Player 1 (): Shrek is Life.lua
vs
Player 2 (): random.zdwalter.js

backpauseplayforward
[ [ [0,4], // coordinates player 1 [0,4], // coordinates player 2 [0.0,0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0,0.0], // item count player 2 [1,3,5,7], // item count in total (constant) "..........", ".......4..", "....3.42..", "4..4......", "..43......", "...2.....2", "........33", "......4.3.", ".....1..4.", "..........", ], [ [0,4], // coordinates player 1 [0,3], // coordinates player 2 [0.0,0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0,0.0], // item count player 2 [1,3,5,7], // item count in total (constant) "..........", ".......4..", "....3.42..", "4..4......", "..43......", "...2.....2", "........33", "......4.3.", ".....1..4.", "..........", ], [ [0,4], // coordinates player 1 [0,3], // coordinates player 2 [0.0,0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0,1.0], // item count player 2 [1,3,5,7], // item count in total (constant) "..........", ".......4..", "....3.42..", "...4......", "..43......", "...2.....2", "........33", "......4.3.", ".....1..4.", "..........", ], [ [0,4], // coordinates player 1 [0,3], // coordinates player 2 [0.0,0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0,1.0], // item count player 2 [1,3,5,7], // item count in total (constant) "..........", ".......4..", "....3.42..", "...4......", "..43......", "...2.....2", "........33", "......4.3.", ".....1..4.", "..........", ], [ [0,4], // coordinates player 1 [0,3], // coordinates player 2 [0.0,0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0,1.0], // item count player 2 [1,3,5,7], // item count in total (constant) "..........", ".......4..", "....3.42..", "...4......", "..43......", "...2.....2", "........33", "......4.3.", ".....1..4.", "..........", ], [ [0,4], // coordinates player 1 [0,4], // coordinates player 2 [0.0,0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0,1.0], // item count player 2 [1,3,5,7], // item count in total (constant) "..........", ".......4..", "....3.42..", "...4......", "..43......", "...2.....2", "........33", "......4.3.", ".....1..4.", "..........", ], [ [0,4], // coordinates player 1 [0,5], // coordinates player 2 [0.0,0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0,1.0], // item count player 2 [1,3,5,7], // item count in total (constant) "..........", ".......4..", "....3.42..", "...4......", "..43......", "...2.....2", "........33", "......4.3.", ".....1..4.", "..........", ], [ [0,4], // coordinates player 1 [0,5], // coordinates player 2 [0.0,0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0,1.0], // item count player 2 [1,3,5,7], // item count in total (constant) "..........", ".......4..", "....3.42..", "...4......", "..43......", "...2.....2", "........33", "......4.3.", ".....1..4.", "..........", ], [ [0,4], // coordinates player 1 [0,5], // coordinates player 2 [0.0,0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0,1.0], // item count player 2 [1,3,5,7], // item count in total (constant) "..........", ".......4..", "....3.42..", "...4......", "..43......", "...2.....2", "........33", "......4.3.", ".....1..4.", "..........", ], [ [0,4], // coordinates player 1 [0,5], // coordinates player 2 [0.0,0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0,1.0], // item count player 2 [1,3,5,7], // item count in total (constant) "..........", ".......4..", "....3.42..", "...4......", "..43......", "...2.....2", "........33", "......4.3.", ".....1..4.", "..........", ], [ [0,4], // coordinates player 1 [0,6], // coordinates player 2 [0.0,0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0,1.0], // item count player 2 [1,3,5,7], // item count in total (constant) "..........", ".......4..", "....3.42..", "...4......", "..43......", "...2.....2", "........33", "......4.3.", ".....1..4.", "..........", ], [ [0,4], // coordinates player 1 [1,6], // coordinates player 2 [0.0,0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0,1.0], // item count player 2 [1,3,5,7], // item count in total (constant) "..........", ".......4..", "....3.42..", "...4......", "..43......", "...2.....2", "........33", "......4.3.", ".....1..4.", "..........", ], [ [0,4], // coordinates player 1 [0,6], // coordinates player 2 [0.0,0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0,1.0], // item count player 2 [1,3,5,7], // item count in total (constant) "..........", ".......4..", "....3.42..", "...4......", "..43......", "...2.....2", "........33", "......4.3.", ".....1..4.", "..........", ], [ [0,4], // coordinates player 1 [0,6], // coordinates player 2 [0.0,0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0,1.0], // item count player 2 [1,3,5,7], // item count in total (constant) "..........", ".......4..", "....3.42..", "...4......", "..43......", "...2.....2", "........33", "......4.3.", ".....1..4.", "..........", ], [ [0,4], // coordinates player 1 [0,5], // coordinates player 2 [0.0,0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0,1.0], // item count player 2 [1,3,5,7], // item count in total (constant) "..........", ".......4..", "....3.42..", "...4......", "..43......", "...2.....2", "........33", "......4.3.", ".....1..4.", "..........", ], [ [0,4], // coordinates player 1 [0,5], // coordinates player 2 [0.0,0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0,1.0], // item count player 2 [1,3,5,7], // item count in total (constant) "..........", ".......4..", "....3.42..", "...4......", "..43......", "...2.....2", "........33", "......4.3.", ".....1..4.", "..........", ], ["no winner (game aborted)"] ]