Player 1 (): Darmagpi.lua
vs
Player 2 (): bruteforceNearestTSPA.js

backpauseplayforward
[ [ [0,6], // coordinates player 1 [0,6], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "......3...", "33....3...", "..3....2..", ".....1.2..", ".........2", "..........", "..........", "..........", "..........", "..........", ], [ [0,6], // coordinates player 1 [0,6], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "......3...", "33....3...", "..3....2..", ".....1.2..", ".........2", "..........", "..........", "..........", "..........", "..........", ], [ [0,6], // coordinates player 1 [0,6], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "......3...", "33....3...", "..3....2..", ".....1.2..", ".........2", "..........", "..........", "..........", "..........", "..........", ], [ [0,6], // coordinates player 1 [0,6], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "......3...", "33....3...", "..3....2..", ".....1.2..", ".........2", "..........", "..........", "..........", "..........", "..........", ], [ [0,6], // coordinates player 1 [0,6], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "......3...", "33....3...", "..3....2..", ".....1.2..", ".........2", "..........", "..........", "..........", "..........", "..........", ], [ [0,6], // coordinates player 1 [0,6], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "......3...", "33....3...", "..3....2..", ".....1.2..", ".........2", "..........", "..........", "..........", "..........", "..........", ], [ [0,6], // coordinates player 1 [0,6], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "......3...", "33....3...", "..3....2..", ".....1.2..", ".........2", "..........", "..........", "..........", "..........", "..........", ], [ [0,6], // coordinates player 1 [0,6], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "......3...", "33....3...", "..3....2..", ".....1.2..", ".........2", "..........", "..........", "..........", "..........", "..........", ], [ [0,6], // coordinates player 1 [0,6], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "......3...", "33....3...", "..3....2..", ".....1.2..", ".........2", "..........", "..........", "..........", "..........", "..........", ], [ [0,6], // coordinates player 1 [0,6], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "......3...", "33....3...", "..3....2..", ".....1.2..", ".........2", "..........", "..........", "..........", "..........", "..........", ], ["no winner (game aborted)"] ]