Player 1 (): Darmagpi.lua
vs
Player 2 (): Shrek is life.js

backpauseplayforward
[ [ [0,5], // coordinates player 1 [0,5], // coordinates player 2 [0.0,0.0,0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0,0.0,0.0], // item count player 2 [1,3,5,7,9], // item count in total (constant) ".4....4", "53..432", ".533545", "..42.45", "3...125", "..5.55.", ".....4.", ], [ [0,5], // coordinates player 1 [0,6], // coordinates player 2 [0.0,0.0,0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0,0.0,0.0], // item count player 2 [1,3,5,7,9], // item count in total (constant) ".4....4", "53..432", ".533545", "..42.45", "3...125", "..5.55.", ".....4.", ], [ [0,5], // coordinates player 1 [0,6], // coordinates player 2 [0.0,0.0,0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0,0.0,0.0], // item count player 2 [1,3,5,7,9], // item count in total (constant) ".4....4", "53..432", ".533545", "..42.45", "3...125", "..5.55.", ".....4.", ], [ [0,5], // coordinates player 1 [0,6], // coordinates player 2 [0.0,0.0,0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0,0.0,0.0], // item count player 2 [1,3,5,7,9], // item count in total (constant) ".4....4", "53..432", ".533545", "..42.45", "3...125", "..5.55.", ".....4.", ], [ [0,5], // coordinates player 1 [0,6], // coordinates player 2 [0.0,0.0,0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0,0.0,0.0], // item count player 2 [1,3,5,7,9], // item count in total (constant) ".4....4", "53..432", ".533545", "..42.45", "3...125", "..5.55.", ".....4.", ], [ [0,5], // coordinates player 1 [0,5], // coordinates player 2 [0.0,0.0,0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0,0.0,0.0], // item count player 2 [1,3,5,7,9], // item count in total (constant) ".4....4", "53..432", ".533545", "..42.45", "3...125", "..5.55.", ".....4.", ], [ [0,5], // coordinates player 1 [0,6], // coordinates player 2 [0.0,0.0,0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0,0.0,0.0], // item count player 2 [1,3,5,7,9], // item count in total (constant) ".4....4", "53..432", ".533545", "..42.45", "3...125", "..5.55.", ".....4.", ], [ [0,5], // coordinates player 1 [0,6], // coordinates player 2 [0.0,0.0,0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0,0.0,0.0], // item count player 2 [1,3,5,7,9], // item count in total (constant) ".4....4", "53..432", ".533545", "..42.45", "3...125", "..5.55.", ".....4.", ], [ [0,5], // coordinates player 1 [0,6], // coordinates player 2 [0.0,0.0,0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0,0.0,0.0], // item count player 2 [1,3,5,7,9], // item count in total (constant) ".4....4", "53..432", ".533545", "..42.45", "3...125", "..5.55.", ".....4.", ], [ [0,5], // coordinates player 1 [0,5], // coordinates player 2 [0.0,0.0,0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0,0.0,0.0], // item count player 2 [1,3,5,7,9], // item count in total (constant) ".4....4", "53..432", ".533545", "..42.45", "3...125", "..5.55.", ".....4.", ], [ [0,5], // coordinates player 1 [0,5], // coordinates player 2 [0.0,0.0,0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0,0.0,0.0], // item count player 2 [1,3,5,7,9], // item count in total (constant) ".4....4", "53..432", ".533545", "..42.45", "3...125", "..5.55.", ".....4.", ], ["no winner (game aborted)"] ]