Player 1 (): PURPLE ELEPHANTS.lua
vs
Player 2 (): drunk olive.js

backpauseplayforward
[ [ [3,0], // coordinates player 1 [3,0], // coordinates player 2 [0.0,0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0,0.0], // item count player 2 [1,3,5,7], // item count in total (constant) "444.3", ".223.", "2...3", "3..43", ".4144", ], [ [3,0], // coordinates player 1 [4,0], // coordinates player 2 [0.0,0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0,0.0], // item count player 2 [1,3,5,7], // item count in total (constant) "444.3", ".223.", "2...3", "3..43", ".4144", ], [ [3,0], // coordinates player 1 [4,0], // coordinates player 2 [0.0,0.0,0.0,0.0], // item count player 1 [0.0,0.0,1.0,0.0], // item count player 2 [1,3,5,7], // item count in total (constant) "444..", ".223.", "2...3", "3..43", ".4144", ], [ [3,0], // coordinates player 1 [4,1], // coordinates player 2 [0.0,0.0,0.0,0.0], // item count player 1 [0.0,0.0,1.0,0.0], // item count player 2 [1,3,5,7], // item count in total (constant) "444..", ".223.", "2...3", "3..43", ".4144", ], [ [3,0], // coordinates player 1 [3,1], // coordinates player 2 [0.0,0.0,0.0,0.0], // item count player 1 [0.0,0.0,1.0,0.0], // item count player 2 [1,3,5,7], // item count in total (constant) "444..", ".223.", "2...3", "3..43", ".4144", ], [ [3,0], // coordinates player 1 [3,1], // coordinates player 2 [0.0,0.0,0.0,0.0], // item count player 1 [0.0,0.0,2.0,0.0], // item count player 2 [1,3,5,7], // item count in total (constant) "444..", ".22..", "2...3", "3..43", ".4144", ], [ [3,0], // coordinates player 1 [2,1], // coordinates player 2 [0.0,0.0,0.0,0.0], // item count player 1 [0.0,0.0,2.0,0.0], // item count player 2 [1,3,5,7], // item count in total (constant) "444..", ".22..", "2...3", "3..43", ".4144", ], [ [3,0], // coordinates player 1 [2,1], // coordinates player 2 [0.0,0.0,0.0,0.0], // item count player 1 [0.0,1.0,2.0,0.0], // item count player 2 [1,3,5,7], // item count in total (constant) "444..", ".2...", "2...3", "3..43", ".4144", ], [ [3,0], // coordinates player 1 [3,1], // coordinates player 2 [0.0,0.0,0.0,0.0], // item count player 1 [0.0,1.0,2.0,0.0], // item count player 2 [1,3,5,7], // item count in total (constant) "444..", ".2...", "2...3", "3..43", ".4144", ], [ [3,0], // coordinates player 1 [4,1], // coordinates player 2 [0.0,0.0,0.0,0.0], // item count player 1 [0.0,1.0,2.0,0.0], // item count player 2 [1,3,5,7], // item count in total (constant) "444..", ".2...", "2...3", "3..43", ".4144", ], [ [3,0], // coordinates player 1 [4,1], // coordinates player 2 [0.0,0.0,0.0,0.0], // item count player 1 [0.0,1.0,2.0,0.0], // item count player 2 [1,3,5,7], // item count in total (constant) "444..", ".2...", "2...3", "3..43", ".4144", ], [ [3,0], // coordinates player 1 [3,1], // coordinates player 2 [0.0,0.0,0.0,0.0], // item count player 1 [0.0,1.0,2.0,0.0], // item count player 2 [1,3,5,7], // item count in total (constant) "444..", ".2...", "2...3", "3..43", ".4144", ], [ [3,0], // coordinates player 1 [3,2], // coordinates player 2 [0.0,0.0,0.0,0.0], // item count player 1 [0.0,1.0,2.0,0.0], // item count player 2 [1,3,5,7], // item count in total (constant) "444..", ".2...", "2...3", "3..43", ".4144", ], [ [3,0], // coordinates player 1 [3,3], // coordinates player 2 [0.0,0.0,0.0,0.0], // item count player 1 [0.0,1.0,2.0,0.0], // item count player 2 [1,3,5,7], // item count in total (constant) "444..", ".2...", "2...3", "3..43", ".4144", ], [ [3,0], // coordinates player 1 [3,3], // coordinates player 2 [0.0,0.0,0.0,0.0], // item count player 1 [0.0,1.0,2.0,1.0], // item count player 2 [1,3,5,7], // item count in total (constant) "444..", ".2...", "2...3", "3...3", ".4144", ], [ [3,0], // coordinates player 1 [3,4], // coordinates player 2 [0.0,0.0,0.0,0.0], // item count player 1 [0.0,1.0,2.0,1.0], // item count player 2 [1,3,5,7], // item count in total (constant) "444..", ".2...", "2...3", "3...3", ".4144", ], [ [3,0], // coordinates player 1 [3,4], // coordinates player 2 [0.0,0.0,0.0,0.0], // item count player 1 [0.0,1.0,2.0,2.0], // item count player 2 [1,3,5,7], // item count in total (constant) "444..", ".2...", "2...3", "3...3", ".41.4", ], [ [3,0], // coordinates player 1 [3,4], // coordinates player 2 [0.0,0.0,0.0,0.0], // item count player 1 [0.0,1.0,2.0,2.0], // item count player 2 [1,3,5,7], // item count in total (constant) "444..", ".2...", "2...3", "3...3", ".41.4", ], [ [3,0], // coordinates player 1 [3,4], // coordinates player 2 [0.0,0.0,0.0,0.0], // item count player 1 [0.0,1.0,2.0,2.0], // item count player 2 [1,3,5,7], // item count in total (constant) "444..", ".2...", "2...3", "3...3", ".41.4", ], [ [3,0], // coordinates player 1 [3,3], // coordinates player 2 [0.0,0.0,0.0,0.0], // item count player 1 [0.0,1.0,2.0,2.0], // item count player 2 [1,3,5,7], // item count in total (constant) "444..", ".2...", "2...3", "3...3", ".41.4", ], [ [3,0], // coordinates player 1 [3,4], // coordinates player 2 [0.0,0.0,0.0,0.0], // item count player 1 [0.0,1.0,2.0,2.0], // item count player 2 [1,3,5,7], // item count in total (constant) "444..", ".2...", "2...3", "3...3", ".41.4", ], [ [3,0], // coordinates player 1 [4,4], // coordinates player 2 [0.0,0.0,0.0,0.0], // item count player 1 [0.0,1.0,2.0,2.0], // item count player 2 [1,3,5,7], // item count in total (constant) "444..", ".2...", "2...3", "3...3", ".41.4", ], [ [3,0], // coordinates player 1 [4,4], // coordinates player 2 [0.0,0.0,0.0,0.0], // item count player 1 [0.0,1.0,2.0,3.0], // item count player 2 [1,3,5,7], // item count in total (constant) "444..", ".2...", "2...3", "3...3", ".41..", ], [ [3,0], // coordinates player 1 [4,3], // coordinates player 2 [0.0,0.0,0.0,0.0], // item count player 1 [0.0,1.0,2.0,3.0], // item count player 2 [1,3,5,7], // item count in total (constant) "444..", ".2...", "2...3", "3...3", ".41..", ], [ [3,0], // coordinates player 1 [4,3], // coordinates player 2 [0.0,0.0,0.0,0.0], // item count player 1 [0.0,1.0,3.0,3.0], // item count player 2 [1,3,5,7], // item count in total (constant) "444..", ".2...", "2...3", "3....", ".41..", ], [ [3,0], // coordinates player 1 [4,4], // coordinates player 2 [0.0,0.0,0.0,0.0], // item count player 1 [0.0,1.0,3.0,3.0], // item count player 2 [1,3,5,7], // item count in total (constant) "444..", ".2...", "2...3", "3....", ".41..", ], [ [3,0], // coordinates player 1 [4,4], // coordinates player 2 [0.0,0.0,0.0,0.0], // item count player 1 [0.0,1.0,3.0,3.0], // item count player 2 [1,3,5,7], // item count in total (constant) "444..", ".2...", "2...3", "3....", ".41..", ], [ [3,0], // coordinates player 1 [4,3], // coordinates player 2 [0.0,0.0,0.0,0.0], // item count player 1 [0.0,1.0,3.0,3.0], // item count player 2 [1,3,5,7], // item count in total (constant) "444..", ".2...", "2...3", "3....", ".41..", ], [ [3,0], // coordinates player 1 [4,4], // coordinates player 2 [0.0,0.0,0.0,0.0], // item count player 1 [0.0,1.0,3.0,3.0], // item count player 2 [1,3,5,7], // item count in total (constant) "444..", ".2...", "2...3", "3....", ".41..", ], [ [3,0], // coordinates player 1 [4,4], // coordinates player 2 [0.0,0.0,0.0,0.0], // item count player 1 [0.0,1.0,3.0,3.0], // item count player 2 [1,3,5,7], // item count in total (constant) "444..", ".2...", "2...3", "3....", ".41..", ], ["no winner (game aborted)"] ]