Player 1 (): hut bin.js
vs
Player 2 (): anon.js

backpauseplayforward
[ [ [10,3], // coordinates player 1 [10,3], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "..............", "......3.......", "..............", "....2........3", "..............", "...2.........3", "..............", "..............", "..............", "............3.", "..............", ".1.....3......", "..............", ".....2........", ], [ [10,4], // coordinates player 1 [10,2], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "..............", "......3.......", "..............", "....2........3", "..............", "...2.........3", "..............", "..............", "..............", "............3.", "..............", ".1.....3......", "..............", ".....2........", ], [ [9,4], // coordinates player 1 [10,1], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "..............", "......3.......", "..............", "....2........3", "..............", "...2.........3", "..............", "..............", "..............", "............3.", "..............", ".1.....3......", "..............", ".....2........", ], [ [10,4], // coordinates player 1 [10,0], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "..............", "......3.......", "..............", "....2........3", "..............", "...2.........3", "..............", "..............", "..............", "............3.", "..............", ".1.....3......", "..............", ".....2........", ], [ [9,4], // coordinates player 1 [10,0], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "..............", "......3.......", "..............", "....2........3", "..............", "...2.........3", "..............", "..............", "..............", "............3.", "..............", ".1.....3......", "..............", ".....2........", ], [ [10,4], // coordinates player 1 [10,0], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "..............", "......3.......", "..............", "....2........3", "..............", "...2.........3", "..............", "..............", "..............", "............3.", "..............", ".1.....3......", "..............", ".....2........", ], [ [10,3], // coordinates player 1 [10,0], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "..............", "......3.......", "..............", "....2........3", "..............", "...2.........3", "..............", "..............", "..............", "............3.", "..............", ".1.....3......", "..............", ".....2........", ], [ [9,3], // coordinates player 1 [10,0], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "..............", "......3.......", "..............", "....2........3", "..............", "...2.........3", "..............", "..............", "..............", "............3.", "..............", ".1.....3......", "..............", ".....2........", ], [ [10,3], // coordinates player 1 [10,0], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "..............", "......3.......", "..............", "....2........3", "..............", "...2.........3", "..............", "..............", "..............", "............3.", "..............", ".1.....3......", "..............", ".....2........", ], [ [9,3], // coordinates player 1 [10,0], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "..............", "......3.......", "..............", "....2........3", "..............", "...2.........3", "..............", "..............", "..............", "............3.", "..............", ".1.....3......", "..............", ".....2........", ], [ [8,3], // coordinates player 1 [10,0], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "..............", "......3.......", "..............", "....2........3", "..............", "...2.........3", "..............", "..............", "..............", "............3.", "..............", ".1.....3......", "..............", ".....2........", ], [ [8,2], // coordinates player 1 [10,0], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "..............", "......3.......", "..............", "....2........3", "..............", "...2.........3", "..............", "..............", "..............", "............3.", "..............", ".1.....3......", "..............", ".....2........", ], [ [8,1], // coordinates player 1 [10,0], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "..............", "......3.......", "..............", "....2........3", "..............", "...2.........3", "..............", "..............", "..............", "............3.", "..............", ".1.....3......", "..............", ".....2........", ], [ [8,2], // coordinates player 1 [10,0], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "..............", "......3.......", "..............", "....2........3", "..............", "...2.........3", "..............", "..............", "..............", "............3.", "..............", ".1.....3......", "..............", ".....2........", ], [ [8,1], // coordinates player 1 [10,0], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "..............", "......3.......", "..............", "....2........3", "..............", "...2.........3", "..............", "..............", "..............", "............3.", "..............", ".1.....3......", "..............", ".....2........", ], [ [8,2], // coordinates player 1 [10,0], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "..............", "......3.......", "..............", "....2........3", "..............", "...2.........3", "..............", "..............", "..............", "............3.", "..............", ".1.....3......", "..............", ".....2........", ], [ [8,1], // coordinates player 1 [10,0], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "..............", "......3.......", "..............", "....2........3", "..............", "...2.........3", "..............", "..............", "..............", "............3.", "..............", ".1.....3......", "..............", ".....2........", ], [ [8,0], // coordinates player 1 [10,0], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "..............", "......3.......", "..............", "....2........3", "..............", "...2.........3", "..............", "..............", "..............", "............3.", "..............", ".1.....3......", "..............", ".....2........", ], [ [7,0], // coordinates player 1 [10,0], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "..............", "......3.......", "..............", "....2........3", "..............", "...2.........3", "..............", "..............", "..............", "............3.", "..............", ".1.....3......", "..............", ".....2........", ], [ [6,0], // coordinates player 1 [10,0], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "..............", "......3.......", "..............", "....2........3", "..............", "...2.........3", "..............", "..............", "..............", "............3.", "..............", ".1.....3......", "..............", ".....2........", ], [ [6,0], // coordinates player 1 [10,0], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "..............", "......3.......", "..............", "....2........3", "..............", "...2.........3", "..............", "..............", "..............", "............3.", "..............", ".1.....3......", "..............", ".....2........", ], [ [6,0], // coordinates player 1 [10,0], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "..............", "......3.......", "..............", "....2........3", "..............", "...2.........3", "..............", "..............", "..............", "............3.", "..............", ".1.....3......", "..............", ".....2........", ], ["no winner (game aborted)"] ]