Player 1 (): rainbowlettuce.js
vs
Player 2 (): Shrek is life.js

backpauseplayforward
[ [ [10,2], // coordinates player 1 [10,2], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".....3.....", "....1......", "......3....", "...........", "...........", "..3........", "......2..2.", "...32......", ".3.........", "...........", "...........", ], [ [10,3], // coordinates player 1 [10,3], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".....3.....", "....1......", "......3....", "...........", "...........", "..3........", "......2..2.", "...32......", ".3.........", "...........", "...........", ], [ [9,3], // coordinates player 1 [10,3], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".....3.....", "....1......", "......3....", "...........", "...........", "..3........", "......2..2.", "...32......", ".3.........", "...........", "...........", ], [ [10,3], // coordinates player 1 [10,3], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".....3.....", "....1......", "......3....", "...........", "...........", "..3........", "......2..2.", "...32......", ".3.........", "...........", "...........", ], [ [10,4], // coordinates player 1 [10,4], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".....3.....", "....1......", "......3....", "...........", "...........", "..3........", "......2..2.", "...32......", ".3.........", "...........", "...........", ], [ [10,5], // coordinates player 1 [10,4], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".....3.....", "....1......", "......3....", "...........", "...........", "..3........", "......2..2.", "...32......", ".3.........", "...........", "...........", ], [ [10,4], // coordinates player 1 [10,5], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".....3.....", "....1......", "......3....", "...........", "...........", "..3........", "......2..2.", "...32......", ".3.........", "...........", "...........", ], [ [10,4], // coordinates player 1 [10,5], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".....3.....", "....1......", "......3....", "...........", "...........", "..3........", "......2..2.", "...32......", ".3.........", "...........", "...........", ], [ [10,5], // coordinates player 1 [10,4], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".....3.....", "....1......", "......3....", "...........", "...........", "..3........", "......2..2.", "...32......", ".3.........", "...........", "...........", ], [ [10,4], // coordinates player 1 [10,3], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".....3.....", "....1......", "......3....", "...........", "...........", "..3........", "......2..2.", "...32......", ".3.........", "...........", "...........", ], [ [10,5], // coordinates player 1 [10,2], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".....3.....", "....1......", "......3....", "...........", "...........", "..3........", "......2..2.", "...32......", ".3.........", "...........", "...........", ], [ [10,6], // coordinates player 1 [10,3], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".....3.....", "....1......", "......3....", "...........", "...........", "..3........", "......2..2.", "...32......", ".3.........", "...........", "...........", ], [ [10,6], // coordinates player 1 [10,2], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".....3.....", "....1......", "......3....", "...........", "...........", "..3........", "......2..2.", "...32......", ".3.........", "...........", "...........", ], [ [10,5], // coordinates player 1 [10,3], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".....3.....", "....1......", "......3....", "...........", "...........", "..3........", "......2..2.", "...32......", ".3.........", "...........", "...........", ], [ [10,6], // coordinates player 1 [10,3], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".....3.....", "....1......", "......3....", "...........", "...........", "..3........", "......2..2.", "...32......", ".3.........", "...........", "...........", ], [ [9,6], // coordinates player 1 [10,2], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".....3.....", "....1......", "......3....", "...........", "...........", "..3........", "......2..2.", "...32......", ".3.........", "...........", "...........", ], [ [9,6], // coordinates player 1 [10,3], // coordinates player 2 [0.0,1.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".....3.....", "....1......", "......3....", "...........", "...........", "..3........", "......2....", "...32......", ".3.........", "...........", "...........", ], [ [10,6], // coordinates player 1 [10,2], // coordinates player 2 [0.0,1.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".....3.....", "....1......", "......3....", "...........", "...........", "..3........", "......2....", "...32......", ".3.........", "...........", "...........", ], [ [9,6], // coordinates player 1 [9,2], // coordinates player 2 [0.0,1.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".....3.....", "....1......", "......3....", "...........", "...........", "..3........", "......2....", "...32......", ".3.........", "...........", "...........", ], [ [9,7], // coordinates player 1 [9,1], // coordinates player 2 [0.0,1.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".....3.....", "....1......", "......3....", "...........", "...........", "..3........", "......2....", "...32......", ".3.........", "...........", "...........", ], [ [9,6], // coordinates player 1 [10,1], // coordinates player 2 [0.0,1.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".....3.....", "....1......", "......3....", "...........", "...........", "..3........", "......2....", "...32......", ".3.........", "...........", "...........", ], [ [8,6], // coordinates player 1 [9,1], // coordinates player 2 [0.0,1.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".....3.....", "....1......", "......3....", "...........", "...........", "..3........", "......2....", "...32......", ".3.........", "...........", "...........", ], [ [9,6], // coordinates player 1 [8,1], // coordinates player 2 [0.0,1.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".....3.....", "....1......", "......3....", "...........", "...........", "..3........", "......2....", "...32......", ".3.........", "...........", "...........", ], [ [9,7], // coordinates player 1 [7,1], // coordinates player 2 [0.0,1.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".....3.....", "....1......", "......3....", "...........", "...........", "..3........", "......2....", "...32......", ".3.........", "...........", "...........", ], [ [9,6], // coordinates player 1 [7,2], // coordinates player 2 [0.0,1.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".....3.....", "....1......", "......3....", "...........", "...........", "..3........", "......2....", "...32......", ".3.........", "...........", "...........", ], [ [8,6], // coordinates player 1 [7,1], // coordinates player 2 [0.0,1.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".....3.....", "....1......", "......3....", "...........", "...........", "..3........", "......2....", "...32......", ".3.........", "...........", "...........", ], [ [7,6], // coordinates player 1 [6,1], // coordinates player 2 [0.0,1.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".....3.....", "....1......", "......3....", "...........", "...........", "..3........", "......2....", "...32......", ".3.........", "...........", "...........", ], [ [6,6], // coordinates player 1 [6,0], // coordinates player 2 [0.0,1.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".....3.....", "....1......", "......3....", "...........", "...........", "..3........", "......2....", "...32......", ".3.........", "...........", "...........", ], [ [6,6], // coordinates player 1 [7,0], // coordinates player 2 [0.0,2.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".....3.....", "....1......", "......3....", "...........", "...........", "..3........", "...........", "...32......", ".3.........", "...........", "...........", ], [ [6,7], // coordinates player 1 [7,0], // coordinates player 2 [0.0,2.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".....3.....", "....1......", "......3....", "...........", "...........", "..3........", "...........", "...32......", ".3.........", "...........", "...........", ], [ [6,6], // coordinates player 1 [6,0], // coordinates player 2 [0.0,2.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".....3.....", "....1......", "......3....", "...........", "...........", "..3........", "...........", "...32......", ".3.........", "...........", "...........", ], [ [6,5], // coordinates player 1 [7,0], // coordinates player 2 [0.0,2.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".....3.....", "....1......", "......3....", "...........", "...........", "..3........", "...........", "...32......", ".3.........", "...........", "...........", ], [ [7,5], // coordinates player 1 [7,0], // coordinates player 2 [0.0,2.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".....3.....", "....1......", "......3....", "...........", "...........", "..3........", "...........", "...32......", ".3.........", "...........", "...........", ], [ [7,4], // coordinates player 1 [8,0], // coordinates player 2 [0.0,2.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".....3.....", "....1......", "......3....", "...........", "...........", "..3........", "...........", "...32......", ".3.........", "...........", "...........", ], [ [7,3], // coordinates player 1 [8,1], // coordinates player 2 [0.0,2.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".....3.....", "....1......", "......3....", "...........", "...........", "..3........", "...........", "...32......", ".3.........", "...........", "...........", ], [ [6,3], // coordinates player 1 [7,1], // coordinates player 2 [0.0,2.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".....3.....", "....1......", "......3....", "...........", "...........", "..3........", "...........", "...32......", ".3.........", "...........", "...........", ], [ [6,2], // coordinates player 1 [8,1], // coordinates player 2 [0.0,2.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".....3.....", "....1......", "......3....", "...........", "...........", "..3........", "...........", "...32......", ".3.........", "...........", "...........", ], [ [6,2], // coordinates player 1 [8,2], // coordinates player 2 [0.0,2.0,1.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".....3.....", "....1......", "...........", "...........", "...........", "..3........", "...........", "...32......", ".3.........", "...........", "...........", ], [ [6,1], // coordinates player 1 [8,3], // coordinates player 2 [0.0,2.0,1.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".....3.....", "....1......", "...........", "...........", "...........", "..3........", "...........", "...32......", ".3.........", "...........", "...........", ], [ [5,1], // coordinates player 1 [8,4], // coordinates player 2 [0.0,2.0,1.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".....3.....", "....1......", "...........", "...........", "...........", "..3........", "...........", "...32......", ".3.........", "...........", "...........", ], [ [6,1], // coordinates player 1 [8,5], // coordinates player 2 [0.0,2.0,1.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".....3.....", "....1......", "...........", "...........", "...........", "..3........", "...........", "...32......", ".3.........", "...........", "...........", ], [ [7,1], // coordinates player 1 [8,4], // coordinates player 2 [0.0,2.0,1.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".....3.....", "....1......", "...........", "...........", "...........", "..3........", "...........", "...32......", ".3.........", "...........", "...........", ], [ [8,1], // coordinates player 1 [7,4], // coordinates player 2 [0.0,2.0,1.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".....3.....", "....1......", "...........", "...........", "...........", "..3........", "...........", "...32......", ".3.........", "...........", "...........", ], [ [9,1], // coordinates player 1 [7,3], // coordinates player 2 [0.0,2.0,1.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".....3.....", "....1......", "...........", "...........", "...........", "..3........", "...........", "...32......", ".3.........", "...........", "...........", ], [ [8,1], // coordinates player 1 [6,3], // coordinates player 2 [0.0,2.0,1.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".....3.....", "....1......", "...........", "...........", "...........", "..3........", "...........", "...32......", ".3.........", "...........", "...........", ], [ [8,0], // coordinates player 1 [7,3], // coordinates player 2 [0.0,2.0,1.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".....3.....", "....1......", "...........", "...........", "...........", "..3........", "...........", "...32......", ".3.........", "...........", "...........", ], [ [8,1], // coordinates player 1 [8,3], // coordinates player 2 [0.0,2.0,1.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".....3.....", "....1......", "...........", "...........", "...........", "..3........", "...........", "...32......", ".3.........", "...........", "...........", ], [ [7,1], // coordinates player 1 [8,2], // coordinates player 2 [0.0,2.0,1.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".....3.....", "....1......", "...........", "...........", "...........", "..3........", "...........", "...32......", ".3.........", "...........", "...........", ], [ [7,2], // coordinates player 1 [9,2], // coordinates player 2 [0.0,2.0,1.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".....3.....", "....1......", "...........", "...........", "...........", "..3........", "...........", "...32......", ".3.........", "...........", "...........", ], [ [8,2], // coordinates player 1 [9,1], // coordinates player 2 [0.0,2.0,1.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".....3.....", "....1......", "...........", "...........", "...........", "..3........", "...........", "...32......", ".3.........", "...........", "...........", ], [ [8,3], // coordinates player 1 [9,0], // coordinates player 2 [0.0,2.0,1.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".....3.....", "....1......", "...........", "...........", "...........", "..3........", "...........", "...32......", ".3.........", "...........", "...........", ], [ [7,3], // coordinates player 1 [9,0], // coordinates player 2 [0.0,2.0,1.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".....3.....", "....1......", "...........", "...........", "...........", "..3........", "...........", "...32......", ".3.........", "...........", "...........", ], [ [7,2], // coordinates player 1 [9,1], // coordinates player 2 [0.0,2.0,1.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".....3.....", "....1......", "...........", "...........", "...........", "..3........", "...........", "...32......", ".3.........", "...........", "...........", ], [ [7,3], // coordinates player 1 [10,1], // coordinates player 2 [0.0,2.0,1.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".....3.....", "....1......", "...........", "...........", "...........", "..3........", "...........", "...32......", ".3.........", "...........", "...........", ], [ [7,4], // coordinates player 1 [10,1], // coordinates player 2 [0.0,2.0,1.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".....3.....", "....1......", "...........", "...........", "...........", "..3........", "...........", "...32......", ".3.........", "...........", "...........", ], [ [6,4], // coordinates player 1 [10,0], // coordinates player 2 [0.0,2.0,1.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".....3.....", "....1......", "...........", "...........", "...........", "..3........", "...........", "...32......", ".3.........", "...........", "...........", ], [ [7,4], // coordinates player 1 [10,0], // coordinates player 2 [0.0,2.0,1.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".....3.....", "....1......", "...........", "...........", "...........", "..3........", "...........", "...32......", ".3.........", "...........", "...........", ], [ [7,5], // coordinates player 1 [10,1], // coordinates player 2 [0.0,2.0,1.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".....3.....", "....1......", "...........", "...........", "...........", "..3........", "...........", "...32......", ".3.........", "...........", "...........", ], [ [7,6], // coordinates player 1 [10,1], // coordinates player 2 [0.0,2.0,1.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".....3.....", "....1......", "...........", "...........", "...........", "..3........", "...........", "...32......", ".3.........", "...........", "...........", ], [ [8,6], // coordinates player 1 [10,2], // coordinates player 2 [0.0,2.0,1.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".....3.....", "....1......", "...........", "...........", "...........", "..3........", "...........", "...32......", ".3.........", "...........", "...........", ], [ [7,6], // coordinates player 1 [10,3], // coordinates player 2 [0.0,2.0,1.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".....3.....", "....1......", "...........", "...........", "...........", "..3........", "...........", "...32......", ".3.........", "...........", "...........", ], [ [6,6], // coordinates player 1 [10,2], // coordinates player 2 [0.0,2.0,1.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".....3.....", "....1......", "...........", "...........", "...........", "..3........", "...........", "...32......", ".3.........", "...........", "...........", ], [ [6,7], // coordinates player 1 [10,1], // coordinates player 2 [0.0,2.0,1.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".....3.....", "....1......", "...........", "...........", "...........", "..3........", "...........", "...32......", ".3.........", "...........", "...........", ], [ [6,8], // coordinates player 1 [10,2], // coordinates player 2 [0.0,2.0,1.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".....3.....", "....1......", "...........", "...........", "...........", "..3........", "...........", "...32......", ".3.........", "...........", "...........", ], [ [6,7], // coordinates player 1 [10,1], // coordinates player 2 [0.0,2.0,1.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".....3.....", "....1......", "...........", "...........", "...........", "..3........", "...........", "...32......", ".3.........", "...........", "...........", ], [ [6,6], // coordinates player 1 [10,1], // coordinates player 2 [0.0,2.0,1.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".....3.....", "....1......", "...........", "...........", "...........", "..3........", "...........", "...32......", ".3.........", "...........", "...........", ], [ [6,7], // coordinates player 1 [10,1], // coordinates player 2 [0.0,2.0,1.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".....3.....", "....1......", "...........", "...........", "...........", "..3........", "...........", "...32......", ".3.........", "...........", "...........", ], [ [6,6], // coordinates player 1 [10,0], // coordinates player 2 [0.0,2.0,1.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".....3.....", "....1......", "...........", "...........", "...........", "..3........", "...........", "...32......", ".3.........", "...........", "...........", ], [ [6,7], // coordinates player 1 [9,0], // coordinates player 2 [0.0,2.0,1.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".....3.....", "....1......", "...........", "...........", "...........", "..3........", "...........", "...32......", ".3.........", "...........", "...........", ], [ [7,7], // coordinates player 1 [9,1], // coordinates player 2 [0.0,2.0,1.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".....3.....", "....1......", "...........", "...........", "...........", "..3........", "...........", "...32......", ".3.........", "...........", "...........", ], [ [6,7], // coordinates player 1 [8,1], // coordinates player 2 [0.0,2.0,1.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".....3.....", "....1......", "...........", "...........", "...........", "..3........", "...........", "...32......", ".3.........", "...........", "...........", ], [ [5,7], // coordinates player 1 [9,1], // coordinates player 2 [0.0,2.0,1.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".....3.....", "....1......", "...........", "...........", "...........", "..3........", "...........", "...32......", ".3.........", "...........", "...........", ], [ [5,6], // coordinates player 1 [8,1], // coordinates player 2 [0.0,2.0,1.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".....3.....", "....1......", "...........", "...........", "...........", "..3........", "...........", "...32......", ".3.........", "...........", "...........", ], [ [4,6], // coordinates player 1 [8,0], // coordinates player 2 [0.0,2.0,1.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".....3.....", "....1......", "...........", "...........", "...........", "..3........", "...........", "...32......", ".3.........", "...........", "...........", ], [ [4,5], // coordinates player 1 [7,0], // coordinates player 2 [0.0,2.0,1.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".....3.....", "....1......", "...........", "...........", "...........", "..3........", "...........", "...32......", ".3.........", "...........", "...........", ], [ [5,5], // coordinates player 1 [7,1], // coordinates player 2 [0.0,2.0,1.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".....3.....", "....1......", "...........", "...........", "...........", "..3........", "...........", "...32......", ".3.........", "...........", "...........", ], [ [6,5], // coordinates player 1 [7,0], // coordinates player 2 [0.0,2.0,1.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".....3.....", "....1......", "...........", "...........", "...........", "..3........", "...........", "...32......", ".3.........", "...........", "...........", ], [ [6,6], // coordinates player 1 [8,0], // coordinates player 2 [0.0,2.0,1.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".....3.....", "....1......", "...........", "...........", "...........", "..3........", "...........", "...32......", ".3.........", "...........", "...........", ], [ [6,7], // coordinates player 1 [8,1], // coordinates player 2 [0.0,2.0,1.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".....3.....", "....1......", "...........", "...........", "...........", "..3........", "...........", "...32......", ".3.........", "...........", "...........", ], [ [7,7], // coordinates player 1 [9,1], // coordinates player 2 [0.0,2.0,1.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".....3.....", "....1......", "...........", "...........", "...........", "..3........", "...........", "...32......", ".3.........", "...........", "...........", ], [ [7,7], // coordinates player 1 [9,1], // coordinates player 2 [0.0,2.0,1.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".....3.....", "....1......", "...........", "...........", "...........", "..3........", "...........", "...32......", ".3.........", "...........", "...........", ], ["no winner (game aborted)"] ]