Player 1 (): I.SLAY.YO.BOOTY.js
vs
Player 2 (): mcmaniac.lua

backpauseplayforward
[ [ [9,9], // coordinates player 1 [9,9], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "............3.", "............1.", "..............", "..............", "....3.........", "..2...........", ".3............", "............3.", "..............", "..............", "......3.......", "2.............", "..............", "...2..........", ], [ [9,10], // coordinates player 1 [9,9], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "............3.", "............1.", "..............", "..............", "....3.........", "..2...........", ".3............", "............3.", "..............", "..............", "......3.......", "2.............", "..............", "...2..........", ], [ [8,10], // coordinates player 1 [9,9], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "............3.", "............1.", "..............", "..............", "....3.........", "..2...........", ".3............", "............3.", "..............", "..............", "......3.......", "2.............", "..............", "...2..........", ], [ [9,10], // coordinates player 1 [9,9], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "............3.", "............1.", "..............", "..............", "....3.........", "..2...........", ".3............", "............3.", "..............", "..............", "......3.......", "2.............", "..............", "...2..........", ], [ [9,9], // coordinates player 1 [9,9], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "............3.", "............1.", "..............", "..............", "....3.........", "..2...........", ".3............", "............3.", "..............", "..............", "......3.......", "2.............", "..............", "...2..........", ], [ [9,10], // coordinates player 1 [9,9], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "............3.", "............1.", "..............", "..............", "....3.........", "..2...........", ".3............", "............3.", "..............", "..............", "......3.......", "2.............", "..............", "...2..........", ], [ [9,11], // coordinates player 1 [9,9], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "............3.", "............1.", "..............", "..............", "....3.........", "..2...........", ".3............", "............3.", "..............", "..............", "......3.......", "2.............", "..............", "...2..........", ], [ [9,12], // coordinates player 1 [9,9], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "............3.", "............1.", "..............", "..............", "....3.........", "..2...........", ".3............", "............3.", "..............", "..............", "......3.......", "2.............", "..............", "...2..........", ], [ [9,13], // coordinates player 1 [9,9], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "............3.", "............1.", "..............", "..............", "....3.........", "..2...........", ".3............", "............3.", "..............", "..............", "......3.......", "2.............", "..............", "...2..........", ], [ [9,13], // coordinates player 1 [9,9], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "............3.", "............1.", "..............", "..............", "....3.........", "..2...........", ".3............", "............3.", "..............", "..............", "......3.......", "2.............", "..............", "...2..........", ], [ [10,13], // coordinates player 1 [9,9], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "............3.", "............1.", "..............", "..............", "....3.........", "..2...........", ".3............", "............3.", "..............", "..............", "......3.......", "2.............", "..............", "...2..........", ], [ [9,13], // coordinates player 1 [9,9], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "............3.", "............1.", "..............", "..............", "....3.........", "..2...........", ".3............", "............3.", "..............", "..............", "......3.......", "2.............", "..............", "...2..........", ], [ [10,13], // coordinates player 1 [9,9], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "............3.", "............1.", "..............", "..............", "....3.........", "..2...........", ".3............", "............3.", "..............", "..............", "......3.......", "2.............", "..............", "...2..........", ], [ [10,13], // coordinates player 1 [9,9], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "............3.", "............1.", "..............", "..............", "....3.........", "..2...........", ".3............", "............3.", "..............", "..............", "......3.......", "2.............", "..............", "...2..........", ], [ [11,13], // coordinates player 1 [9,9], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "............3.", "............1.", "..............", "..............", "....3.........", "..2...........", ".3............", "............3.", "..............", "..............", "......3.......", "2.............", "..............", "...2..........", ], [ [11,13], // coordinates player 1 [9,9], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "............3.", "............1.", "..............", "..............", "....3.........", "..2...........", ".3............", "............3.", "..............", "..............", "......3.......", "2.............", "..............", "...2..........", ], [ [11,13], // coordinates player 1 [9,9], // coordinates player 2 [0.0,0.0,0.0], // item count player 1 [0.0,0.0,0.0], // item count player 2 [1,3,5], // item count in total (constant) "............3.", "............1.", "..............", "..............", "....3.........", "..2...........", ".3............", "............3.", "..............", "..............", "......3.......", "2.............", "..............", "...2..........", ], ["no winner (game aborted)"] ]