Player 1 (): Bella.js
vs
Player 2 (): BobBot.js

backpauseplayforward
[ [ [3,11], // coordinates player 1 [3,11], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "..............", "..............", "..............", "..............", "..3...........", "..........2...", "..............", "....1.........", "..............", "...32.........", "........3.....", ".32...........", "..............", "...........3..", ], [ [3,10], // coordinates player 1 [4,11], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "..............", "..............", "..............", "..............", "..3...........", "..........2...", "..............", "....1.........", "..............", "...32.........", "........3.....", ".32...........", "..............", "...........3..", ], [ [4,10], // coordinates player 1 [3,11], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "..............", "..............", "..............", "..............", "..3...........", "..........2...", "..............", "....1.........", "..............", "...32.........", "........3.....", ".32...........", "..............", "...........3..", ], [ [3,10], // coordinates player 1 [4,11], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "..............", "..............", "..............", "..............", "..3...........", "..........2...", "..............", "....1.........", "..............", "...32.........", "........3.....", ".32...........", "..............", "...........3..", ], [ [4,10], // coordinates player 1 [3,11], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "..............", "..............", "..............", "..............", "..3...........", "..........2...", "..............", "....1.........", "..............", "...32.........", "........3.....", ".32...........", "..............", "...........3..", ], [ [4,11], // coordinates player 1 [4,11], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "..............", "..............", "..............", "..............", "..3...........", "..........2...", "..............", "....1.........", "..............", "...32.........", "........3.....", ".32...........", "..............", "...........3..", ], [ [5,11], // coordinates player 1 [3,11], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "..............", "..............", "..............", "..............", "..3...........", "..........2...", "..............", "....1.........", "..............", "...32.........", "........3.....", ".32...........", "..............", "...........3..", ], [ [5,10], // coordinates player 1 [4,11], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "..............", "..............", "..............", "..............", "..3...........", "..........2...", "..............", "....1.........", "..............", "...32.........", "........3.....", ".32...........", "..............", "...........3..", ], [ [6,10], // coordinates player 1 [3,11], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "..............", "..............", "..............", "..............", "..3...........", "..........2...", "..............", "....1.........", "..............", "...32.........", "........3.....", ".32...........", "..............", "...........3..", ], [ [6,9], // coordinates player 1 [4,11], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "..............", "..............", "..............", "..............", "..3...........", "..........2...", "..............", "....1.........", "..............", "...32.........", "........3.....", ".32...........", "..............", "...........3..", ], [ [6,10], // coordinates player 1 [3,11], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "..............", "..............", "..............", "..............", "..3...........", "..........2...", "..............", "....1.........", "..............", "...32.........", "........3.....", ".32...........", "..............", "...........3..", ], [ [5,10], // coordinates player 1 [4,11], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "..............", "..............", "..............", "..............", "..3...........", "..........2...", "..............", "....1.........", "..............", "...32.........", "........3.....", ".32...........", "..............", "...........3..", ], [ [5,11], // coordinates player 1 [3,11], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "..............", "..............", "..............", "..............", "..3...........", "..........2...", "..............", "....1.........", "..............", "...32.........", "........3.....", ".32...........", "..............", "...........3..", ], [ [4,11], // coordinates player 1 [4,11], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "..............", "..............", "..............", "..............", "..3...........", "..........2...", "..............", "....1.........", "..............", "...32.........", "........3.....", ".32...........", "..............", "...........3..", ], [ [5,11], // coordinates player 1 [3,11], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "..............", "..............", "..............", "..............", "..3...........", "..........2...", "..............", "....1.........", "..............", "...32.........", "........3.....", ".32...........", "..............", "...........3..", ], [ [4,11], // coordinates player 1 [4,11], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "..............", "..............", "..............", "..............", "..3...........", "..........2...", "..............", "....1.........", "..............", "...32.........", "........3.....", ".32...........", "..............", "...........3..", ], [ [4,11], // coordinates player 1 [4,11], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "..............", "..............", "..............", "..............", "..3...........", "..........2...", "..............", "....1.........", "..............", "...32.........", "........3.....", ".32...........", "..............", "...........3..", ], ["no winner (game aborted)"] ]