Player 1 (): AveBot.lua
vs
Player 2 (): greedy with salt.js

backpauseplayforward
[ [ [4,11], // coordinates player 1 [4,11], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...3...........", "........2....3.", "...............", "...............", ".......3.....2.", "...............", ".....1.........", "...............", "...............", "........3....2.", "...........3...", "...............", "...............", ], [ [5,11], // coordinates player 1 [5,11], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...3...........", "........2....3.", "...............", "...............", ".......3.....2.", "...............", ".....1.........", "...............", "...............", "........3....2.", "...........3...", "...............", "...............", ], [ [5,10], // coordinates player 1 [5,10], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...3...........", "........2....3.", "...............", "...............", ".......3.....2.", "...............", ".....1.........", "...............", "...............", "........3....2.", "...........3...", "...............", "...............", ], [ [5,9], // coordinates player 1 [5,9], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...3...........", "........2....3.", "...............", "...............", ".......3.....2.", "...............", ".....1.........", "...............", "...............", "........3....2.", "...........3...", "...............", "...............", ], [ [5,8], // coordinates player 1 [5,8], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...3...........", "........2....3.", "...............", "...............", ".......3.....2.", "...............", ".....1.........", "...............", "...............", "........3....2.", "...........3...", "...............", "...............", ], [ [5,8], // coordinates player 1 [5,8], // coordinates player 2 [0.5,0.0,0.0], // item count player 1 [0.5,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...3...........", "........2....3.", "...............", "...............", ".......3.....2.", "...............", "...............", "...............", "...............", "........3....2.", "...........3...", "...............", "...............", ], [ [6,8], // coordinates player 1 [6,8], // coordinates player 2 [0.5,0.0,0.0], // item count player 1 [0.5,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...3...........", "........2....3.", "...............", "...............", ".......3.....2.", "...............", "...............", "...............", "...............", "........3....2.", "...........3...", "...............", "...............", ], [ [7,8], // coordinates player 1 [7,8], // coordinates player 2 [0.5,0.0,0.0], // item count player 1 [0.5,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...3...........", "........2....3.", "...............", "...............", ".......3.....2.", "...............", "...............", "...............", "...............", "........3....2.", "...........3...", "...............", "...............", ], [ [7,7], // coordinates player 1 [7,7], // coordinates player 2 [0.5,0.0,0.0], // item count player 1 [0.5,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...3...........", "........2....3.", "...............", "...............", ".......3.....2.", "...............", "...............", "...............", "...............", "........3....2.", "...........3...", "...............", "...............", ], [ [7,6], // coordinates player 1 [7,6], // coordinates player 2 [0.5,0.0,0.0], // item count player 1 [0.5,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...3...........", "........2....3.", "...............", "...............", ".......3.....2.", "...............", "...............", "...............", "...............", "........3....2.", "...........3...", "...............", "...............", ], [ [7,6], // coordinates player 1 [7,6], // coordinates player 2 [0.5,0.0,0.5], // item count player 1 [0.5,0.0,0.5], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...3...........", "........2....3.", "...............", "...............", ".............2.", "...............", "...............", "...............", "...............", "........3....2.", "...........3...", "...............", "...............", ], [ [8,6], // coordinates player 1 [8,6], // coordinates player 2 [0.5,0.0,0.5], // item count player 1 [0.5,0.0,0.5], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...3...........", "........2....3.", "...............", "...............", ".............2.", "...............", "...............", "...............", "...............", "........3....2.", "...........3...", "...............", "...............", ], [ [8,5], // coordinates player 1 [8,5], // coordinates player 2 [0.5,0.0,0.5], // item count player 1 [0.5,0.0,0.5], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...3...........", "........2....3.", "...............", "...............", ".............2.", "...............", "...............", "...............", "...............", "........3....2.", "...........3...", "...............", "...............", ], [ [8,4], // coordinates player 1 [8,4], // coordinates player 2 [0.5,0.0,0.5], // item count player 1 [0.5,0.0,0.5], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...3...........", "........2....3.", "...............", "...............", ".............2.", "...............", "...............", "...............", "...............", "........3....2.", "...........3...", "...............", "...............", ], [ [8,3], // coordinates player 1 [8,3], // coordinates player 2 [0.5,0.0,0.5], // item count player 1 [0.5,0.0,0.5], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...3...........", "........2....3.", "...............", "...............", ".............2.", "...............", "...............", "...............", "...............", "........3....2.", "...........3...", "...............", "...............", ], [ [8,3], // coordinates player 1 [8,3], // coordinates player 2 [0.5,0.5,0.5], // item count player 1 [0.5,0.5,0.5], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...3...........", ".............3.", "...............", "...............", ".............2.", "...............", "...............", "...............", "...............", "........3....2.", "...........3...", "...............", "...............", ], [ [9,3], // coordinates player 1 [9,3], // coordinates player 2 [0.5,0.5,0.5], // item count player 1 [0.5,0.5,0.5], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...3...........", ".............3.", "...............", "...............", ".............2.", "...............", "...............", "...............", "...............", "........3....2.", "...........3...", "...............", "...............", ], [ [10,3], // coordinates player 1 [10,3], // coordinates player 2 [0.5,0.5,0.5], // item count player 1 [0.5,0.5,0.5], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...3...........", ".............3.", "...............", "...............", ".............2.", "...............", "...............", "...............", "...............", "........3....2.", "...........3...", "...............", "...............", ], [ [11,3], // coordinates player 1 [11,3], // coordinates player 2 [0.5,0.5,0.5], // item count player 1 [0.5,0.5,0.5], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...3...........", ".............3.", "...............", "...............", ".............2.", "...............", "...............", "...............", "...............", "........3....2.", "...........3...", "...............", "...............", ], [ [12,3], // coordinates player 1 [12,3], // coordinates player 2 [0.5,0.5,0.5], // item count player 1 [0.5,0.5,0.5], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...3...........", ".............3.", "...............", "...............", ".............2.", "...............", "...............", "...............", "...............", "........3....2.", "...........3...", "...............", "...............", ], [ [13,3], // coordinates player 1 [13,3], // coordinates player 2 [0.5,0.5,0.5], // item count player 1 [0.5,0.5,0.5], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...3...........", ".............3.", "...............", "...............", ".............2.", "...............", "...............", "...............", "...............", "........3....2.", "...........3...", "...............", "...............", ], [ [13,3], // coordinates player 1 [13,3], // coordinates player 2 [0.5,0.5,1.0], // item count player 1 [0.5,0.5,1.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...3...........", "...............", "...............", "...............", ".............2.", "...............", "...............", "...............", "...............", "........3....2.", "...........3...", "...............", "...............", ], [ [13,4], // coordinates player 1 [13,4], // coordinates player 2 [0.5,0.5,1.0], // item count player 1 [0.5,0.5,1.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...3...........", "...............", "...............", "...............", ".............2.", "...............", "...............", "...............", "...............", "........3....2.", "...........3...", "...............", "...............", ], [ [13,5], // coordinates player 1 [13,5], // coordinates player 2 [0.5,0.5,1.0], // item count player 1 [0.5,0.5,1.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...3...........", "...............", "...............", "...............", ".............2.", "...............", "...............", "...............", "...............", "........3....2.", "...........3...", "...............", "...............", ], [ [13,6], // coordinates player 1 [13,6], // coordinates player 2 [0.5,0.5,1.0], // item count player 1 [0.5,0.5,1.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...3...........", "...............", "...............", "...............", ".............2.", "...............", "...............", "...............", "...............", "........3....2.", "...........3...", "...............", "...............", ], [ [13,6], // coordinates player 1 [13,6], // coordinates player 2 [0.5,1.0,1.0], // item count player 1 [0.5,1.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...3...........", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "........3....2.", "...........3...", "...............", "...............", ], [ [13,7], // coordinates player 1 [13,7], // coordinates player 2 [0.5,1.0,1.0], // item count player 1 [0.5,1.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...3...........", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "........3....2.", "...........3...", "...............", "...............", ], [ [13,8], // coordinates player 1 [13,8], // coordinates player 2 [0.5,1.0,1.0], // item count player 1 [0.5,1.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...3...........", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "........3....2.", "...........3...", "...............", "...............", ], [ [13,9], // coordinates player 1 [13,9], // coordinates player 2 [0.5,1.0,1.0], // item count player 1 [0.5,1.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...3...........", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "........3....2.", "...........3...", "...............", "...............", ], [ [13,10], // coordinates player 1 [13,10], // coordinates player 2 [0.5,1.0,1.0], // item count player 1 [0.5,1.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...3...........", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "........3....2.", "...........3...", "...............", "...............", ], [ [13,11], // coordinates player 1 [13,11], // coordinates player 2 [0.5,1.0,1.0], // item count player 1 [0.5,1.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...3...........", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "........3....2.", "...........3...", "...............", "...............", ], [ [13,11], // coordinates player 1 [13,11], // coordinates player 2 [0.5,1.5,1.0], // item count player 1 [0.5,1.5,1.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...3...........", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "........3......", "...........3...", "...............", "...............", ], [ [12,11], // coordinates player 1 [12,11], // coordinates player 2 [0.5,1.5,1.0], // item count player 1 [0.5,1.5,1.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...3...........", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "........3......", "...........3...", "...............", "...............", ], [ [11,11], // coordinates player 1 [11,11], // coordinates player 2 [0.5,1.5,1.0], // item count player 1 [0.5,1.5,1.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...3...........", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "........3......", "...........3...", "...............", "...............", ], [ [11,12], // coordinates player 1 [11,12], // coordinates player 2 [0.5,1.5,1.0], // item count player 1 [0.5,1.5,1.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...3...........", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "........3......", "...........3...", "...............", "...............", ], [ [11,12], // coordinates player 1 [11,12], // coordinates player 2 [0.5,1.5,1.5], // item count player 1 [0.5,1.5,1.5], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...3...........", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "........3......", "...............", "...............", "...............", ], [ [10,12], // coordinates player 1 [10,12], // coordinates player 2 [0.5,1.5,1.5], // item count player 1 [0.5,1.5,1.5], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...3...........", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "........3......", "...............", "...............", "...............", ], [ [9,12], // coordinates player 1 [9,12], // coordinates player 2 [0.5,1.5,1.5], // item count player 1 [0.5,1.5,1.5], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...3...........", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "........3......", "...............", "...............", "...............", ], [ [8,12], // coordinates player 1 [8,12], // coordinates player 2 [0.5,1.5,1.5], // item count player 1 [0.5,1.5,1.5], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...3...........", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "........3......", "...............", "...............", "...............", ], [ [8,11], // coordinates player 1 [8,11], // coordinates player 2 [0.5,1.5,1.5], // item count player 1 [0.5,1.5,1.5], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...3...........", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "........3......", "...............", "...............", "...............", ], [ [8,11], // coordinates player 1 [8,11], // coordinates player 2 [0.5,1.5,2.0], // item count player 1 [0.5,1.5,2.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...3...........", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ], [ [7,11], // coordinates player 1 [7,11], // coordinates player 2 [0.5,1.5,2.0], // item count player 1 [0.5,1.5,2.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...3...........", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ], [ [6,11], // coordinates player 1 [6,11], // coordinates player 2 [0.5,1.5,2.0], // item count player 1 [0.5,1.5,2.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...3...........", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ], [ [5,11], // coordinates player 1 [5,11], // coordinates player 2 [0.5,1.5,2.0], // item count player 1 [0.5,1.5,2.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...3...........", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ], [ [4,11], // coordinates player 1 [4,11], // coordinates player 2 [0.5,1.5,2.0], // item count player 1 [0.5,1.5,2.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...3...........", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ], [ [3,11], // coordinates player 1 [3,11], // coordinates player 2 [0.5,1.5,2.0], // item count player 1 [0.5,1.5,2.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...3...........", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ], [ [3,10], // coordinates player 1 [3,10], // coordinates player 2 [0.5,1.5,2.0], // item count player 1 [0.5,1.5,2.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...3...........", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ], [ [3,9], // coordinates player 1 [3,9], // coordinates player 2 [0.5,1.5,2.0], // item count player 1 [0.5,1.5,2.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...3...........", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ], [ [3,8], // coordinates player 1 [3,8], // coordinates player 2 [0.5,1.5,2.0], // item count player 1 [0.5,1.5,2.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...3...........", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ], [ [3,7], // coordinates player 1 [3,7], // coordinates player 2 [0.5,1.5,2.0], // item count player 1 [0.5,1.5,2.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...3...........", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ], [ [3,6], // coordinates player 1 [3,6], // coordinates player 2 [0.5,1.5,2.0], // item count player 1 [0.5,1.5,2.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...3...........", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ], [ [3,5], // coordinates player 1 [3,5], // coordinates player 2 [0.5,1.5,2.0], // item count player 1 [0.5,1.5,2.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...3...........", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ], [ [3,4], // coordinates player 1 [3,4], // coordinates player 2 [0.5,1.5,2.0], // item count player 1 [0.5,1.5,2.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...3...........", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ], [ [3,3], // coordinates player 1 [3,3], // coordinates player 2 [0.5,1.5,2.0], // item count player 1 [0.5,1.5,2.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...3...........", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ], [ [3,2], // coordinates player 1 [3,2], // coordinates player 2 [0.5,1.5,2.0], // item count player 1 [0.5,1.5,2.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...3...........", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ], [ [3,2], // coordinates player 1 [3,2], // coordinates player 2 [0.5,1.5,2.5], // item count player 1 [0.5,1.5,2.5], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ], ["no winner"] ]