Player 1 (): divbot 2.1.lua
vs
Player 2 (): Clutzy.js

backpauseplayforward
[ [ [13,12], // coordinates player 1 [13,12], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "....3........3.", "...............", ".....2...2.....", "...............", "...............", "...............", "...............", "......2........", "......1........", "...............", ".......3......3", "...............", "...............", ".....3.........", "...............", ], [ [12,12], // coordinates player 1 [13,11], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "....3........3.", "...............", ".....2...2.....", "...............", "...............", "...............", "...............", "......2........", "......1........", "...............", ".......3......3", "...............", "...............", ".....3.........", "...............", ], [ [11,12], // coordinates player 1 [13,10], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "....3........3.", "...............", ".....2...2.....", "...............", "...............", "...............", "...............", "......2........", "......1........", "...............", ".......3......3", "...............", "...............", ".....3.........", "...............", ], [ [10,12], // coordinates player 1 [14,10], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "....3........3.", "...............", ".....2...2.....", "...............", "...............", "...............", "...............", "......2........", "......1........", "...............", ".......3......3", "...............", "...............", ".....3.........", "...............", ], [ [10,11], // coordinates player 1 [14,10], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "....3........3.", "...............", ".....2...2.....", "...............", "...............", "...............", "...............", "......2........", "......1........", "...............", ".......3.......", "...............", "...............", ".....3.........", "...............", ], [ [9,11], // coordinates player 1 [14,9], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "....3........3.", "...............", ".....2...2.....", "...............", "...............", "...............", "...............", "......2........", "......1........", "...............", ".......3.......", "...............", "...............", ".....3.........", "...............", ], [ [9,10], // coordinates player 1 [14,8], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "....3........3.", "...............", ".....2...2.....", "...............", "...............", "...............", "...............", "......2........", "......1........", "...............", ".......3.......", "...............", "...............", ".....3.........", "...............", ], [ [8,10], // coordinates player 1 [13,8], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "....3........3.", "...............", ".....2...2.....", "...............", "...............", "...............", "...............", "......2........", "......1........", "...............", ".......3.......", "...............", "...............", ".....3.........", "...............", ], [ [8,9], // coordinates player 1 [12,8], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "....3........3.", "...............", ".....2...2.....", "...............", "...............", "...............", "...............", "......2........", "......1........", "...............", ".......3.......", "...............", "...............", ".....3.........", "...............", ], [ [7,9], // coordinates player 1 [11,8], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "....3........3.", "...............", ".....2...2.....", "...............", "...............", "...............", "...............", "......2........", "......1........", "...............", ".......3.......", "...............", "...............", ".....3.........", "...............", ], [ [7,8], // coordinates player 1 [10,8], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "....3........3.", "...............", ".....2...2.....", "...............", "...............", "...............", "...............", "......2........", "......1........", "...............", ".......3.......", "...............", "...............", ".....3.........", "...............", ], [ [6,8], // coordinates player 1 [9,8], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "....3........3.", "...............", ".....2...2.....", "...............", "...............", "...............", "...............", "......2........", "......1........", "...............", ".......3.......", "...............", "...............", ".....3.........", "...............", ], [ [6,8], // coordinates player 1 [8,8], // coordinates player 2 [1.0,0.0,0.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "....3........3.", "...............", ".....2...2.....", "...............", "...............", "...............", "...............", "......2........", "...............", "...............", ".......3.......", "...............", "...............", ".....3.........", "...............", ], [ [6,7], // coordinates player 1 [8,9], // coordinates player 2 [1.0,0.0,0.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "....3........3.", "...............", ".....2...2.....", "...............", "...............", "...............", "...............", "......2........", "...............", "...............", ".......3.......", "...............", "...............", ".....3.........", "...............", ], [ [6,7], // coordinates player 1 [8,10], // coordinates player 2 [1.0,1.0,0.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "....3........3.", "...............", ".....2...2.....", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ".......3.......", "...............", "...............", ".....3.........", "...............", ], [ [6,6], // coordinates player 1 [7,10], // coordinates player 2 [1.0,1.0,0.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "....3........3.", "...............", ".....2...2.....", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ".......3.......", "...............", "...............", ".....3.........", "...............", ], [ [6,5], // coordinates player 1 [7,10], // coordinates player 2 [1.0,1.0,0.0], // item count player 1 [0.0,0.0,2.0], // item count player 2 [1,3,5], // item count in total (constant) "....3........3.", "...............", ".....2...2.....", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ".....3.........", "...............", ], [ [6,4], // coordinates player 1 [7,11], // coordinates player 2 [1.0,1.0,0.0], // item count player 1 [0.0,0.0,2.0], // item count player 2 [1,3,5], // item count in total (constant) "....3........3.", "...............", ".....2...2.....", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ".....3.........", "...............", ], [ [6,3], // coordinates player 1 [7,12], // coordinates player 2 [1.0,1.0,0.0], // item count player 1 [0.0,0.0,2.0], // item count player 2 [1,3,5], // item count in total (constant) "....3........3.", "...............", ".....2...2.....", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ".....3.........", "...............", ], [ [6,2], // coordinates player 1 [7,13], // coordinates player 2 [1.0,1.0,0.0], // item count player 1 [0.0,0.0,2.0], // item count player 2 [1,3,5], // item count in total (constant) "....3........3.", "...............", ".....2...2.....", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ".....3.........", "...............", ], [ [5,2], // coordinates player 1 [6,13], // coordinates player 2 [1.0,1.0,0.0], // item count player 1 [0.0,0.0,2.0], // item count player 2 [1,3,5], // item count in total (constant) "....3........3.", "...............", ".....2...2.....", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ".....3.........", "...............", ], [ [5,2], // coordinates player 1 [5,13], // coordinates player 2 [1.0,2.0,0.0], // item count player 1 [0.0,0.0,2.0], // item count player 2 [1,3,5], // item count in total (constant) "....3........3.", "...............", ".........2.....", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", "...............", ".....3.........", "...............", ], ["player 1 wins"] ]