Player 1 (): tester.js
vs
Player 2 (): Elmo.js

backpauseplayforward
[ [ [12,10], // coordinates player 1 [12,10], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".......3...2...", "...............", "..1........2...", "...............", "...............", "...............", "...............", "........3......", "...............", "...............", "...............", "...............", "..3......2.....", ".........3.....", ".3.............", ], [ [12,9], // coordinates player 1 [11,10], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".......3...2...", "...............", "..1........2...", "...............", "...............", "...............", "...............", "........3......", "...............", "...............", "...............", "...............", "..3......2.....", ".........3.....", ".3.............", ], [ [12,8], // coordinates player 1 [10,10], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".......3...2...", "...............", "..1........2...", "...............", "...............", "...............", "...............", "........3......", "...............", "...............", "...............", "...............", "..3......2.....", ".........3.....", ".3.............", ], [ [12,7], // coordinates player 1 [9,10], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".......3...2...", "...............", "..1........2...", "...............", "...............", "...............", "...............", "........3......", "...............", "...............", "...............", "...............", "..3......2.....", ".........3.....", ".3.............", ], [ [12,6], // coordinates player 1 [9,11], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".......3...2...", "...............", "..1........2...", "...............", "...............", "...............", "...............", "........3......", "...............", "...............", "...............", "...............", "..3......2.....", ".........3.....", ".3.............", ], [ [12,5], // coordinates player 1 [9,12], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".......3...2...", "...............", "..1........2...", "...............", "...............", "...............", "...............", "........3......", "...............", "...............", "...............", "...............", "..3......2.....", ".........3.....", ".3.............", ], [ [12,4], // coordinates player 1 [9,12], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,1.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".......3...2...", "...............", "..1........2...", "...............", "...............", "...............", "...............", "........3......", "...............", "...............", "...............", "...............", "..3............", ".........3.....", ".3.............", ], [ [12,3], // coordinates player 1 [10,12], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,1.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".......3...2...", "...............", "..1........2...", "...............", "...............", "...............", "...............", "........3......", "...............", "...............", "...............", "...............", "..3............", ".........3.....", ".3.............", ], [ [12,2], // coordinates player 1 [11,12], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,1.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".......3...2...", "...............", "..1........2...", "...............", "...............", "...............", "...............", "........3......", "...............", "...............", "...............", "...............", "..3............", ".........3.....", ".3.............", ], [ [11,2], // coordinates player 1 [11,11], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,1.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".......3...2...", "...............", "..1........2...", "...............", "...............", "...............", "...............", "........3......", "...............", "...............", "...............", "...............", "..3............", ".........3.....", ".3.............", ], [ [11,2], // coordinates player 1 [11,10], // coordinates player 2 [0.0,1.0,0.0], // item count player 1 [0.0,1.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".......3...2...", "...............", "..1............", "...............", "...............", "...............", "...............", "........3......", "...............", "...............", "...............", "...............", "..3............", ".........3.....", ".3.............", ], [ [10,2], // coordinates player 1 [10,10], // coordinates player 2 [0.0,1.0,0.0], // item count player 1 [0.0,1.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".......3...2...", "...............", "..1............", "...............", "...............", "...............", "...............", "........3......", "...............", "...............", "...............", "...............", "..3............", ".........3.....", ".3.............", ], [ [9,2], // coordinates player 1 [9,10], // coordinates player 2 [0.0,1.0,0.0], // item count player 1 [0.0,1.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".......3...2...", "...............", "..1............", "...............", "...............", "...............", "...............", "........3......", "...............", "...............", "...............", "...............", "..3............", ".........3.....", ".3.............", ], [ [8,2], // coordinates player 1 [8,10], // coordinates player 2 [0.0,1.0,0.0], // item count player 1 [0.0,1.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".......3...2...", "...............", "..1............", "...............", "...............", "...............", "...............", "........3......", "...............", "...............", "...............", "...............", "..3............", ".........3.....", ".3.............", ], [ [7,2], // coordinates player 1 [7,10], // coordinates player 2 [0.0,1.0,0.0], // item count player 1 [0.0,1.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".......3...2...", "...............", "..1............", "...............", "...............", "...............", "...............", "........3......", "...............", "...............", "...............", "...............", "..3............", ".........3.....", ".3.............", ], [ [6,2], // coordinates player 1 [6,10], // coordinates player 2 [0.0,1.0,0.0], // item count player 1 [0.0,1.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".......3...2...", "...............", "..1............", "...............", "...............", "...............", "...............", "........3......", "...............", "...............", "...............", "...............", "..3............", ".........3.....", ".3.............", ], [ [5,2], // coordinates player 1 [5,10], // coordinates player 2 [0.0,1.0,0.0], // item count player 1 [0.0,1.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".......3...2...", "...............", "..1............", "...............", "...............", "...............", "...............", "........3......", "...............", "...............", "...............", "...............", "..3............", ".........3.....", ".3.............", ], [ [4,2], // coordinates player 1 [4,10], // coordinates player 2 [0.0,1.0,0.0], // item count player 1 [0.0,1.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".......3...2...", "...............", "..1............", "...............", "...............", "...............", "...............", "........3......", "...............", "...............", "...............", "...............", "..3............", ".........3.....", ".3.............", ], [ [3,2], // coordinates player 1 [3,10], // coordinates player 2 [0.0,1.0,0.0], // item count player 1 [0.0,1.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".......3...2...", "...............", "..1............", "...............", "...............", "...............", "...............", "........3......", "...............", "...............", "...............", "...............", "..3............", ".........3.....", ".3.............", ], [ [2,2], // coordinates player 1 [2,10], // coordinates player 2 [0.0,1.0,0.0], // item count player 1 [0.0,1.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".......3...2...", "...............", "..1............", "...............", "...............", "...............", "...............", "........3......", "...............", "...............", "...............", "...............", "..3............", ".........3.....", ".3.............", ], [ [2,2], // coordinates player 1 [2,9], // coordinates player 2 [1.0,1.0,0.0], // item count player 1 [0.0,1.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".......3...2...", "...............", "...............", "...............", "...............", "...............", "...............", "........3......", "...............", "...............", "...............", "...............", "..3............", ".........3.....", ".3.............", ], [ [2,1], // coordinates player 1 [2,10], // coordinates player 2 [1.0,1.0,0.0], // item count player 1 [0.0,1.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".......3...2...", "...............", "...............", "...............", "...............", "...............", "...............", "........3......", "...............", "...............", "...............", "...............", "..3............", ".........3.....", ".3.............", ], [ [2,0], // coordinates player 1 [2,11], // coordinates player 2 [1.0,1.0,0.0], // item count player 1 [0.0,1.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".......3...2...", "...............", "...............", "...............", "...............", "...............", "...............", "........3......", "...............", "...............", "...............", "...............", "..3............", ".........3.....", ".3.............", ], [ [3,0], // coordinates player 1 [2,12], // coordinates player 2 [1.0,1.0,0.0], // item count player 1 [0.0,1.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".......3...2...", "...............", "...............", "...............", "...............", "...............", "...............", "........3......", "...............", "...............", "...............", "...............", "..3............", ".........3.....", ".3.............", ], [ [4,0], // coordinates player 1 [2,12], // coordinates player 2 [1.0,1.0,0.0], // item count player 1 [0.0,1.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) ".......3...2...", "...............", "...............", "...............", "...............", "...............", "...............", "........3......", "...............", "...............", "...............", "...............", "...............", ".........3.....", ".3.............", ], [ [5,0], // coordinates player 1 [1,12], // coordinates player 2 [1.0,1.0,0.0], // item count player 1 [0.0,1.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) ".......3...2...", "...............", "...............", "...............", "...............", "...............", "...............", "........3......", "...............", "...............", "...............", "...............", "...............", ".........3.....", ".3.............", ], [ [6,0], // coordinates player 1 [1,13], // coordinates player 2 [1.0,1.0,0.0], // item count player 1 [0.0,1.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) ".......3...2...", "...............", "...............", "...............", "...............", "...............", "...............", "........3......", "...............", "...............", "...............", "...............", "...............", ".........3.....", ".3.............", ], [ [7,0], // coordinates player 1 [1,14], // coordinates player 2 [1.0,1.0,0.0], // item count player 1 [0.0,1.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) ".......3...2...", "...............", "...............", "...............", "...............", "...............", "...............", "........3......", "...............", "...............", "...............", "...............", "...............", ".........3.....", ".3.............", ], [ [7,0], // coordinates player 1 [1,14], // coordinates player 2 [1.0,1.0,1.0], // item count player 1 [0.0,1.0,2.0], // item count player 2 [1,3,5], // item count in total (constant) "...........2...", "...............", "...............", "...............", "...............", "...............", "...............", "........3......", "...............", "...............", "...............", "...............", "...............", ".........3.....", "...............", ], [ [8,0], // coordinates player 1 [2,14], // coordinates player 2 [1.0,1.0,1.0], // item count player 1 [0.0,1.0,2.0], // item count player 2 [1,3,5], // item count in total (constant) "...........2...", "...............", "...............", "...............", "...............", "...............", "...............", "........3......", "...............", "...............", "...............", "...............", "...............", ".........3.....", "...............", ], [ [9,0], // coordinates player 1 [3,14], // coordinates player 2 [1.0,1.0,1.0], // item count player 1 [0.0,1.0,2.0], // item count player 2 [1,3,5], // item count in total (constant) "...........2...", "...............", "...............", "...............", "...............", "...............", "...............", "........3......", "...............", "...............", "...............", "...............", "...............", ".........3.....", "...............", ], [ [10,0], // coordinates player 1 [4,14], // coordinates player 2 [1.0,1.0,1.0], // item count player 1 [0.0,1.0,2.0], // item count player 2 [1,3,5], // item count in total (constant) "...........2...", "...............", "...............", "...............", "...............", "...............", "...............", "........3......", "...............", "...............", "...............", "...............", "...............", ".........3.....", "...............", ], [ [11,0], // coordinates player 1 [5,14], // coordinates player 2 [1.0,1.0,1.0], // item count player 1 [0.0,1.0,2.0], // item count player 2 [1,3,5], // item count in total (constant) "...........2...", "...............", "...............", "...............", "...............", "...............", "...............", "........3......", "...............", "...............", "...............", "...............", "...............", ".........3.....", "...............", ], [ [11,0], // coordinates player 1 [6,14], // coordinates player 2 [1.0,2.0,1.0], // item count player 1 [0.0,1.0,2.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", "...............", "...............", "...............", "...............", "........3......", "...............", "...............", "...............", "...............", "...............", ".........3.....", "...............", ], ["player 1 wins"] ]