Player 1 (): CandymountainCharlie.js
vs
Player 2 (): NimBot.js

backpauseplayforward
[ [ [5,7], // coordinates player 1 [5,7], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "....3.......2..", "...............", "...............", "...............", ".....3.........", "...............", "...............", "...............", "........1......", ".3.............", ".......2.....2.", "...............", "...............", "...............", ".3......3......", ], [ [4,7], // coordinates player 1 [4,7], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "....3.......2..", "...............", "...............", "...............", ".....3.........", "...............", "...............", "...............", "........1......", ".3.............", ".......2.....2.", "...............", "...............", "...............", ".3......3......", ], [ [5,7], // coordinates player 1 [4,8], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "....3.......2..", "...............", "...............", "...............", ".....3.........", "...............", "...............", "...............", "........1......", ".3.............", ".......2.....2.", "...............", "...............", "...............", ".3......3......", ], [ [5,8], // coordinates player 1 [4,9], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "....3.......2..", "...............", "...............", "...............", ".....3.........", "...............", "...............", "...............", "........1......", ".3.............", ".......2.....2.", "...............", "...............", "...............", ".3......3......", ], [ [5,9], // coordinates player 1 [5,9], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "....3.......2..", "...............", "...............", "...............", ".....3.........", "...............", "...............", "...............", "........1......", ".3.............", ".......2.....2.", "...............", "...............", "...............", ".3......3......", ], [ [6,9], // coordinates player 1 [6,9], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "....3.......2..", "...............", "...............", "...............", ".....3.........", "...............", "...............", "...............", "........1......", ".3.............", ".......2.....2.", "...............", "...............", "...............", ".3......3......", ], [ [6,8], // coordinates player 1 [7,9], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "....3.......2..", "...............", "...............", "...............", ".....3.........", "...............", "...............", "...............", "........1......", ".3.............", ".......2.....2.", "...............", "...............", "...............", ".3......3......", ], [ [5,8], // coordinates player 1 [7,8], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "....3.......2..", "...............", "...............", "...............", ".....3.........", "...............", "...............", "...............", "........1......", ".3.............", ".......2.....2.", "...............", "...............", "...............", ".3......3......", ], [ [4,8], // coordinates player 1 [7,7], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "....3.......2..", "...............", "...............", "...............", ".....3.........", "...............", "...............", "...............", "........1......", ".3.............", ".......2.....2.", "...............", "...............", "...............", ".3......3......", ], [ [3,8], // coordinates player 1 [7,6], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "....3.......2..", "...............", "...............", "...............", ".....3.........", "...............", "...............", "...............", "........1......", ".3.............", ".......2.....2.", "...............", "...............", "...............", ".3......3......", ], [ [3,9], // coordinates player 1 [7,5], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "....3.......2..", "...............", "...............", "...............", ".....3.........", "...............", "...............", "...............", "........1......", ".3.............", ".......2.....2.", "...............", "...............", "...............", ".3......3......", ], [ [3,8], // coordinates player 1 [6,5], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "....3.......2..", "...............", "...............", "...............", ".....3.........", "...............", "...............", "...............", "........1......", ".3.............", ".......2.....2.", "...............", "...............", "...............", ".3......3......", ], [ [3,9], // coordinates player 1 [6,6], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "....3.......2..", "...............", "...............", "...............", ".....3.........", "...............", "...............", "...............", "........1......", ".3.............", ".......2.....2.", "...............", "...............", "...............", ".3......3......", ], [ [2,9], // coordinates player 1 [6,7], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "....3.......2..", "...............", "...............", "...............", ".....3.........", "...............", "...............", "...............", "........1......", ".3.............", ".......2.....2.", "...............", "...............", "...............", ".3......3......", ], [ [2,10], // coordinates player 1 [6,8], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "....3.......2..", "...............", "...............", "...............", ".....3.........", "...............", "...............", "...............", "........1......", ".3.............", ".......2.....2.", "...............", "...............", "...............", ".3......3......", ], [ [2,11], // coordinates player 1 [6,7], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "....3.......2..", "...............", "...............", "...............", ".....3.........", "...............", "...............", "...............", "........1......", ".3.............", ".......2.....2.", "...............", "...............", "...............", ".3......3......", ], [ [1,11], // coordinates player 1 [6,8], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "....3.......2..", "...............", "...............", "...............", ".....3.........", "...............", "...............", "...............", "........1......", ".3.............", ".......2.....2.", "...............", "...............", "...............", ".3......3......", ], [ [0,11], // coordinates player 1 [5,8], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "....3.......2..", "...............", "...............", "...............", ".....3.........", "...............", "...............", "...............", "........1......", ".3.............", ".......2.....2.", "...............", "...............", "...............", ".3......3......", ], [ [0,11], // coordinates player 1 [5,9], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "....3.......2..", "...............", "...............", "...............", ".....3.........", "...............", "...............", "...............", "........1......", ".3.............", ".......2.....2.", "...............", "...............", "...............", ".3......3......", ], [ [0,12], // coordinates player 1 [6,9], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "....3.......2..", "...............", "...............", "...............", ".....3.........", "...............", "...............", "...............", "........1......", ".3.............", ".......2.....2.", "...............", "...............", "...............", ".3......3......", ], [ [1,12], // coordinates player 1 [6,10], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "....3.......2..", "...............", "...............", "...............", ".....3.........", "...............", "...............", "...............", "........1......", ".3.............", ".......2.....2.", "...............", "...............", "...............", ".3......3......", ], [ [0,12], // coordinates player 1 [6,11], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "....3.......2..", "...............", "...............", "...............", ".....3.........", "...............", "...............", "...............", "........1......", ".3.............", ".......2.....2.", "...............", "...............", "...............", ".3......3......", ], [ [0,12], // coordinates player 1 [7,11], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "....3.......2..", "...............", "...............", "...............", ".....3.........", "...............", "...............", "...............", "........1......", ".3.............", ".......2.....2.", "...............", "...............", "...............", ".3......3......", ], [ [1,12], // coordinates player 1 [7,12], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "....3.......2..", "...............", "...............", "...............", ".....3.........", "...............", "...............", "...............", "........1......", ".3.............", ".......2.....2.", "...............", "...............", "...............", ".3......3......", ], [ [1,13], // coordinates player 1 [6,12], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "....3.......2..", "...............", "...............", "...............", ".....3.........", "...............", "...............", "...............", "........1......", ".3.............", ".......2.....2.", "...............", "...............", "...............", ".3......3......", ], [ [0,13], // coordinates player 1 [5,12], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "....3.......2..", "...............", "...............", "...............", ".....3.........", "...............", "...............", "...............", "........1......", ".3.............", ".......2.....2.", "...............", "...............", "...............", ".3......3......", ], [ [0,12], // coordinates player 1 [5,13], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "....3.......2..", "...............", "...............", "...............", ".....3.........", "...............", "...............", "...............", "........1......", ".3.............", ".......2.....2.", "...............", "...............", "...............", ".3......3......", ], [ [0,12], // coordinates player 1 [5,14], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "....3.......2..", "...............", "...............", "...............", ".....3.........", "...............", "...............", "...............", "........1......", ".3.............", ".......2.....2.", "...............", "...............", "...............", ".3......3......", ], [ [0,13], // coordinates player 1 [4,14], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "....3.......2..", "...............", "...............", "...............", ".....3.........", "...............", "...............", "...............", "........1......", ".3.............", ".......2.....2.", "...............", "...............", "...............", ".3......3......", ], [ [0,14], // coordinates player 1 [4,13], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "....3.......2..", "...............", "...............", "...............", ".....3.........", "...............", "...............", "...............", "........1......", ".3.............", ".......2.....2.", "...............", "...............", "...............", ".3......3......", ], [ [0,13], // coordinates player 1 [4,12], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "....3.......2..", "...............", "...............", "...............", ".....3.........", "...............", "...............", "...............", "........1......", ".3.............", ".......2.....2.", "...............", "...............", "...............", ".3......3......", ], [ [0,13], // coordinates player 1 [3,12], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "....3.......2..", "...............", "...............", "...............", ".....3.........", "...............", "...............", "...............", "........1......", ".3.............", ".......2.....2.", "...............", "...............", "...............", ".3......3......", ], [ [1,13], // coordinates player 1 [2,12], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "....3.......2..", "...............", "...............", "...............", ".....3.........", "...............", "...............", "...............", "........1......", ".3.............", ".......2.....2.", "...............", "...............", "...............", ".3......3......", ], [ [0,13], // coordinates player 1 [2,13], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "....3.......2..", "...............", "...............", "...............", ".....3.........", "...............", "...............", "...............", "........1......", ".3.............", ".......2.....2.", "...............", "...............", "...............", ".3......3......", ], [ [0,12], // coordinates player 1 [2,14], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "....3.......2..", "...............", "...............", "...............", ".....3.........", "...............", "...............", "...............", "........1......", ".3.............", ".......2.....2.", "...............", "...............", "...............", ".3......3......", ], [ [1,12], // coordinates player 1 [3,14], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "....3.......2..", "...............", "...............", "...............", ".....3.........", "...............", "...............", "...............", "........1......", ".3.............", ".......2.....2.", "...............", "...............", "...............", ".3......3......", ], [ [1,11], // coordinates player 1 [3,13], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "....3.......2..", "...............", "...............", "...............", ".....3.........", "...............", "...............", "...............", "........1......", ".3.............", ".......2.....2.", "...............", "...............", "...............", ".3......3......", ], [ [2,11], // coordinates player 1 [3,12], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "....3.......2..", "...............", "...............", "...............", ".....3.........", "...............", "...............", "...............", "........1......", ".3.............", ".......2.....2.", "...............", "...............", "...............", ".3......3......", ], [ [2,12], // coordinates player 1 [3,11], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "....3.......2..", "...............", "...............", "...............", ".....3.........", "...............", "...............", "...............", "........1......", ".3.............", ".......2.....2.", "...............", "...............", "...............", ".3......3......", ], [ [3,12], // coordinates player 1 [3,10], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "....3.......2..", "...............", "...............", "...............", ".....3.........", "...............", "...............", "...............", "........1......", ".3.............", ".......2.....2.", "...............", "...............", "...............", ".3......3......", ], [ [4,12], // coordinates player 1 [2,10], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "....3.......2..", "...............", "...............", "...............", ".....3.........", "...............", "...............", "...............", "........1......", ".3.............", ".......2.....2.", "...............", "...............", "...............", ".3......3......", ], [ [4,13], // coordinates player 1 [1,10], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "....3.......2..", "...............", "...............", "...............", ".....3.........", "...............", "...............", "...............", "........1......", ".3.............", ".......2.....2.", "...............", "...............", "...............", ".3......3......", ], [ [5,13], // coordinates player 1 [0,10], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "....3.......2..", "...............", "...............", "...............", ".....3.........", "...............", "...............", "...............", "........1......", ".3.............", ".......2.....2.", "...............", "...............", "...............", ".3......3......", ], [ [5,12], // coordinates player 1 [0,11], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "....3.......2..", "...............", "...............", "...............", ".....3.........", "...............", "...............", "...............", "........1......", ".3.............", ".......2.....2.", "...............", "...............", "...............", ".3......3......", ], [ [5,13], // coordinates player 1 [1,11], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "....3.......2..", "...............", "...............", "...............", ".....3.........", "...............", "...............", "...............", "........1......", ".3.............", ".......2.....2.", "...............", "...............", "...............", ".3......3......", ], [ [4,13], // coordinates player 1 [1,12], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "....3.......2..", "...............", "...............", "...............", ".....3.........", "...............", "...............", "...............", "........1......", ".3.............", ".......2.....2.", "...............", "...............", "...............", ".3......3......", ], [ [4,14], // coordinates player 1 [0,12], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "....3.......2..", "...............", "...............", "...............", ".....3.........", "...............", "...............", "...............", "........1......", ".3.............", ".......2.....2.", "...............", "...............", "...............", ".3......3......", ], [ [4,14], // coordinates player 1 [0,13], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "....3.......2..", "...............", "...............", "...............", ".....3.........", "...............", "...............", "...............", "........1......", ".3.............", ".......2.....2.", "...............", "...............", "...............", ".3......3......", ], [ [5,14], // coordinates player 1 [1,13], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "....3.......2..", "...............", "...............", "...............", ".....3.........", "...............", "...............", "...............", "........1......", ".3.............", ".......2.....2.", "...............", "...............", "...............", ".3......3......", ], [ [4,14], // coordinates player 1 [1,14], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "....3.......2..", "...............", "...............", "...............", ".....3.........", "...............", "...............", "...............", "........1......", ".3.............", ".......2.....2.", "...............", "...............", "...............", ".3......3......", ], [ [4,13], // coordinates player 1 [1,14], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "....3.......2..", "...............", "...............", "...............", ".....3.........", "...............", "...............", "...............", "........1......", ".3.............", ".......2.....2.", "...............", "...............", "...............", "........3......", ], [ [4,14], // coordinates player 1 [1,14], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "....3.......2..", "...............", "...............", "...............", ".....3.........", "...............", "...............", "...............", "........1......", ".3.............", ".......2.....2.", "...............", "...............", "...............", "........3......", ], [ [3,14], // coordinates player 1 [1,14], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "....3.......2..", "...............", "...............", "...............", ".....3.........", "...............", "...............", "...............", "........1......", ".3.............", ".......2.....2.", "...............", "...............", "...............", "........3......", ], [ [4,14], // coordinates player 1 [1,14], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "....3.......2..", "...............", "...............", "...............", ".....3.........", "...............", "...............", "...............", "........1......", ".3.............", ".......2.....2.", "...............", "...............", "...............", "........3......", ], [ [4,13], // coordinates player 1 [1,14], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "....3.......2..", "...............", "...............", "...............", ".....3.........", "...............", "...............", "...............", "........1......", ".3.............", ".......2.....2.", "...............", "...............", "...............", "........3......", ], [ [3,13], // coordinates player 1 [1,14], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "....3.......2..", "...............", "...............", "...............", ".....3.........", "...............", "...............", "...............", "........1......", ".3.............", ".......2.....2.", "...............", "...............", "...............", "........3......", ], [ [4,13], // coordinates player 1 [1,14], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "....3.......2..", "...............", "...............", "...............", ".....3.........", "...............", "...............", "...............", "........1......", ".3.............", ".......2.....2.", "...............", "...............", "...............", "........3......", ], [ [4,12], // coordinates player 1 [1,14], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "....3.......2..", "...............", "...............", "...............", ".....3.........", "...............", "...............", "...............", "........1......", ".3.............", ".......2.....2.", "...............", "...............", "...............", "........3......", ], [ [4,11], // coordinates player 1 [1,14], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "....3.......2..", "...............", "...............", "...............", ".....3.........", "...............", "...............", "...............", "........1......", ".3.............", ".......2.....2.", "...............", "...............", "...............", "........3......", ], [ [4,10], // coordinates player 1 [1,14], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "....3.......2..", "...............", "...............", "...............", ".....3.........", "...............", "...............", "...............", "........1......", ".3.............", ".......2.....2.", "...............", "...............", "...............", "........3......", ], [ [4,9], // coordinates player 1 [1,14], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "....3.......2..", "...............", "...............", "...............", ".....3.........", "...............", "...............", "...............", "........1......", ".3.............", ".......2.....2.", "...............", "...............", "...............", "........3......", ], [ [5,9], // coordinates player 1 [1,14], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "....3.......2..", "...............", "...............", "...............", ".....3.........", "...............", "...............", "...............", "........1......", ".3.............", ".......2.....2.", "...............", "...............", "...............", "........3......", ], [ [5,8], // coordinates player 1 [1,14], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "....3.......2..", "...............", "...............", "...............", ".....3.........", "...............", "...............", "...............", "........1......", ".3.............", ".......2.....2.", "...............", "...............", "...............", "........3......", ], [ [4,8], // coordinates player 1 [1,14], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "....3.......2..", "...............", "...............", "...............", ".....3.........", "...............", "...............", "...............", "........1......", ".3.............", ".......2.....2.", "...............", "...............", "...............", "........3......", ], [ [3,8], // coordinates player 1 [1,14], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "....3.......2..", "...............", "...............", "...............", ".....3.........", "...............", "...............", "...............", "........1......", ".3.............", ".......2.....2.", "...............", "...............", "...............", "........3......", ], [ [4,8], // coordinates player 1 [1,14], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "....3.......2..", "...............", "...............", "...............", ".....3.........", "...............", "...............", "...............", "........1......", ".3.............", ".......2.....2.", "...............", "...............", "...............", "........3......", ], [ [4,9], // coordinates player 1 [1,14], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "....3.......2..", "...............", "...............", "...............", ".....3.........", "...............", "...............", "...............", "........1......", ".3.............", ".......2.....2.", "...............", "...............", "...............", "........3......", ], [ [4,10], // coordinates player 1 [1,14], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "....3.......2..", "...............", "...............", "...............", ".....3.........", "...............", "...............", "...............", "........1......", ".3.............", ".......2.....2.", "...............", "...............", "...............", "........3......", ], [ [4,11], // coordinates player 1 [1,14], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "....3.......2..", "...............", "...............", "...............", ".....3.........", "...............", "...............", "...............", "........1......", ".3.............", ".......2.....2.", "...............", "...............", "...............", "........3......", ], [ [5,11], // coordinates player 1 [1,14], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "....3.......2..", "...............", "...............", "...............", ".....3.........", "...............", "...............", "...............", "........1......", ".3.............", ".......2.....2.", "...............", "...............", "...............", "........3......", ], [ [4,11], // coordinates player 1 [1,14], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "....3.......2..", "...............", "...............", "...............", ".....3.........", "...............", "...............", "...............", "........1......", ".3.............", ".......2.....2.", "...............", "...............", "...............", "........3......", ], [ [4,11], // coordinates player 1 [1,14], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "....3.......2..", "...............", "...............", "...............", ".....3.........", "...............", "...............", "...............", "........1......", ".3.............", ".......2.....2.", "...............", "...............", "...............", "........3......", ], ["no winner (game aborted)"] ]