0,0.5], // item count player 2 [1,3,5], // item count in total (constant) "...3...........", "...............", "...............", "...............", "..1...2..2.....", "...............", "...............", "...............", "...............", "......2........", ".........3.....", ".......3.......", ".3.............", "...............", "...............", ], [ [6,12], // coordinates player 1 [6,12], // coordinates player 2 [0.0,0.0,0.5], // item count player 1 [0.0,0.0,0.5], // item count player 2 [1,3,5], // item count in total (constant) "...3...........", "...............", "...............", "...............", "..1...2..2.....", "...............", "...............", "...............", "...............", "......2........", ".........3.....", ".......3.......", ".3.............", "...............", "...............", ], [ [7,12], // coordinates player 1 [7,12], // coordinates player 2 [0.0,0.0,0.5], // item count player 1 [0.0,0.0,0.5], // item count player 2 [1,3,5], // item count in total (constant) "...3...........", "...............", "...............", "...............", "..1...2..2.....", "...............", "...............", "...............", "...............", "......2........", ".........3.....", ".......3.......", ".3.............", "...............", "...............", ], [ [7,11], // coordinates player 1 [7,11], // coordinates player 2 [0.0,0.0,0.5], // item count player 1 [0.0,0.0,0.5], // item count player 2 [1,3,5], // item count in total (constant) "...3...........", "...............", "...............", "...............", "..1...2..2.....", "...............", "...............", "...............", "...............", "......2........", ".........3.....", ".......3.......", ".3.............", "...............", "...............", ], [ [7,11], // coordinates player 1 [7,11], // coordinates player 2 [0.0,0.0,1.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "...3...........", "...............", "...............", "...............", "..1...2..2.....", "...............", "...............", "...............", "...............", "......2........", ".........3.....", "...............", ".3.............", "...............", "...............", ], [ [8,11], // coordinates player 1 [6,11], // coordinates player 2 [0.0,0.0,1.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "...3...........", "...............", "...............", "...............", "..1...2..2.....", "...............", "...............", "...............", "...............", "......2........", ".........3.....", "...............", ".3.............", "...............", "...............", ], [ [8,10], // coordinates player 1 [6,10], // coordinates player 2 [0.0,0.0,1.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "...3...........", "...............", "...............", "...............", "..1...2..2.....", "...............", "...............", "...............", "...............", "......2........", ".........3.....", "...............", ".3.............", "...............", "...............", ], [ [9,10], // coordinates player 1 [6,9], // coordinates player 2 [0.0,0.0,1.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "...3...........", "...............", "...............", "...............", "..1...2..2.....", "...............", "...............", "...............", "...............", "......2........", ".........3.....", "...............", ".3.............", "...............", "...............", ], [ [9,10], // coordinates player 1 [6,9], // coordinates player 2 [0.0,0.0,2.0], // item count player 1 [0.0,1.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "...3...........", "...............", "...............", "...............", "..1...2..2.....", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ".3.............", "...............", "...............", ], [ [9,9], // coordinates player 1 [6,8], // coordinates player 2 [0.0,0.0,2.0], // item count player 1 [0.0,1.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "...3...........", "...............", "...............", "...............", "..1...2..2.....", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ".3.............", "...............", "...............", ], [ [9,8], // coordinates player 1 [6,7], // coordinates player 2 [0.0,0.0,2.0], // item count player 1 [0.0,1.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "...3...........", "...............", "...............", "...............", "..1...2..2.....", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ".3.............", "...............", "...............", ], [ [9,7], // coordinates player 1 [6,6], // coordinates player 2 [0.0,0.0,2.0], // item count player 1 [0.0,1.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "...3...........", "...............", "...............", "...............", "..1...2..2.....", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ".3.............", "...............", "...............", ], [ [9,6], // coordinates player 1 [6,5], // coordinates player 2 [0.0,0.0,2.0], // item count player 1 [0.0,1.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "...3...........", "...............", "...............", "...............", "..1...2..2.....", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ".3.............", "...............", "...............", ], [ [9,5], // coordinates player 1 [6,4], // coordinates player 2 [0.0,0.0,2.0], // item count player 1 [0.0,1.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "...3...........", "...............", "...............", "...............", "..1...2..2.....", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ".3.............", "...............", "...............", ], [ [9,4], // coordinates player 1 [6,4], // coordinates player 2 [0.0,0.0,2.0], // item count player 1 [0.0,2.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "...3...........", "...............", "...............", "...............", "..1......2.....", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ".3.............", "...............", "...............", ], [ [9,4], // coordinates player 1 [7,4], // coordinates player 2 [0.0,1.0,2.0], // item count player 1 [0.0,2.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "...3...........", "...............", "...............", "...............", "..1............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ".3.............", "...............", "...............", ], [ [8,4], // coordinates player 1 [7,3], // coordinates player 2 [0.0,1.0,2.0], // item count player 1 [0.0,2.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "...3...........", "...............", "...............", "...............", "..1............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ".3.............", "...............", "...............", ], [ [7,4], // coordinates player 1 [7,2], // coordinates player 2 [0.0,1.0,2.0], // item count player 1 [0.0,2.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "...3...........", "...............", "...............", "...............", "..1............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ".3.............", "...............", "...............", ], [ [6,4], // coordinates player 1 [6,2], // coordinates player 2 [0.0,1.0,2.0], // item count player 1 [0.0,2.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "...3...........", "...............", "...............", "...............", "..1............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ".3.............", "...............", "...............", ], [ [5,4], // coordinates player 1 [6,1], // coordinates player 2 [0.0,1.0,2.0], // item count player 1 [0.0,2.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "...3...........", "...............", "...............", "...............", "..1............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ".3.............", "...............", "...............", ], [ [4,4], // coordinates player 1 [6,0], // coordinates player 2 [0.0,1.0,2.0], // item count player 1 [0.0,2.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "...3...........", "...............", "...............", "...............", "..1............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ".3.............", "...............", "...............", ], [ [3,4], // coordinates player 1 [5,0], // coordinates player 2 [0.0,1.0,2.0], // item count player 1 [0.0,2.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "...3...........", "...............", "...............", "...............", "..1............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ".3.............", "...............", "...............", ], [ [2,4], // coordinates player 1 [4,0], // coordinates player 2 [0.0,1.0,2.0], // item count player 1 [0.0,2.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "...3...........", "...............", "...............", "...............", "..1............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ".3.............", "...............", "...............", ], [ [2,4], // coordinates player 1 [3,0], // coordinates player 2 [1.0,1.0,2.0], // item count player 1 [0.0,2.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "...3...........", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ".3.............", "...............", "...............", ], [ [3,4], // coordinates player 1 [3,0], // coordinates player 2 [1.0,1.0,2.0], // item count player 1 [0.0,2.0,2.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ".3.............", "...............", "...............", ], [ [3,3], // coordinates player 1 [3,0], // coordinates player 2 [1.0,1.0,2.0], // item count player 1 [0.0,2.0,2.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ".3.............", "...............", "...............", ], [ [3,2], // coordinates player 1 [3,0], // coordinates player 2 [1.0,1.0,2.0], // item count player 1 [0.0,2.0,2.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ".3.............", "...............", "...............", ], [ [3,1], // coordinates player 1 [3,0], // coordinates player 2 [1.0,1.0,2.0], // item count player 1 [0.0,2.0,2.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ".3.............", "...............", "...............", ], [ [3,0], // coordinates player 1 [3,0], // coordinates player 2 [1.0,1.0,2.0], // item count player 1 [0.0,2.0,2.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ".3.............", "...............", "...............", ], [ [2,0], // coordinates player 1 [3,0], // coordinates player 2 [1.0,1.0,2.0], // item count player 1 [0.0,2.0,2.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ".3.............", "...............", "...............", ], [ [2,1], // coordinates player 1 [3,0], // coordinates player 2 [1.0,1.0,2.0], // item count player 1 [0.0,2.0,2.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ".3.............", "...............", "...............", ], [ [1,1], // coordinates player 1 [3,0], // coordinates player 2 [1.0,1.0,2.0], // item count player 1 [0.0,2.0,2.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ".3.............", "...............", "...............", ], [ [1,2], // coordinates player 1 [3,0], // coordinates player 2 [1.0,1.0,2.0], // item count player 1 [0.0,2.0,2.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ".3.............", "...............", "...............", ], [ [1,3], // coordinates player 1 [3,0], // coordinates player 2 [1.0,1.0,2.0], // item count player 1 [0.0,2.0,2.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ".3.............", "...............", "...............", ], [ [1,4], // coordinates player 1 [3,0], // coordinates player 2 [1.0,1.0,2.0], // item count player 1 [0.0,2.0,2.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ".3.............", "...............", "...............", ], [ [1,5], // coordinates player 1 [3,0], // coordinates player 2 [1.0,1.0,2.0], // item count player 1 [0.0,2.0,2.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ".3.............", "...............", "...............", ], [ [1,6], // coordinates player 1 [3,0], // coordinates player 2 [1.0,1.0,2.0], // item count player 1 [0.0,2.0,2.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ".3.............", "...............", "...............", ], [ [1,7], // coordinates player 1 [3,0], // coordinates player 2 [1.0,1.0,2.0], // item count player 1 [0.0,2.0,2.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ".3.............", "...............", "...............", ], [ [1,8], // coordinates player 1 [3,0], // coordinates player 2 [1.0,1.0,2.0], // item count player 1 [0.0,2.0,2.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ".3.............", "...............", "...............", ], [ [1,9], // coordinates player 1 [3,0], // coordinates player 2 [1.0,1.0,2.0], // item count player 1 [0.0,2.0,2.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ".3.............", "...............", "...............", ], [ [1,10], // coordinates player 1 [3,0], // coordinates player 2 [1.0,1.0,2.0], // item count player 1 [0.0,2.0,2.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ".3.............", "...............", "...............", ], [ [1,11], // coordinates player 1 [3,0], // coordinates player 2 [1.0,1.0,2.0], // item count player 1 [0.0,2.0,2.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ".3.............", "...............", "...............", ], [ [1,12], // coordinates player 1 [3,0], // coordinates player 2 [1.0,1.0,2.0], // item count player 1 [0.0,2.0,2.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ".3.............", "...............", "...............", ], [ [1,12], // coordinates player 1 [3,0], // coordinates player 2 [1.0,1.0,3.0], // item count player 1 [0.0,2.0,2.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ], ["player 1 wins"] ]