Player 1 (): Lunasa Prismriver.js
vs
Player 2 (): DarkGalvanicPhoenix_B.js

backpauseplayforward
[ [ [0,5], // coordinates player 1 [0,5], // coordinates player 2 [0.0,0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0,0.0], // item count player 2 [1,3,5,7], // item count in total (constant) "..............", "..4...........", "..............", "4...3.........", "............4.", ".....4........", ".4....3.......", ".......4......", "..............", ".........23...", "...........32.", "..1...........", "..2.....3....4", "..............", ], [ [0,6], // coordinates player 1 [0,6], // coordinates player 2 [0.0,0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0,0.0], // item count player 2 [1,3,5,7], // item count in total (constant) "..............", "..4...........", "..............", "4...3.........", "............4.", ".....4........", ".4....3.......", ".......4......", "..............", ".........23...", "...........32.", "..1...........", "..2.....3....4", "..............", ], [ [0,6], // coordinates player 1 [0,6], // coordinates player 2 [0.0,0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0,0.0], // item count player 2 [1,3,5,7], // item count in total (constant) "..............", "..4...........", "..............", "4...3.........", "............4.", ".....4........", ".4....3.......", ".......4......", "..............", ".........23...", "...........32.", "..1...........", "..2.....3....4", "..............", ], ["player 2 wins (opponent timed out)"] ]