Player 1 (): SCOOBY.js
vs
Player 2 (): bruteforceNearestTSPA.js

backpauseplayforward
[ [ [4,4], // coordinates player 1 [4,4], // coordinates player 2 [0.0,0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0,0.0], // item count player 2 [1,3,5,7], // item count in total (constant) "....2..2", "444...33", ".3......", ".4...2..", ".34....4", ".1......", "........", "3...4...", ], [ [4,5], // coordinates player 1 [4,4], // coordinates player 2 [0.0,0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0,0.0], // item count player 2 [1,3,5,7], // item count in total (constant) "....2..2", "444...33", ".3......", ".4...2..", ".34....4", ".1......", "........", "3...4...", ], [ [4,6], // coordinates player 1 [4,4], // coordinates player 2 [0.0,0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0,0.0], // item count player 2 [1,3,5,7], // item count in total (constant) "....2..2", "444...33", ".3......", ".4...2..", ".34....4", ".1......", "........", "3...4...", ], [ [4,7], // coordinates player 1 [4,4], // coordinates player 2 [0.0,0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0,0.0], // item count player 2 [1,3,5,7], // item count in total (constant) "....2..2", "444...33", ".3......", ".4...2..", ".34....4", ".1......", "........", "3...4...", ], [ [4,7], // coordinates player 1 [4,4], // coordinates player 2 [0.0,0.0,0.0,1.0], // item count player 1 [0.0,0.0,0.0,0.0], // item count player 2 [1,3,5,7], // item count in total (constant) "....2..2", "444...33", ".3......", ".4...2..", ".34....4", ".1......", "........", "3.......", ], [ [4,7], // coordinates player 1 [4,4], // coordinates player 2 [0.0,0.0,0.0,1.0], // item count player 1 [0.0,0.0,0.0,0.0], // item count player 2 [1,3,5,7], // item count in total (constant) "....2..2", "444...33", ".3......", ".4...2..", ".34....4", ".1......", "........", "3.......", ], [ [4,7], // coordinates player 1 [4,4], // coordinates player 2 [0.0,0.0,0.0,1.0], // item count player 1 [0.0,0.0,0.0,0.0], // item count player 2 [1,3,5,7], // item count in total (constant) "....2..2", "444...33", ".3......", ".4...2..", ".34....4", ".1......", "........", "3.......", ], [ [4,7], // coordinates player 1 [4,4], // coordinates player 2 [0.0,0.0,0.0,1.0], // item count player 1 [0.0,0.0,0.0,0.0], // item count player 2 [1,3,5,7], // item count in total (constant) "....2..2", "444...33", ".3......", ".4...2..", ".34....4", ".1......", "........", "3.......", ], [ [5,7], // coordinates player 1 [4,4], // coordinates player 2 [0.0,0.0,0.0,1.0], // item count player 1 [0.0,0.0,0.0,0.0], // item count player 2 [1,3,5,7], // item count in total (constant) "....2..2", "444...33", ".3......", ".4...2..", ".34....4", ".1......", "........", "3.......", ], [ [4,7], // coordinates player 1 [4,4], // coordinates player 2 [0.0,0.0,0.0,1.0], // item count player 1 [0.0,0.0,0.0,0.0], // item count player 2 [1,3,5,7], // item count in total (constant) "....2..2", "444...33", ".3......", ".4...2..", ".34....4", ".1......", "........", "3.......", ], [ [3,7], // coordinates player 1 [4,4], // coordinates player 2 [0.0,0.0,0.0,1.0], // item count player 1 [0.0,0.0,0.0,0.0], // item count player 2 [1,3,5,7], // item count in total (constant) "....2..2", "444...33", ".3......", ".4...2..", ".34....4", ".1......", "........", "3.......", ], [ [4,7], // coordinates player 1 [4,4], // coordinates player 2 [0.0,0.0,0.0,1.0], // item count player 1 [0.0,0.0,0.0,0.0], // item count player 2 [1,3,5,7], // item count in total (constant) "....2..2", "444...33", ".3......", ".4...2..", ".34....4", ".1......", "........", "3.......", ], [ [3,7], // coordinates player 1 [4,4], // coordinates player 2 [0.0,0.0,0.0,1.0], // item count player 1 [0.0,0.0,0.0,0.0], // item count player 2 [1,3,5,7], // item count in total (constant) "....2..2", "444...33", ".3......", ".4...2..", ".34....4", ".1......", "........", "3.......", ], [ [2,7], // coordinates player 1 [4,4], // coordinates player 2 [0.0,0.0,0.0,1.0], // item count player 1 [0.0,0.0,0.0,0.0], // item count player 2 [1,3,5,7], // item count in total (constant) "....2..2", "444...33", ".3......", ".4...2..", ".34....4", ".1......", "........", "3.......", ], [ [3,7], // coordinates player 1 [4,4], // coordinates player 2 [0.0,0.0,0.0,1.0], // item count player 1 [0.0,0.0,0.0,0.0], // item count player 2 [1,3,5,7], // item count in total (constant) "....2..2", "444...33", ".3......", ".4...2..", ".34....4", ".1......", "........", "3.......", ], [ [3,6], // coordinates player 1 [4,4], // coordinates player 2 [0.0,0.0,0.0,1.0], // item count player 1 [0.0,0.0,0.0,0.0], // item count player 2 [1,3,5,7], // item count in total (constant) "....2..2", "444...33", ".3......", ".4...2..", ".34....4", ".1......", "........", "3.......", ], [ [3,5], // coordinates player 1 [4,4], // coordinates player 2 [0.0,0.0,0.0,1.0], // item count player 1 [0.0,0.0,0.0,0.0], // item count player 2 [1,3,5,7], // item count in total (constant) "....2..2", "444...33", ".3......", ".4...2..", ".34....4", ".1......", "........", "3.......", ], [ [2,5], // coordinates player 1 [4,4], // coordinates player 2 [0.0,0.0,0.0,1.0], // item count player 1 [0.0,0.0,0.0,0.0], // item count player 2 [1,3,5,7], // item count in total (constant) "....2..2", "444...33", ".3......", ".4...2..", ".34....4", ".1......", "........", "3.......", ], [ [3,5], // coordinates player 1 [4,4], // coordinates player 2 [0.0,0.0,0.0,1.0], // item count player 1 [0.0,0.0,0.0,0.0], // item count player 2 [1,3,5,7], // item count in total (constant) "....2..2", "444...33", ".3......", ".4...2..", ".34....4", ".1......", "........", "3.......", ], [ [3,5], // coordinates player 1 [4,4], // coordinates player 2 [0.0,0.0,0.0,1.0], // item count player 1 [0.0,0.0,0.0,0.0], // item count player 2 [1,3,5,7], // item count in total (constant) "....2..2", "444...33", ".3......", ".4...2..", ".34....4", ".1......", "........", "3.......", ], ["no winner (game aborted)"] ]