Player 1 (): ronnie..lua
vs
Player 2 (): the death machine.js

backpauseplayforward
[ [ [4,10], // coordinates player 1 [4,10], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", ".......3.......", "...............", "...............", "...............", "...1...........", "........2.....3", "......3........", "...............", "...............", "..3.2..........", ".....3.......2.", "...............", "...............", ], [ [4,10], // coordinates player 1 [3,10], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", ".......3.......", "...............", "...............", "...............", "...1...........", "........2.....3", "......3........", "...............", "...............", "..3.2..........", ".....3.......2.", "...............", "...............", ], [ [4,10], // coordinates player 1 [3,11], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", ".......3.......", "...............", "...............", "...............", "...1...........", "........2.....3", "......3........", "...............", "...............", "..3.2..........", ".....3.......2.", "...............", "...............", ], [ [4,10], // coordinates player 1 [2,11], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", ".......3.......", "...............", "...............", "...............", "...1...........", "........2.....3", "......3........", "...............", "...............", "..3.2..........", ".....3.......2.", "...............", "...............", ], [ [4,10], // coordinates player 1 [2,11], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", ".......3.......", "...............", "...............", "...............", "...1...........", "........2.....3", "......3........", "...............", "...............", "....2..........", ".....3.......2.", "...............", "...............", ], [ [4,10], // coordinates player 1 [1,11], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", ".......3.......", "...............", "...............", "...............", "...1...........", "........2.....3", "......3........", "...............", "...............", "....2..........", ".....3.......2.", "...............", "...............", ], [ [4,10], // coordinates player 1 [0,11], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", ".......3.......", "...............", "...............", "...............", "...1...........", "........2.....3", "......3........", "...............", "...............", "....2..........", ".....3.......2.", "...............", "...............", ], [ [4,10], // coordinates player 1 [0,11], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", ".......3.......", "...............", "...............", "...............", "...1...........", "........2.....3", "......3........", "...............", "...............", "....2..........", ".....3.......2.", "...............", "...............", ], [ [4,10], // coordinates player 1 [0,12], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", ".......3.......", "...............", "...............", "...............", "...1...........", "........2.....3", "......3........", "...............", "...............", "....2..........", ".....3.......2.", "...............", "...............", ], [ [4,10], // coordinates player 1 [0,13], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", ".......3.......", "...............", "...............", "...............", "...1...........", "........2.....3", "......3........", "...............", "...............", "....2..........", ".....3.......2.", "...............", "...............", ], [ [4,10], // coordinates player 1 [0,13], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", ".......3.......", "...............", "...............", "...............", "...1...........", "........2.....3", "......3........", "...............", "...............", "....2..........", ".....3.......2.", "...............", "...............", ], [ [4,10], // coordinates player 1 [0,12], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", ".......3.......", "...............", "...............", "...............", "...1...........", "........2.....3", "......3........", "...............", "...............", "....2..........", ".....3.......2.", "...............", "...............", ], [ [4,10], // coordinates player 1 [1,12], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", ".......3.......", "...............", "...............", "...............", "...1...........", "........2.....3", "......3........", "...............", "...............", "....2..........", ".....3.......2.", "...............", "...............", ], [ [4,10], // coordinates player 1 [0,12], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", ".......3.......", "...............", "...............", "...............", "...1...........", "........2.....3", "......3........", "...............", "...............", "....2..........", ".....3.......2.", "...............", "...............", ], [ [4,10], // coordinates player 1 [0,11], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", ".......3.......", "...............", "...............", "...............", "...1...........", "........2.....3", "......3........", "...............", "...............", "....2..........", ".....3.......2.", "...............", "...............", ], [ [4,10], // coordinates player 1 [0,11], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", ".......3.......", "...............", "...............", "...............", "...1...........", "........2.....3", "......3........", "...............", "...............", "....2..........", ".....3.......2.", "...............", "...............", ], [ [4,10], // coordinates player 1 [0,11], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", ".......3.......", "...............", "...............", "...............", "...1...........", "........2.....3", "......3........", "...............", "...............", "....2..........", ".....3.......2.", "...............", "...............", ], [ [4,10], // coordinates player 1 [0,12], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", ".......3.......", "...............", "...............", "...............", "...1...........", "........2.....3", "......3........", "...............", "...............", "....2..........", ".....3.......2.", "...............", "...............", ], [ [4,10], // coordinates player 1 [0,12], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,1.0], // item count player 2 [1,3,5], // item count in total (constant) "...............", "...............", ".......3.......", "...............", "...............", "...............", "...1...........", "........2.....3", "......3........", "...............", "...............", "....2..........", ".....3.......2.", "...............", "...............", ], ["no winner (game aborted)"] ]