Player 1 (): WanBot 2.x.js
vs
Player 2 (): PrudentBot.js

backpauseplayforward
[ [ [1,3], // coordinates player 1 [1,3], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".3....22.", ".3.......", ".........", ".........", "..3.....3", ".1.......", ".........", ".........", ".2.....3.", ], [ [1,4], // coordinates player 1 [1,2], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".3....22.", ".3.......", ".........", ".........", "..3.....3", ".1.......", ".........", ".........", ".2.....3.", ], [ [1,5], // coordinates player 1 [1,1], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".3....22.", ".3.......", ".........", ".........", "..3.....3", ".1.......", ".........", ".........", ".2.....3.", ], [ [1,5], // coordinates player 1 [1,1], // coordinates player 2 [1.0,0.0,0.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) ".3....22.", ".........", ".........", ".........", "..3.....3", ".........", ".........", ".........", ".2.....3.", ], [ [1,4], // coordinates player 1 [1,0], // coordinates player 2 [1.0,0.0,0.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) ".3....22.", ".........", ".........", ".........", "..3.....3", ".........", ".........", ".........", ".2.....3.", ], [ [2,4], // coordinates player 1 [1,0], // coordinates player 2 [1.0,0.0,0.0], // item count player 1 [0.0,0.0,2.0], // item count player 2 [1,3,5], // item count in total (constant) "......22.", ".........", ".........", ".........", "..3.....3", ".........", ".........", ".........", ".2.....3.", ], [ [2,4], // coordinates player 1 [2,0], // coordinates player 2 [1.0,0.0,1.0], // item count player 1 [0.0,0.0,2.0], // item count player 2 [1,3,5], // item count in total (constant) "......22.", ".........", ".........", ".........", "........3", ".........", ".........", ".........", ".2.....3.", ], [ [2,5], // coordinates player 1 [3,0], // coordinates player 2 [1.0,0.0,1.0], // item count player 1 [0.0,0.0,2.0], // item count player 2 [1,3,5], // item count in total (constant) "......22.", ".........", ".........", ".........", "........3", ".........", ".........", ".........", ".2.....3.", ], [ [2,6], // coordinates player 1 [4,0], // coordinates player 2 [1.0,0.0,1.0], // item count player 1 [0.0,0.0,2.0], // item count player 2 [1,3,5], // item count in total (constant) "......22.", ".........", ".........", ".........", "........3", ".........", ".........", ".........", ".2.....3.", ], [ [2,7], // coordinates player 1 [5,0], // coordinates player 2 [1.0,0.0,1.0], // item count player 1 [0.0,0.0,2.0], // item count player 2 [1,3,5], // item count in total (constant) "......22.", ".........", ".........", ".........", "........3", ".........", ".........", ".........", ".2.....3.", ], [ [2,8], // coordinates player 1 [6,0], // coordinates player 2 [1.0,0.0,1.0], // item count player 1 [0.0,0.0,2.0], // item count player 2 [1,3,5], // item count in total (constant) "......22.", ".........", ".........", ".........", "........3", ".........", ".........", ".........", ".2.....3.", ], [ [1,8], // coordinates player 1 [6,0], // coordinates player 2 [1.0,0.0,1.0], // item count player 1 [0.0,1.0,2.0], // item count player 2 [1,3,5], // item count in total (constant) ".......2.", ".........", ".........", ".........", "........3", ".........", ".........", ".........", ".2.....3.", ], [ [1,8], // coordinates player 1 [7,0], // coordinates player 2 [1.0,1.0,1.0], // item count player 1 [0.0,1.0,2.0], // item count player 2 [1,3,5], // item count in total (constant) ".......2.", ".........", ".........", ".........", "........3", ".........", ".........", ".........", ".......3.", ], [ [2,8], // coordinates player 1 [7,0], // coordinates player 2 [1.0,1.0,1.0], // item count player 1 [0.0,2.0,2.0], // item count player 2 [1,3,5], // item count in total (constant) ".........", ".........", ".........", ".........", "........3", ".........", ".........", ".........", ".......3.", ], [ [3,8], // coordinates player 1 [7,1], // coordinates player 2 [1.0,1.0,1.0], // item count player 1 [0.0,2.0,2.0], // item count player 2 [1,3,5], // item count in total (constant) ".........", ".........", ".........", ".........", "........3", ".........", ".........", ".........", ".......3.", ], [ [4,8], // coordinates player 1 [7,2], // coordinates player 2 [1.0,1.0,1.0], // item count player 1 [0.0,2.0,2.0], // item count player 2 [1,3,5], // item count in total (constant) ".........", ".........", ".........", ".........", "........3", ".........", ".........", ".........", ".......3.", ], [ [5,8], // coordinates player 1 [7,3], // coordinates player 2 [1.0,1.0,1.0], // item count player 1 [0.0,2.0,2.0], // item count player 2 [1,3,5], // item count in total (constant) ".........", ".........", ".........", ".........", "........3", ".........", ".........", ".........", ".......3.", ], [ [6,8], // coordinates player 1 [7,4], // coordinates player 2 [1.0,1.0,1.0], // item count player 1 [0.0,2.0,2.0], // item count player 2 [1,3,5], // item count in total (constant) ".........", ".........", ".........", ".........", "........3", ".........", ".........", ".........", ".......3.", ], [ [7,8], // coordinates player 1 [8,4], // coordinates player 2 [1.0,1.0,1.0], // item count player 1 [0.0,2.0,2.0], // item count player 2 [1,3,5], // item count in total (constant) ".........", ".........", ".........", ".........", "........3", ".........", ".........", ".........", ".......3.", ], [ [7,8], // coordinates player 1 [8,4], // coordinates player 2 [1.0,1.0,2.0], // item count player 1 [0.0,2.0,3.0], // item count player 2 [1,3,5], // item count in total (constant) ".........", ".........", ".........", ".........", ".........", ".........", ".........", ".........", ".........", ], ["player 2 wins"] ]