Player 1 (): toaster_annihilator.js
vs
Player 2 (): mu-test2.js

backpauseplayforward
[ [ [6,4], // coordinates player 1 [6,4], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "..........3", "...2.......", "...........", "...........", "...3.....3.", ".....2.....", "......2..3.", "...........", ".....3.....", "..........1", "...........", ], [ [7,4], // coordinates player 1 [5,4], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "..........3", "...2.......", "...........", "...........", "...3.....3.", ".....2.....", "......2..3.", "...........", ".....3.....", "..........1", "...........", ], [ [8,4], // coordinates player 1 [4,4], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "..........3", "...2.......", "...........", "...........", "...3.....3.", ".....2.....", "......2..3.", "...........", ".....3.....", "..........1", "...........", ], [ [9,4], // coordinates player 1 [3,4], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "..........3", "...2.......", "...........", "...........", "...3.....3.", ".....2.....", "......2..3.", "...........", ".....3.....", "..........1", "...........", ], [ [9,5], // coordinates player 1 [3,4], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "..........3", "...2.......", "...........", "...........", ".........3.", ".....2.....", "......2..3.", "...........", ".....3.....", "..........1", "...........", ], [ [9,6], // coordinates player 1 [2,4], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "..........3", "...2.......", "...........", "...........", ".........3.", ".....2.....", "......2..3.", "...........", ".....3.....", "..........1", "...........", ], [ [9,6], // coordinates player 1 [1,4], // coordinates player 2 [0.0,0.0,1.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "..........3", "...2.......", "...........", "...........", ".........3.", ".....2.....", "......2....", "...........", ".....3.....", "..........1", "...........", ], [ [9,5], // coordinates player 1 [0,4], // coordinates player 2 [0.0,0.0,1.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "..........3", "...2.......", "...........", "...........", ".........3.", ".....2.....", "......2....", "...........", ".....3.....", "..........1", "...........", ], [ [9,5], // coordinates player 1 [0,4], // coordinates player 2 [0.0,0.0,1.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "..........3", "...2.......", "...........", "...........", ".........3.", ".....2.....", "......2....", "...........", ".....3.....", "..........1", "...........", ], ["player 1 wins (opponent return no move or an invalid move)"] ]