Player 1 (): ronnie..lua
vs
Player 2 (): SHALISSA.js

backpauseplayforward
[ [ [0,0], // coordinates player 1 [0,0], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".....2.....2", "............", "3...........", "............", "............", ".....1..3...", "...2..3.....", "............", "............", "............", ".....3......", ".......3....", ], [ [0,0], // coordinates player 1 [0,0], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".....2.....2", "............", "3...........", "............", "............", ".....1..3...", "...2..3.....", "............", "............", "............", ".....3......", ".......3....", ], [ [0,0], // coordinates player 1 [0,0], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".....2.....2", "............", "3...........", "............", "............", ".....1..3...", "...2..3.....", "............", "............", "............", ".....3......", ".......3....", ], [ [0,0], // coordinates player 1 [0,1], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".....2.....2", "............", "3...........", "............", "............", ".....1..3...", "...2..3.....", "............", "............", "............", ".....3......", ".......3....", ], [ [0,0], // coordinates player 1 [0,2], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) ".....2.....2", "............", "3...........", "............", "............", ".....1..3...", "...2..3.....", "............", "............", "............", ".....3......", ".......3....", ], [ [0,0], // coordinates player 1 [0,2], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) ".....2.....2", "............", "............", "............", "............", ".....1..3...", "...2..3.....", "............", "............", "............", ".....3......", ".......3....", ], [ [0,0], // coordinates player 1 [1,2], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) ".....2.....2", "............", "............", "............", "............", ".....1..3...", "...2..3.....", "............", "............", "............", ".....3......", ".......3....", ], [ [0,0], // coordinates player 1 [2,2], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) ".....2.....2", "............", "............", "............", "............", ".....1..3...", "...2..3.....", "............", "............", "............", ".....3......", ".......3....", ], [ [0,0], // coordinates player 1 [3,2], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) ".....2.....2", "............", "............", "............", "............", ".....1..3...", "...2..3.....", "............", "............", "............", ".....3......", ".......3....", ], [ [0,0], // coordinates player 1 [3,1], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) ".....2.....2", "............", "............", "............", "............", ".....1..3...", "...2..3.....", "............", "............", "............", ".....3......", ".......3....", ], [ [0,0], // coordinates player 1 [3,2], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) ".....2.....2", "............", "............", "............", "............", ".....1..3...", "...2..3.....", "............", "............", "............", ".....3......", ".......3....", ], [ [0,0], // coordinates player 1 [3,1], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) ".....2.....2", "............", "............", "............", "............", ".....1..3...", "...2..3.....", "............", "............", "............", ".....3......", ".......3....", ], [ [0,0], // coordinates player 1 [2,1], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) ".....2.....2", "............", "............", "............", "............", ".....1..3...", "...2..3.....", "............", "............", "............", ".....3......", ".......3....", ], [ [0,0], // coordinates player 1 [2,0], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) ".....2.....2", "............", "............", "............", "............", ".....1..3...", "...2..3.....", "............", "............", "............", ".....3......", ".......3....", ], [ [0,0], // coordinates player 1 [3,0], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) ".....2.....2", "............", "............", "............", "............", ".....1..3...", "...2..3.....", "............", "............", "............", ".....3......", ".......3....", ], [ [0,0], // coordinates player 1 [3,1], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) ".....2.....2", "............", "............", "............", "............", ".....1..3...", "...2..3.....", "............", "............", "............", ".....3......", ".......3....", ], [ [0,0], // coordinates player 1 [3,0], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) ".....2.....2", "............", "............", "............", "............", ".....1..3...", "...2..3.....", "............", "............", "............", ".....3......", ".......3....", ], [ [0,0], // coordinates player 1 [2,0], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) ".....2.....2", "............", "............", "............", "............", ".....1..3...", "...2..3.....", "............", "............", "............", ".....3......", ".......3....", ], [ [0,0], // coordinates player 1 [2,1], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) ".....2.....2", "............", "............", "............", "............", ".....1..3...", "...2..3.....", "............", "............", "............", ".....3......", ".......3....", ], [ [0,0], // coordinates player 1 [2,1], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) ".....2.....2", "............", "............", "............", "............", ".....1..3...", "...2..3.....", "............", "............", "............", ".....3......", ".......3....", ], ["no winner (game aborted)"] ]