Player 1 (): they see me rollin they hatin.js
vs
Player 2 (): random.zdwalter.js

backpauseplayforward
[ [ [1,1], // coordinates player 1 [1,1], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "......3......", "...........3.", ".............", ".2...........", "...3.........", ".............", ".............", ".......3.....", "....2........", "1............", ".3.....2.....", ".............", ".............", ], [ [1,0], // coordinates player 1 [1,0], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "......3......", "...........3.", ".............", ".2...........", "...3.........", ".............", ".............", ".......3.....", "....2........", "1............", ".3.....2.....", ".............", ".............", ], [ [1,0], // coordinates player 1 [1,0], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "......3......", "...........3.", ".............", ".2...........", "...3.........", ".............", ".............", ".......3.....", "....2........", "1............", ".3.....2.....", ".............", ".............", ], [ [0,0], // coordinates player 1 [1,0], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "......3......", "...........3.", ".............", ".2...........", "...3.........", ".............", ".............", ".......3.....", "....2........", "1............", ".3.....2.....", ".............", ".............", ], [ [0,1], // coordinates player 1 [1,1], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "......3......", "...........3.", ".............", ".2...........", "...3.........", ".............", ".............", ".......3.....", "....2........", "1............", ".3.....2.....", ".............", ".............", ], [ [0,0], // coordinates player 1 [2,1], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "......3......", "...........3.", ".............", ".2...........", "...3.........", ".............", ".............", ".......3.....", "....2........", "1............", ".3.....2.....", ".............", ".............", ], [ [1,0], // coordinates player 1 [3,1], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "......3......", "...........3.", ".............", ".2...........", "...3.........", ".............", ".............", ".......3.....", "....2........", "1............", ".3.....2.....", ".............", ".............", ], [ [2,0], // coordinates player 1 [4,1], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "......3......", "...........3.", ".............", ".2...........", "...3.........", ".............", ".............", ".......3.....", "....2........", "1............", ".3.....2.....", ".............", ".............", ], [ [3,0], // coordinates player 1 [5,1], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "......3......", "...........3.", ".............", ".2...........", "...3.........", ".............", ".............", ".......3.....", "....2........", "1............", ".3.....2.....", ".............", ".............", ], [ [3,1], // coordinates player 1 [5,2], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "......3......", "...........3.", ".............", ".2...........", "...3.........", ".............", ".............", ".......3.....", "....2........", "1............", ".3.....2.....", ".............", ".............", ], [ [3,2], // coordinates player 1 [4,2], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "......3......", "...........3.", ".............", ".2...........", "...3.........", ".............", ".............", ".......3.....", "....2........", "1............", ".3.....2.....", ".............", ".............", ], [ [3,1], // coordinates player 1 [4,3], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "......3......", "...........3.", ".............", ".2...........", "...3.........", ".............", ".............", ".......3.....", "....2........", "1............", ".3.....2.....", ".............", ".............", ], [ [3,0], // coordinates player 1 [4,4], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "......3......", "...........3.", ".............", ".2...........", "...3.........", ".............", ".............", ".......3.....", "....2........", "1............", ".3.....2.....", ".............", ".............", ], [ [3,1], // coordinates player 1 [4,3], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "......3......", "...........3.", ".............", ".2...........", "...3.........", ".............", ".............", ".......3.....", "....2........", "1............", ".3.....2.....", ".............", ".............", ], [ [3,2], // coordinates player 1 [5,3], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "......3......", "...........3.", ".............", ".2...........", "...3.........", ".............", ".............", ".......3.....", "....2........", "1............", ".3.....2.....", ".............", ".............", ], [ [4,2], // coordinates player 1 [5,4], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "......3......", "...........3.", ".............", ".2...........", "...3.........", ".............", ".............", ".......3.....", "....2........", "1............", ".3.....2.....", ".............", ".............", ], [ [4,3], // coordinates player 1 [5,5], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "......3......", "...........3.", ".............", ".2...........", "...3.........", ".............", ".............", ".......3.....", "....2........", "1............", ".3.....2.....", ".............", ".............", ], [ [4,4], // coordinates player 1 [5,6], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "......3......", "...........3.", ".............", ".2...........", "...3.........", ".............", ".............", ".......3.....", "....2........", "1............", ".3.....2.....", ".............", ".............", ], [ [4,3], // coordinates player 1 [5,5], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "......3......", "...........3.", ".............", ".2...........", "...3.........", ".............", ".............", ".......3.....", "....2........", "1............", ".3.....2.....", ".............", ".............", ], [ [5,3], // coordinates player 1 [5,4], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "......3......", "...........3.", ".............", ".2...........", "...3.........", ".............", ".............", ".......3.....", "....2........", "1............", ".3.....2.....", ".............", ".............", ], [ [6,3], // coordinates player 1 [4,4], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "......3......", "...........3.", ".............", ".2...........", "...3.........", ".............", ".............", ".......3.....", "....2........", "1............", ".3.....2.....", ".............", ".............", ], [ [5,3], // coordinates player 1 [3,4], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "......3......", "...........3.", ".............", ".2...........", "...3.........", ".............", ".............", ".......3.....", "....2........", "1............", ".3.....2.....", ".............", ".............", ], [ [6,3], // coordinates player 1 [3,4], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "......3......", "...........3.", ".............", ".2...........", ".............", ".............", ".............", ".......3.....", "....2........", "1............", ".3.....2.....", ".............", ".............", ], [ [5,3], // coordinates player 1 [3,3], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "......3......", "...........3.", ".............", ".2...........", ".............", ".............", ".............", ".......3.....", "....2........", "1............", ".3.....2.....", ".............", ".............", ], [ [6,3], // coordinates player 1 [3,2], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "......3......", "...........3.", ".............", ".2...........", ".............", ".............", ".............", ".......3.....", "....2........", "1............", ".3.....2.....", ".............", ".............", ], [ [7,3], // coordinates player 1 [2,2], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "......3......", "...........3.", ".............", ".2...........", ".............", ".............", ".............", ".......3.....", "....2........", "1............", ".3.....2.....", ".............", ".............", ], [ [7,2], // coordinates player 1 [3,2], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "......3......", "...........3.", ".............", ".2...........", ".............", ".............", ".............", ".......3.....", "....2........", "1............", ".3.....2.....", ".............", ".............", ], [ [6,2], // coordinates player 1 [3,3], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "......3......", "...........3.", ".............", ".2...........", ".............", ".............", ".............", ".......3.....", "....2........", "1............", ".3.....2.....", ".............", ".............", ], [ [6,3], // coordinates player 1 [3,2], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "......3......", "...........3.", ".............", ".2...........", ".............", ".............", ".............", ".......3.....", "....2........", "1............", ".3.....2.....", ".............", ".............", ], [ [6,4], // coordinates player 1 [2,2], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "......3......", "...........3.", ".............", ".2...........", ".............", ".............", ".............", ".......3.....", "....2........", "1............", ".3.....2.....", ".............", ".............", ], [ [5,4], // coordinates player 1 [1,2], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "......3......", "...........3.", ".............", ".2...........", ".............", ".............", ".............", ".......3.....", "....2........", "1............", ".3.....2.....", ".............", ".............", ], [ [6,4], // coordinates player 1 [1,1], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "......3......", "...........3.", ".............", ".2...........", ".............", ".............", ".............", ".......3.....", "....2........", "1............", ".3.....2.....", ".............", ".............", ], [ [7,4], // coordinates player 1 [1,2], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "......3......", "...........3.", ".............", ".2...........", ".............", ".............", ".............", ".......3.....", "....2........", "1............", ".3.....2.....", ".............", ".............", ], [ [6,4], // coordinates player 1 [1,1], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "......3......", "...........3.", ".............", ".2...........", ".............", ".............", ".............", ".......3.....", "....2........", "1............", ".3.....2.....", ".............", ".............", ], [ [5,4], // coordinates player 1 [0,1], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "......3......", "...........3.", ".............", ".2...........", ".............", ".............", ".............", ".......3.....", "....2........", "1............", ".3.....2.....", ".............", ".............", ], [ [5,3], // coordinates player 1 [0,0], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "......3......", "...........3.", ".............", ".2...........", ".............", ".............", ".............", ".......3.....", "....2........", "1............", ".3.....2.....", ".............", ".............", ], [ [5,2], // coordinates player 1 [0,0], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "......3......", "...........3.", ".............", ".2...........", ".............", ".............", ".............", ".......3.....", "....2........", "1............", ".3.....2.....", ".............", ".............", ], [ [6,2], // coordinates player 1 [0,1], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "......3......", "...........3.", ".............", ".2...........", ".............", ".............", ".............", ".......3.....", "....2........", "1............", ".3.....2.....", ".............", ".............", ], [ [6,3], // coordinates player 1 [0,0], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "......3......", "...........3.", ".............", ".2...........", ".............", ".............", ".............", ".......3.....", "....2........", "1............", ".3.....2.....", ".............", ".............", ], [ [6,4], // coordinates player 1 [1,0], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "......3......", "...........3.", ".............", ".2...........", ".............", ".............", ".............", ".......3.....", "....2........", "1............", ".3.....2.....", ".............", ".............", ], [ [5,4], // coordinates player 1 [0,0], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "......3......", "...........3.", ".............", ".2...........", ".............", ".............", ".............", ".......3.....", "....2........", "1............", ".3.....2.....", ".............", ".............", ], [ [5,5], // coordinates player 1 [0,0], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "......3......", "...........3.", ".............", ".2...........", ".............", ".............", ".............", ".......3.....", "....2........", "1............", ".3.....2.....", ".............", ".............", ], [ [5,6], // coordinates player 1 [1,0], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "......3......", "...........3.", ".............", ".2...........", ".............", ".............", ".............", ".......3.....", "....2........", "1............", ".3.....2.....", ".............", ".............", ], [ [5,5], // coordinates player 1 [0,0], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "......3......", "...........3.", ".............", ".2...........", ".............", ".............", ".............", ".......3.....", "....2........", "1............", ".3.....2.....", ".............", ".............", ], [ [6,5], // coordinates player 1 [0,0], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "......3......", "...........3.", ".............", ".2...........", ".............", ".............", ".............", ".......3.....", "....2........", "1............", ".3.....2.....", ".............", ".............", ], [ [6,6], // coordinates player 1 [0,1], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "......3......", "...........3.", ".............", ".2...........", ".............", ".............", ".............", ".......3.....", "....2........", "1............", ".3.....2.....", ".............", ".............", ], [ [6,5], // coordinates player 1 [0,0], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "......3......", "...........3.", ".............", ".2...........", ".............", ".............", ".............", ".......3.....", "....2........", "1............", ".3.....2.....", ".............", ".............", ], [ [7,5], // coordinates player 1 [0,1], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "......3......", "...........3.", ".............", ".2...........", ".............", ".............", ".............", ".......3.....", "....2........", "1............", ".3.....2.....", ".............", ".............", ], [ [8,5], // coordinates player 1 [0,2], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "......3......", "...........3.", ".............", ".2...........", ".............", ".............", ".............", ".......3.....", "....2........", "1............", ".3.....2.....", ".............", ".............", ], [ [8,6], // coordinates player 1 [0,2], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "......3......", "...........3.", ".............", ".2...........", ".............", ".............", ".............", ".......3.....", "....2........", "1............", ".3.....2.....", ".............", ".............", ], [ [8,5], // coordinates player 1 [0,2], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "......3......", "...........3.", ".............", ".2...........", ".............", ".............", ".............", ".......3.....", "....2........", "1............", ".3.....2.....", ".............", ".............", ], [ [8,5], // coordinates player 1 [0,2], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "......3......", "...........3.", ".............", ".2...........", ".............", ".............", ".............", ".......3.....", "....2........", "1............", ".3.....2.....", ".............", ".............", ], ["no winner (game aborted)"] ]