Player 1 (): Stalker v1.0.lua
vs
Player 2 (): door.js

backpauseplayforward
[ [ [0,7], // coordinates player 1 [0,7], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".........", "...3..2..", ".....3...", ".2.......", "...1.....", "..3......", "...3..2..", "......3..", ".........", ], [ [0,7], // coordinates player 1 [0,6], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".........", "...3..2..", ".....3...", ".2.......", "...1.....", "..3......", "...3..2..", "......3..", ".........", ], [ [0,6], // coordinates player 1 [0,7], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".........", "...3..2..", ".....3...", ".2.......", "...1.....", "..3......", "...3..2..", "......3..", ".........", ], [ [0,7], // coordinates player 1 [0,6], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".........", "...3..2..", ".....3...", ".2.......", "...1.....", "..3......", "...3..2..", "......3..", ".........", ], [ [0,6], // coordinates player 1 [1,6], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".........", "...3..2..", ".....3...", ".2.......", "...1.....", "..3......", "...3..2..", "......3..", ".........", ], [ [1,6], // coordinates player 1 [0,6], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".........", "...3..2..", ".....3...", ".2.......", "...1.....", "..3......", "...3..2..", "......3..", ".........", ], [ [0,6], // coordinates player 1 [0,6], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".........", "...3..2..", ".....3...", ".2.......", "...1.....", "..3......", "...3..2..", "......3..", ".........", ], [ [0,6], // coordinates player 1 [0,6], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".........", "...3..2..", ".....3...", ".2.......", "...1.....", "..3......", "...3..2..", "......3..", ".........", ], [ [0,6], // coordinates player 1 [0,7], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".........", "...3..2..", ".....3...", ".2.......", "...1.....", "..3......", "...3..2..", "......3..", ".........", ], [ [0,7], // coordinates player 1 [0,8], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".........", "...3..2..", ".....3...", ".2.......", "...1.....", "..3......", "...3..2..", "......3..", ".........", ], [ [0,8], // coordinates player 1 [0,7], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".........", "...3..2..", ".....3...", ".2.......", "...1.....", "..3......", "...3..2..", "......3..", ".........", ], [ [0,7], // coordinates player 1 [0,8], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".........", "...3..2..", ".....3...", ".2.......", "...1.....", "..3......", "...3..2..", "......3..", ".........", ], [ [0,8], // coordinates player 1 [0,7], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".........", "...3..2..", ".....3...", ".2.......", "...1.....", "..3......", "...3..2..", "......3..", ".........", ], [ [0,7], // coordinates player 1 [0,7], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".........", "...3..2..", ".....3...", ".2.......", "...1.....", "..3......", "...3..2..", "......3..", ".........", ], [ [0,7], // coordinates player 1 [1,7], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".........", "...3..2..", ".....3...", ".2.......", "...1.....", "..3......", "...3..2..", "......3..", ".........", ], [ [1,7], // coordinates player 1 [0,7], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".........", "...3..2..", ".....3...", ".2.......", "...1.....", "..3......", "...3..2..", "......3..", ".........", ], [ [0,7], // coordinates player 1 [0,8], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".........", "...3..2..", ".....3...", ".2.......", "...1.....", "..3......", "...3..2..", "......3..", ".........", ], [ [0,8], // coordinates player 1 [0,7], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".........", "...3..2..", ".....3...", ".2.......", "...1.....", "..3......", "...3..2..", "......3..", ".........", ], [ [0,8], // coordinates player 1 [0,7], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".........", "...3..2..", ".....3...", ".2.......", "...1.....", "..3......", "...3..2..", "......3..", ".........", ], ["no winner (game aborted)"] ]