Player 1 (): Lunasa Prismriver.js
vs
Player 2 (): Gutmann Swipe 2.js

backpauseplayforward
[ [ [2,4], // coordinates player 1 [2,4], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...1.", "3.232", ".3.33", "....2", ".....", ], [ [2,3], // coordinates player 1 [2,3], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...1.", "3.232", ".3.33", "....2", ".....", ], [ [2,2], // coordinates player 1 [1,3], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...1.", "3.232", ".3.33", "....2", ".....", ], [ [2,1], // coordinates player 1 [1,2], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...1.", "3.232", ".3.33", "....2", ".....", ], [ [2,1], // coordinates player 1 [1,2], // coordinates player 2 [0.0,1.0,0.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "...1.", "3..32", "...33", "....2", ".....", ], [ [3,1], // coordinates player 1 [0,2], // coordinates player 2 [0.0,1.0,0.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "...1.", "3..32", "...33", "....2", ".....", ], [ [3,1], // coordinates player 1 [0,1], // coordinates player 2 [0.0,1.0,1.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "...1.", "3...2", "...33", "....2", ".....", ], [ [3,2], // coordinates player 1 [0,1], // coordinates player 2 [0.0,1.0,1.0], // item count player 1 [0.0,0.0,2.0], // item count player 2 [1,3,5], // item count in total (constant) "...1.", "....2", "...33", "....2", ".....", ], [ [3,2], // coordinates player 1 [1,1], // coordinates player 2 [0.0,1.0,2.0], // item count player 1 [0.0,0.0,2.0], // item count player 2 [1,3,5], // item count in total (constant) "...1.", "....2", "....3", "....2", ".....", ], [ [4,2], // coordinates player 1 [2,1], // coordinates player 2 [0.0,1.0,2.0], // item count player 1 [0.0,0.0,2.0], // item count player 2 [1,3,5], // item count in total (constant) "...1.", "....2", "....3", "....2", ".....", ], [ [4,2], // coordinates player 1 [3,1], // coordinates player 2 [0.0,1.0,3.0], // item count player 1 [0.0,0.0,2.0], // item count player 2 [1,3,5], // item count in total (constant) "...1.", "....2", ".....", "....2", ".....", ], [ [4,2], // coordinates player 1 [3,0], // coordinates player 2 [0.0,1.0,3.0], // item count player 1 [0.0,0.0,2.0], // item count player 2 [1,3,5], // item count in total (constant) "...1.", "....2", ".....", "....2", ".....", ], [ [4,2], // coordinates player 1 [3,0], // coordinates player 2 [0.0,1.0,3.0], // item count player 1 [1.0,0.0,2.0], // item count player 2 [1,3,5], // item count in total (constant) ".....", "....2", ".....", "....2", ".....", ], [ [4,2], // coordinates player 1 [4,0], // coordinates player 2 [0.0,1.0,3.0], // item count player 1 [1.0,0.0,2.0], // item count player 2 [1,3,5], // item count in total (constant) ".....", "....2", ".....", "....2", ".....", ], [ [4,2], // coordinates player 1 [4,1], // coordinates player 2 [0.0,1.0,3.0], // item count player 1 [1.0,0.0,2.0], // item count player 2 [1,3,5], // item count in total (constant) ".....", "....2", ".....", "....2", ".....", ], [ [4,3], // coordinates player 1 [4,1], // coordinates player 2 [0.0,1.0,3.0], // item count player 1 [1.0,1.0,2.0], // item count player 2 [1,3,5], // item count in total (constant) ".....", ".....", ".....", "....2", ".....", ], [ [4,3], // coordinates player 1 [3,1], // coordinates player 2 [0.0,2.0,3.0], // item count player 1 [1.0,1.0,2.0], // item count player 2 [1,3,5], // item count in total (constant) ".....", ".....", ".....", ".....", ".....", ], ["player 1 wins"] ]