Player 1 (): UBETTERRUNBETTERRUNHAMBURGERBUN.js
vs
Player 2 (): anon.js

backpauseplayforward
[ [ [0,2], // coordinates player 1 [0,2], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".2..3", "...3.", ".2.2.", "3.3.3", "1....", ], [ [0,3], // coordinates player 1 [0,1], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".2..3", "...3.", ".2.2.", "3.3.3", "1....", ], [ [0,3], // coordinates player 1 [0,0], // coordinates player 2 [0.0,0.0,1.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".2..3", "...3.", ".2.2.", "..3.3", "1....", ], [ [0,3], // coordinates player 1 [0,0], // coordinates player 2 [0.0,0.0,1.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".2..3", "...3.", ".2.2.", "..3.3", "1....", ], [ [0,4], // coordinates player 1 [0,0], // coordinates player 2 [0.0,0.0,1.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".2..3", "...3.", ".2.2.", "..3.3", "1....", ], [ [0,4], // coordinates player 1 [0,0], // coordinates player 2 [1.0,0.0,1.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".2..3", "...3.", ".2.2.", "..3.3", ".....", ], [ [0,4], // coordinates player 1 [0,0], // coordinates player 2 [1.0,0.0,1.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".2..3", "...3.", ".2.2.", "..3.3", ".....", ], [ [0,4], // coordinates player 1 [0,0], // coordinates player 2 [1.0,0.0,1.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".2..3", "...3.", ".2.2.", "..3.3", ".....", ], [ [1,4], // coordinates player 1 [0,0], // coordinates player 2 [1.0,0.0,1.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".2..3", "...3.", ".2.2.", "..3.3", ".....", ], [ [0,4], // coordinates player 1 [0,0], // coordinates player 2 [1.0,0.0,1.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".2..3", "...3.", ".2.2.", "..3.3", ".....", ], [ [0,4], // coordinates player 1 [0,0], // coordinates player 2 [1.0,0.0,1.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".2..3", "...3.", ".2.2.", "..3.3", ".....", ], [ [0,4], // coordinates player 1 [0,0], // coordinates player 2 [1.0,0.0,1.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".2..3", "...3.", ".2.2.", "..3.3", ".....", ], [ [0,3], // coordinates player 1 [0,0], // coordinates player 2 [1.0,0.0,1.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".2..3", "...3.", ".2.2.", "..3.3", ".....", ], [ [0,2], // coordinates player 1 [0,0], // coordinates player 2 [1.0,0.0,1.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".2..3", "...3.", ".2.2.", "..3.3", ".....", ], [ [0,1], // coordinates player 1 [0,0], // coordinates player 2 [1.0,0.0,1.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".2..3", "...3.", ".2.2.", "..3.3", ".....", ], [ [0,1], // coordinates player 1 [0,0], // coordinates player 2 [1.0,0.0,1.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".2..3", "...3.", ".2.2.", "..3.3", ".....", ], [ [1,1], // coordinates player 1 [0,0], // coordinates player 2 [1.0,0.0,1.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".2..3", "...3.", ".2.2.", "..3.3", ".....", ], [ [1,0], // coordinates player 1 [0,0], // coordinates player 2 [1.0,0.0,1.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".2..3", "...3.", ".2.2.", "..3.3", ".....", ], [ [1,0], // coordinates player 1 [0,0], // coordinates player 2 [1.0,1.0,1.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "....3", "...3.", ".2.2.", "..3.3", ".....", ], [ [1,1], // coordinates player 1 [0,0], // coordinates player 2 [1.0,1.0,1.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "....3", "...3.", ".2.2.", "..3.3", ".....", ], [ [0,1], // coordinates player 1 [0,0], // coordinates player 2 [1.0,1.0,1.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "....3", "...3.", ".2.2.", "..3.3", ".....", ], [ [1,1], // coordinates player 1 [0,0], // coordinates player 2 [1.0,1.0,1.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "....3", "...3.", ".2.2.", "..3.3", ".....", ], [ [1,1], // coordinates player 1 [0,0], // coordinates player 2 [1.0,1.0,1.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "....3", "...3.", ".2.2.", "..3.3", ".....", ], ["no winner (game aborted)"] ]