Player 1 (): door.js
vs
Player 2 (): 844435.js

backpauseplayforward
[ [ [2,1], // coordinates player 1 [2,1], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".....1.3.......", "...............", "......3........", "...............", "...............", "....2..........", "..............2", "..............2", "...............", "3..............", ".........3.....", "..........3....", "...............", "...............", "...............", ], [ [3,1], // coordinates player 1 [2,0], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".....1.3.......", "...............", "......3........", "...............", "...............", "....2..........", "..............2", "..............2", "...............", "3..............", ".........3.....", "..........3....", "...............", "...............", "...............", ], [ [2,1], // coordinates player 1 [2,0], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".....1.3.......", "...............", "......3........", "...............", "...............", "....2..........", "..............2", "..............2", "...............", "3..............", ".........3.....", "..........3....", "...............", "...............", "...............", ], [ [2,0], // coordinates player 1 [2,0], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".....1.3.......", "...............", "......3........", "...............", "...............", "....2..........", "..............2", "..............2", "...............", "3..............", ".........3.....", "..........3....", "...............", "...............", "...............", ], [ [2,1], // coordinates player 1 [2,0], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".....1.3.......", "...............", "......3........", "...............", "...............", "....2..........", "..............2", "..............2", "...............", "3..............", ".........3.....", "..........3....", "...............", "...............", "...............", ], [ [3,1], // coordinates player 1 [2,0], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".....1.3.......", "...............", "......3........", "...............", "...............", "....2..........", "..............2", "..............2", "...............", "3..............", ".........3.....", "..........3....", "...............", "...............", "...............", ], [ [2,1], // coordinates player 1 [2,0], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".....1.3.......", "...............", "......3........", "...............", "...............", "....2..........", "..............2", "..............2", "...............", "3..............", ".........3.....", "..........3....", "...............", "...............", "...............", ], [ [1,1], // coordinates player 1 [2,0], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".....1.3.......", "...............", "......3........", "...............", "...............", "....2..........", "..............2", "..............2", "...............", "3..............", ".........3.....", "..........3....", "...............", "...............", "...............", ], [ [2,1], // coordinates player 1 [2,0], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".....1.3.......", "...............", "......3........", "...............", "...............", "....2..........", "..............2", "..............2", "...............", "3..............", ".........3.....", "..........3....", "...............", "...............", "...............", ], [ [1,1], // coordinates player 1 [2,0], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".....1.3.......", "...............", "......3........", "...............", "...............", "....2..........", "..............2", "..............2", "...............", "3..............", ".........3.....", "..........3....", "...............", "...............", "...............", ], [ [1,2], // coordinates player 1 [2,0], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".....1.3.......", "...............", "......3........", "...............", "...............", "....2..........", "..............2", "..............2", "...............", "3..............", ".........3.....", "..........3....", "...............", "...............", "...............", ], [ [0,2], // coordinates player 1 [2,0], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".....1.3.......", "...............", "......3........", "...............", "...............", "....2..........", "..............2", "..............2", "...............", "3..............", ".........3.....", "..........3....", "...............", "...............", "...............", ], [ [1,2], // coordinates player 1 [2,0], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".....1.3.......", "...............", "......3........", "...............", "...............", "....2..........", "..............2", "..............2", "...............", "3..............", ".........3.....", "..........3....", "...............", "...............", "...............", ], [ [0,2], // coordinates player 1 [2,0], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".....1.3.......", "...............", "......3........", "...............", "...............", "....2..........", "..............2", "..............2", "...............", "3..............", ".........3.....", "..........3....", "...............", "...............", "...............", ], [ [0,1], // coordinates player 1 [2,0], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".....1.3.......", "...............", "......3........", "...............", "...............", "....2..........", "..............2", "..............2", "...............", "3..............", ".........3.....", "..........3....", "...............", "...............", "...............", ], [ [1,1], // coordinates player 1 [2,0], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".....1.3.......", "...............", "......3........", "...............", "...............", "....2..........", "..............2", "..............2", "...............", "3..............", ".........3.....", "..........3....", "...............", "...............", "...............", ], [ [1,1], // coordinates player 1 [2,0], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".....1.3.......", "...............", "......3........", "...............", "...............", "....2..........", "..............2", "..............2", "...............", "3..............", ".........3.....", "..........3....", "...............", "...............", "...............", ], ["no winner (game aborted)"] ]