Player 1 (): door.js
vs
Player 2 (): bruteforceNearestTSPA.js

backpauseplayforward
[ [ [11,8], // coordinates player 1 [11,8], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", ".......3.......", "....3.....2....", "...............", "....2..........", "...............", "...............", "......3..1.....", "...............", ".........2.....", "...............", "...............", "...........3...", "........3......", ], [ [11,7], // coordinates player 1 [11,8], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", ".......3.......", "....3.....2....", "...............", "....2..........", "...............", "...............", "......3..1.....", "...............", ".........2.....", "...............", "...............", "...........3...", "........3......", ], [ [12,7], // coordinates player 1 [11,8], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", ".......3.......", "....3.....2....", "...............", "....2..........", "...............", "...............", "......3..1.....", "...............", ".........2.....", "...............", "...............", "...........3...", "........3......", ], [ [11,7], // coordinates player 1 [11,8], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", ".......3.......", "....3.....2....", "...............", "....2..........", "...............", "...............", "......3..1.....", "...............", ".........2.....", "...............", "...............", "...........3...", "........3......", ], [ [11,6], // coordinates player 1 [11,8], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", ".......3.......", "....3.....2....", "...............", "....2..........", "...............", "...............", "......3..1.....", "...............", ".........2.....", "...............", "...............", "...........3...", "........3......", ], [ [11,7], // coordinates player 1 [11,8], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", ".......3.......", "....3.....2....", "...............", "....2..........", "...............", "...............", "......3..1.....", "...............", ".........2.....", "...............", "...............", "...........3...", "........3......", ], [ [11,6], // coordinates player 1 [11,8], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", ".......3.......", "....3.....2....", "...............", "....2..........", "...............", "...............", "......3..1.....", "...............", ".........2.....", "...............", "...............", "...........3...", "........3......", ], [ [12,6], // coordinates player 1 [11,8], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", ".......3.......", "....3.....2....", "...............", "....2..........", "...............", "...............", "......3..1.....", "...............", ".........2.....", "...............", "...............", "...........3...", "........3......", ], [ [13,6], // coordinates player 1 [11,8], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", ".......3.......", "....3.....2....", "...............", "....2..........", "...............", "...............", "......3..1.....", "...............", ".........2.....", "...............", "...............", "...........3...", "........3......", ], [ [14,6], // coordinates player 1 [11,8], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", ".......3.......", "....3.....2....", "...............", "....2..........", "...............", "...............", "......3..1.....", "...............", ".........2.....", "...............", "...............", "...........3...", "........3......", ], [ [14,6], // coordinates player 1 [11,8], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", ".......3.......", "....3.....2....", "...............", "....2..........", "...............", "...............", "......3..1.....", "...............", ".........2.....", "...............", "...............", "...........3...", "........3......", ], [ [14,7], // coordinates player 1 [11,8], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", ".......3.......", "....3.....2....", "...............", "....2..........", "...............", "...............", "......3..1.....", "...............", ".........2.....", "...............", "...............", "...........3...", "........3......", ], [ [14,7], // coordinates player 1 [11,8], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", ".......3.......", "....3.....2....", "...............", "....2..........", "...............", "...............", "......3..1.....", "...............", ".........2.....", "...............", "...............", "...........3...", "........3......", ], [ [14,6], // coordinates player 1 [11,8], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", ".......3.......", "....3.....2....", "...............", "....2..........", "...............", "...............", "......3..1.....", "...............", ".........2.....", "...............", "...............", "...........3...", "........3......", ], [ [14,6], // coordinates player 1 [11,8], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", ".......3.......", "....3.....2....", "...............", "....2..........", "...............", "...............", "......3..1.....", "...............", ".........2.....", "...............", "...............", "...........3...", "........3......", ], [ [14,7], // coordinates player 1 [11,8], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", ".......3.......", "....3.....2....", "...............", "....2..........", "...............", "...............", "......3..1.....", "...............", ".........2.....", "...............", "...............", "...........3...", "........3......", ], [ [14,7], // coordinates player 1 [11,8], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", ".......3.......", "....3.....2....", "...............", "....2..........", "...............", "...............", "......3..1.....", "...............", ".........2.....", "...............", "...............", "...........3...", "........3......", ], ["no winner (game aborted)"] ]